sgl

changeset 33:46e90f9c1e0f

added most of the missing events in the cocoa module
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 05 Jul 2011 06:19:31 +0300
parents fc2dba4c5a5f
children 9841c90ec769 3d6ee9fb9ac1
files src/wsys_cocoa.m
diffstat 1 files changed, 143 insertions(+), 24 deletions(-) [+]
line diff
     1.1 --- a/src/wsys_cocoa.m	Sun Jul 03 05:23:30 2011 +0300
     1.2 +++ b/src/wsys_cocoa.m	Tue Jul 05 06:19:31 2011 +0300
     1.3 @@ -10,8 +10,6 @@
     1.4  #include "wsys.h"
     1.5  #include "log.h"
     1.6  
     1.7 -#define APPLE_SUCKS()	sgl_log("%s called\n", __func__)
     1.8 -
     1.9  @interface OpenGLView : NSOpenGLView
    1.10  {
    1.11  	int foo;
    1.12 @@ -21,7 +19,7 @@
    1.13  
    1.14  -(void) drawRect: (NSRect) rect;
    1.15  -(void) reshape;
    1.16 -/*-(void) keyDown: (NSEvent*) ev;
    1.17 +-(void) keyDown: (NSEvent*) ev;
    1.18  -(void) keyUp: (NSEvent*) ev;
    1.19  -(void) mouseDown: (NSEvent*) ev;
    1.20  -(void) mouseUp: (NSEvent*) ev;
    1.21 @@ -31,7 +29,7 @@
    1.22  -(void) otherMouseUp: (NSEvent*) ev;
    1.23  -(void) mouseDragged: (NSEvent*) ev;
    1.24  -(void) rightMouseDragged: (NSEvent*) ev;
    1.25 --(void) otherMouseDragged: (NSEvent*) ev;*/
    1.26 +-(void) otherMouseDragged: (NSEvent*) ev;
    1.27  
    1.28  -(BOOL) acceptsFirstResponder;
    1.29  @end
    1.30 @@ -39,6 +37,7 @@
    1.31  
    1.32  @interface AppDelegate : NSObject
    1.33  {
    1.34 +	int foo;
    1.35  }
    1.36  
    1.37  -(void) applicationWillFinishLaunching: (NSNotification*) notification;
    1.38 @@ -53,6 +52,7 @@
    1.39  
    1.40  @interface WinDelegate : NSObject <NSWindowDelegate>
    1.41  {
    1.42 +	@public
    1.43  	struct window *win;
    1.44  }
    1.45  -(id) init;
    1.46 @@ -101,6 +101,11 @@
    1.47  static void set_event(int idx, int enable);
    1.48  static int process_events(void);
    1.49  
    1.50 +static void select_event_window(NSEvent *ev);
    1.51 +static void handle_key(NSEvent *ev, int state);
    1.52 +static void handle_mouse(NSEvent *ev, int state);
    1.53 +static void handle_motion(NSEvent *ev);
    1.54 +
    1.55  static void fill_attr(NSOpenGLPixelFormatAttribute *attr, unsigned int flags);
    1.56  
    1.57  
    1.58 @@ -137,14 +142,12 @@
    1.59  
    1.60  -(id) initWithFrame: (NSRect) frame pixelFormat: (NSOpenGLPixelFormat*) pf
    1.61  {
    1.62 -	APPLE_SUCKS();
    1.63  	self = [super initWithFrame: frame pixelFormat: pf];
    1.64  	return self;
    1.65  }
    1.66  
    1.67  -(void) drawRect: (NSRect) rect
    1.68  {
    1.69 -	APPLE_SUCKS();
    1.70  	sgl_display_callback_t func = sgl_get_callback(SGL_DISPLAY);
    1.71  	if(func) {
    1.72  		func();
    1.73 @@ -153,7 +156,6 @@
    1.74  
    1.75  -(void) reshape
    1.76  {
    1.77 -	APPLE_SUCKS();
    1.78  	NSSize sz;
    1.79  	sgl_reshape_callback_t func;
    1.80  
    1.81 @@ -167,9 +169,64 @@
    1.82  	}
    1.83  }
    1.84  
    1.85 +-(void) keyDown: (NSEvent*) ev
    1.86 +{
    1.87 +	handle_key(ev, 1);
    1.88 +}
    1.89 +
    1.90 +-(void) keyUp: (NSEvent*) ev
    1.91 +{
    1.92 +	handle_key(ev, 0);
    1.93 +}
    1.94 +
