sgl
diff tests/simple/simple.c @ 40:f7de32814f34
sortof made the ios backend to compile and run ... sortof
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 28 Jun 2012 03:42:26 +0300 |
parents | 124195562f7e |
children |
line diff
1.1 --- a/tests/simple/simple.c Wed Jun 27 05:54:57 2012 +0300 1.2 +++ b/tests/simple/simple.c Thu Jun 28 03:42:26 2012 +0300 1.3 @@ -1,19 +1,11 @@ 1.4 #include <stdio.h> 1.5 #include <ctype.h> 1.6 -#ifdef WIN32 1.7 -#include <windows.h> 1.8 -#endif /* WIN32 */ 1.9 -#ifndef __APPLE__ 1.10 -#include <GL/gl.h> 1.11 -#else 1.12 -#include <OpenGL/gl.h> 1.13 -#endif 1.14 #include "sgl.h" 1.15 1.16 void disp(void); 1.17 void reshape(int x, int y); 1.18 void keyb(int key, int state); 1.19 -void mouse(int pidx, int bn, int state, int x, int y); 1.20 +void mouse(int pidx, int bn, int state, int x, int y) 1.21 void motion(int pidx, int x, int y); 1.22 1.23 1.24 @@ -44,6 +36,7 @@ 1.25 glClearColor(0.2, 0.2, 0.2, 1); 1.26 glClear(GL_COLOR_BUFFER_BIT); 1.27 1.28 +#ifndef GL_ES_VERSION_2_0 1.29 glBegin(GL_QUADS); 1.30 glColor3f(1, 0, 0); 1.31 glVertex2f(-1, -1); 1.32 @@ -54,6 +47,7 @@ 1.33 glColor3f(1, 1, 0); 1.34 glVertex2f(-1, 1); 1.35 glEnd(); 1.36 +#endif 1.37 1.38 sgl_swap_buffers(); 1.39 }