nuclear@0: #ifndef MAINWIN_H nuclear@0: #define MAINWIN_H nuclear@0: nuclear@0: #include nuclear@0: nuclear@0: namespace Ui { nuclear@0: class MainWin; nuclear@0: } nuclear@0: nuclear@0: class MainWin : public QMainWindow nuclear@0: { nuclear@0: Q_OBJECT nuclear@0: nuclear@0: public: nuclear@0: explicit MainWin(QWidget *parent = 0); nuclear@0: ~MainWin(); nuclear@0: nuclear@0: private slots: nuclear@0: void on_bn_p1_reset_clicked(); nuclear@0: nuclear@0: void on_bn_p2_reset_clicked(); nuclear@0: nuclear@0: void on_bn_p1_inc10_clicked(); nuclear@0: nuclear@0: void on_bn_p1_dec10_clicked(); nuclear@0: nuclear@0: void on_bn_p2_inc10_clicked(); nuclear@0: nuclear@0: void on_bn_p2_dec10_clicked(); nuclear@0: nuclear@1: void on_action_reset_triggered(); nuclear@1: nuclear@1: void on_action_quit_triggered(); nuclear@1: nuclear@1: void on_action_about_triggered(); nuclear@1: nuclear@0: private: nuclear@0: Ui::MainWin *ui; nuclear@0: }; nuclear@0: nuclear@0: #endif // MAINWIN_H