    1.95 +-(void) mouseDown: (NSEvent*) ev
    1.96 +{
    1.97 +	handle_mouse(ev, 1);
    1.98 +}
    1.99 +
   1.100 +-(void) mouseUp: (NSEvent*) ev
   1.101 +{
   1.102 +	handle_mouse(ev, 0);
   1.103 +}
   1.104 +
   1.105 +-(void) rightMouseDown: (NSEvent*) ev
   1.106 +{
   1.107 +	handle_mouse(ev, 1);
   1.108 +}
   1.109 +
   1.110 +-(void) rightMouseUp: (NSEvent*) ev
   1.111 +{
   1.112 +	handle_mouse(ev, 0);
   1.113 +}
   1.114 +
   1.115 +-(void) otherMouseDown: (NSEvent*) ev
   1.116 +{
   1.117 +	handle_mouse(ev, 1);
   1.118 +}
   1.119 +
   1.120 +-(void) otherMouseUp: (NSEvent*) ev
   1.121 +{
   1.122 +	handle_mouse(ev, 0);
   1.123 +}
   1.124 +
   1.125 +-(void) mouseDragged: (NSEvent*) ev
   1.126 +{
   1.127 +	handle_motion(ev);
   1.128 +}
   1.129 +
   1.130 +-(void) rightMouseDragged: (NSEvent*) ev
   1.131 +{
   1.132 +	handle_motion(ev);
   1.133 +}
   1.134 +
   1.135 +-(void) otherMouseDragged: (NSEvent*) ev
   1.136 +{
   1.137 +	handle_motion(ev);
   1.138 +}
   1.139 +
   1.140 +
   1.141  -(BOOL) acceptsFirstResponder
   1.142  {
   1.143 -	APPLE_SUCKS();
   1.144  	return YES;
   1.145  }
   1.146  @end
   1.147 @@ -177,29 +234,24 @@
   1.148  @implementation AppDelegate
   1.149  -(void) applicationWillFinishLaunching: (NSNotification*) notification
   1.150  {
   1.151 -	APPLE_SUCKS();
   1.152  }
   1.153  
   1.154  -(void) applicationDidFinishLaunching: (NSNotification*) notification
   1.155  {
   1.156 -	APPLE_SUCKS();
   1.157  }
   1.158  
   1.159  -(BOOL) applicationShouldTerminate: (NSApplication*) app
   1.160  {
   1.161 -	APPLE_SUCKS();
   1.162  	return NSTerminateNow;
   1.163  }
   1.164  
   1.165  -(BOOL) applicationShouldTerminateAfterLastWindowClosed: (NSApplication*) app
   1.166  {
   1.167 -	APPLE_SUCKS();
   1.168  	return YES;
   1.169  }
   1.170  
   1.171  -(void) applicationWillTerminate: (NSNotification*) notification
   1.172  {
   1.173 -	APPLE_SUCKS();
   1.174  	/*[NSApp setDelegate: nil];
   1.175  	[global_pool drain];*/
   1.176  }
   1.177 @@ -208,30 +260,25 @@
   1.178  @implementation WinDelegate
   1.179  -(id) init
   1.180  {
   1.181 -	APPLE_SUCKS();
   1.182  	self = [super init];
   1.183  	return self;
   1.184  }
   1.185  
   1.186  -(void) dealloc
   1.187  {
   1.188 -	APPLE_SUCKS();
   1.189  	[super dealloc];
   1.190  }
   1.191  
   1.192  -(void) windowDidExpose: (NSNotification*) notification
   1.193  {
   1.194 -	APPLE_SUCKS();
   1.195  }
   1.196  
   1.197  -(void) windowDidResize: (NSNotification*) notification
   1.198  {
   1.199 -	APPLE_SUCKS();
   1.200  }
   1.201  
   1.202  -(BOOL) windowShouldClose: (id) win
   1.203  {
   1.204 -	APPLE_SUCKS();
   1.205  	assert(self->win);
   1.206  	close_window(self->win->wid);
   1.207  	return YES;
   1.208 @@ -239,14 +286,12 @@
   1.209  
   1.210  -(void) windowWillClose: (NSNotification*) notification
   1.211  {
   1.212 -	APPLE_SUCKS();
   1.213  	/*[NSApp terminate: nil];*/
   1.214  }
   1.215  @end
   1.216  
   1.217  static int init(void)
   1.218  {
   1.219 -	APPLE_SUCKS();
   1.220  	AppDelegate *delegate;
   1.221  
   1.222  	global_pool = [[NSAutoreleasePool alloc] init];
   1.223 @@ -260,7 +305,6 @@
