#import "ios_init.h"

@implementation sgl

- (id)init
{
    self = [super init];
    if(self) {
        // Initialization code here.
    }
    
    return self;
}

@end

void sgl_register_uikit(void);

void sgl_modules_init(void)
{
	sgl_register_uikit();
}