nuclear@1: #include "sgl.h" nuclear@1: nuclear@1: int sgl_init(void) nuclear@1: { nuclear@1: /*if(wsys_init() <= 0) { nuclear@1: fprintf(stderr, "no window system modules found\n"); nuclear@1: return -1; nuclear@1: }*/ nuclear@1: return 0; nuclear@1: } nuclear@1: nuclear@1: int sgl_set_video_mode(int xsz, int ysz, int bpp) nuclear@1: { nuclear@1: return 0; nuclear@1: } nuclear@1: nuclear@1: int sgl_get_video_mode(int *xsz, int *ysz, int *bpp) nuclear@1: { nuclear@1: return 0; nuclear@1: } nuclear@1: nuclear@1: int sgl_window(int x, int y, unsigned int mode) nuclear@1: { nuclear@1: return 0; nuclear@1: } nuclear@1: nuclear@1: void sgl_close(int win) nuclear@1: { nuclear@1: }