   1.224  
   1.225  static void shutdown(void)
   1.226  {
   1.227 -	APPLE_SUCKS();
   1.228  	while(winlist) {
   1.229  		close_window(winlist->wid);
   1.230  	}
   1.231 @@ -285,7 +329,6 @@
   1.232  /* create/destroy windows */
   1.233  static int create_window(int xsz, int ysz, unsigned int flags)
   1.234  {
   1.235 -	APPLE_SUCKS();
   1.236  	NSAutoreleasePool *pool;
   1.237  	WinDelegate *delegate;
   1.238  	NSWindow *nswin;
   1.239 @@ -349,7 +392,6 @@
   1.240  
   1.241  static void close_window(int wid)
   1.242  {
   1.243 -	APPLE_SUCKS();
   1.244  	struct window *win, *prev, dummy;
   1.245  	sgl_close_callback_t close_func;
   1.246  
   1.247 @@ -439,7 +481,19 @@
   1.248  
   1.249  static int get_modifiers(void)
   1.250  {
   1.251 -	return 0;	/* TODO */
   1.252 +	unsigned int nsmod = [NSEvent modifierFlags];
   1.253 +	unsigned int mod = 0;
   1.254 +
   1.255 +	if(nsmod & NSShiftKeyMask) {
   1.256 +		mod |= SGL_MOD_SHIFT;
   1.257 +	}
   1.258 +	if(nsmod & NSControlKeyMask) {
   1.259 +		mod |= SGL_MOD_CONTROL;
   1.260 +	}
   1.261 +	if(nsmod & NSAlternateKeyMask) {
   1.262 +		mod |= SGL_MOD_ALT;
   1.263 +	}
   1.264 +	return mod;
   1.265  }
   1.266  
   1.267  
   1.268 @@ -500,6 +554,71 @@
   1.269  	return quit_main_loop ? -1 : 0;
   1.270  }
   1.271  
   1.272 +static void select_event_window(NSEvent *ev)
   1.273 +{
   1.274 +	NSWindow *nswin;
   1.275 +	WinDelegate *del;
   1.276 +	struct window *win;
   1.277 +
   1.278 +	if(!ev || !(nswin = [ev window])) {
   1.279 +		sgl_log("%s failed\n", __func__);
   1.280 +		return;
   1.281 +	}
   1.282 +	del = [nswin delegate];
   1.283 +	win = del->win;
   1.284 +
   1.285 +	activate_window(win);
   1.286 +}
   1.287 +
   1.288 +static void handle_key(NSEvent *ev, int state)
   1.289 +{
   1.290 +	NSString *str;
   1.291 +	sgl_keyboard_callback_t func = sgl_get_callback(SGL_KEYBOARD);
   1.292 +
   1.293 +	if(func) {
   1.294 +		str = [ev characters];
   1.295 +		if([str length]) {
   1.296 +			unichar c = [str characterAtIndex: 0];
   1.297 +
   1.298 +			select_event_window(ev);
   1.299 +			func(c, state);
   1.300 +		}
   1.301 +	}
   1.302 +}
   1.303 +
   1.304 +static void handle_mouse(NSEvent *ev, int state)
   1.305 +{
   1.306 +	int bn;
   1.307 +	NSPoint pt;
   1.308 +	sgl_mouse_callback_t func = sgl_get_callback(SGL_MOUSE);
   1.309 +
   1.310 +	if(func) {
   1.311 +		bn = [ev buttonNumber];
   1.312 +		if(bn == 2) {
   1.313 +			bn = 1;
   1.314 +		} else if(bn == 1) {
   1.315 +			bn = 2;
   1.316 +		}
   1.317 +		pt = [ev locationInWindow];
   1.318 +
   1.319 +		select_event_window(ev);
   1.320 +		func(0, bn, state, pt.x, pt.y - 1);
   1.321 +	}
   1.322 +}
   1.323 +
   1.324 +static void handle_motion(NSEvent *ev)
   1.325 +{
   1.326 +	NSPoint pt;
   1.327 +	sgl_motion_callback_t func = sgl_get_callback(SGL_MOTION);
   1.328 +
   1.329 +	if(func) {
   1.330 +		pt = [ev locationInWindow];
   1.331 +
   1.332 +		select_event_window(ev);
   1.333 +		func(0, pt.x, pt.y - 1);
   1.334 +	}
   1.335 +}
   1.336 +
   1.337  static void fill_attr(NSOpenGLPixelFormatAttribute *attr, unsigned int flags)
   1.338  {
   1.339  	int i = 0;