sgl

diff src/wsys_cocoa.m @ 13:e989ab58ec5b

trying to figure out how cocoa works
author John Tsiombikas <nuclear@siggraph.org>
date Mon, 16 May 2011 23:05:57 +0300
parents
children 5b8fb89fe63f
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/wsys_cocoa.m	Mon May 16 23:05:57 2011 +0300
     1.3 @@ -0,0 +1,297 @@
     1.4 +/* mac-framework: -framework Cocoa */
     1.5 +
     1.6 +#include "config.h"
     1.7 +
     1.8 +#ifdef USE_WSYS_MODULE_COCOA
     1.9 +
    1.10 +#import <Cocoa/Cocoa.h>
    1.11 +#include "sgl.h"
    1.12 +
    1.13 +@interface OpenGLView : NSOpenGLView
    1.14 +{
    1.15 +}
    1.16 +
    1.17 +//-(id) initWithFrame: (NSRect) frameRect;
    1.18 +
    1.19 +-(void) drawRect: (NSRect) rect;
    1.20 +-(void) reshape;
    1.21 +/*-(void) keyDown: (NSEvent*) ev;
    1.22 +-(void) keyUp: (NSEvent*) ev;
    1.23 +-(void) mouseDown: (NSEvent*) ev;
    1.24 +-(void) mouseUp: (NSEvent*) ev;
    1.25 +-(void) rightMouseDown: (NSEvent*) ev;
    1.26 +-(void) rightMouseUp: (NSEvent*) ev;
    1.27 +-(void) otherMouseDown: (NSEvent*) ev;
    1.28 +-(void) otherMouseUp: (NSEvent*) ev;
    1.29 +-(void) mouseDragged: (NSEvent*) ev;
    1.30 +-(void) rightMouseDragged: (NSEvent*) ev;
    1.31 +-(void) otherMouseDragged: (NSEvent*) ev;*/
    1.32 +
    1.33 +-(BOOL) acceptsFirstResponder;
    1.34 +@end
    1.35 +
    1.36 +struct window {
    1.37 +	int wid;
    1.38 +	NSWindow *win;
    1.39 +	OpenGLView *view;
    1.40 +	struct window *next;
    1.41 +};
    1.42 +
    1.43 +
    1.44 +static int init(void);
    1.45 +static void shutdown(void);
    1.46 +
    1.47 +/* video mode switching */
    1.48 +static int set_vidmode(int xsz, int ysz);
    1.49 +static int get_vidmode(int *xsz, int *ysz);
    1.50 +
    1.51 +/* create/destroy windows */
    1.52 +static int create_window(int xsz, int ysz, unsigned int flags);
    1.53 +static void close_window(int wid);
    1.54 +
    1.55 +/* window management */
    1.56 +static int set_active(int wid);
    1.57 +static struct window *find_window(int wid);
    1.58 +static int activate_window(struct window *win);
    1.59 +static int set_title(const char *str);
    1.60 +static void redisplay(void);
    1.61 +static void swap_buffers(void);
    1.62 +
    1.63 +static int get_modifiers(void);
    1.64 +
    1.65 +/* event handling and friends */
    1.66 +static void set_event(int idx, int enable);
    1.67 +static int process_events(void);
    1.68 +static int handle_event(NSEvent *ev);
    1.69 +
    1.70 +
    1.71 +static struct wsys_module ws = {
    1.72 +	"cocoa", 0,
    1.73 +	init,
    1.74 +	shutdown,
    1.75 +	set_vidmode,
    1.76 +	get_vidmode,
    1.77 +	create_window,
    1.78 +	close_window,
    1.79 +	set_active,
    1.80 +	set_title,
    1.81 +	redisplay,
    1.82 +	swap_buffers,
    1.83 +	get_modifiers,
    1.84 +	set_event,
    1.85 +	process_events,
    1.86 +	0
    1.87 +};
    1.88 +
    1.89 +static NSApplication *app;
    1.90 +static struct window *winlist, *active_win;
    1.91 +
    1.92 +
    1.93 +void sgl_register_cocoa(void)
    1.94 +{
    1.95 +	sgl_register_cocoa(&ws);
    1.96 +}
    1.97 +
    1.98 +
    1.99 +@implementation OpenGLView
   1.100 +
   1.101 +-(void) drawRect: (NSRect) rect
   1.102 +{
   1.103 +	sgl_display_callback_t func = sgl_get_callback(SGL_DISPLAY);
   1.104 +	if(func) {
   1.105 +		func();
   1.106 +	}
   1.107 +}
   1.108 +
   1.109 +-(void) reshape
   1.110 +{
   1.111 +	sgl_reshape_callback_t func = sgl_get_callback(SGL_RESHAPE);
   1.112 +	if(func) {
   1.113 +		func(x, y);
   1.114 +	}
   1.115 +}
   1.116 +
   1.117 +-(BOOL) acceptsFirstResponder
   1.118 +{
   1.119 +	return YES;
   1.120 +}
   1.121 +@end
   1.122 +
   1.123 +static int init(void)
   1.124 +{
   1.125 +	app = [NSApplication sharedApplication];
   1.126 +}
   1.127 +
   1.128 +static void shutdown(void)
   1.129 +{
   1.130 +	while(winlist) {
   1.131 +		struct window *win = winlist;
   1.132 +		winlist = winlist->next;
   1.133 +
   1.134 +		/* TODO destroy window */
   1.135 +		free(win);
   1.136 +	}
   1.137 +}
   1.138 +
   1.139 +
   1.140 +/* video mode switching */
   1.141 +static int set_vidmode(int xsz, int ysz)
   1.142 +{
   1.143 +	return 0;	/* TODO */
   1.144 +}
   1.145 +
   1.146 +static int get_vidmode(int *xsz, int *ysz)
   1.147 +{
   1.148 +	return 0;	/* TODO */
   1.149 +}
   1.150 +
   1.151 +
   1.152 +/* create/destroy windows */
   1.153 +static int create_window(int xsz, int ysz, unsigned int flags)
   1.154 +{
   1.155 +	NSWindow *nswin;
   1.156 +	NSRect rect;
   1.157 +	NSView *view;
   1.158 +	unsigned int style;
   1.159 +	struct window *win;
   1.160 +	static int next_id = 1;
   1.161 +
   1.162 +	if(!(win = malloc(sizeof *win))) {
   1.163 +		return -1;
   1.164 +	}
   1.165 +
   1.166 +	/* create the window and attach the OpenGL view */
   1.167 +	rect.origin.x = rect.origin.y = 0;
   1.168 +	rect.size.width = xsz;
   1.169 +	rect.size.height = ysz;
   1.170 +
   1.171 +	style = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask |
   1.172 +		NSResizableWindowMask;
   1.173 +
   1.174 +	nswin = [[NSWindow alloc] initWithContentRect: rect styleMask: style
   1.175 +		backing: NSBackingStoreBuffered defer: YES];
   1.176 +	view = [[OpenGLView alloc] initWithFrame: rect];
   1.177 +	[nswin setContentView: view];
   1.178 +	[view release];
   1.179 +
   1.180 +	win->win = nswin;
   1.181 +	win->view = view;
   1.182 +	win->wid = next_id++;
   1.183 +	win->next = winlist;
   1.184 +	winlist = win;
   1.185 +
   1.186 +	return win->wid;
   1.187 +}
   1.188 +
   1.189 +static void close_window(int wid)
   1.190 +{
   1.191 +	struct window *win, *prev, dummy;
   1.192 +	sgl_close_callback_t close_func;
   1.193 +
   1.194 +	dummy.next = win = winlist;
   1.195 +	prev = &dummy;
   1.196 +
   1.197 +	while(win) {
   1.198 +		if(win->wid == wid) {
   1.199 +			if(!(close_func = sgl_get_callback(SGL_CLOSE))) {
   1.200 +				close_func(wid);
   1.201 +			}
   1.202 +			[win->win close];
   1.203 +
   1.204 +			if(active_win == win) {
   1.205 +				activate_window(winlist);
   1.206 +			}
   1.207 +
   1.208 +			prev->next = win->next;
   1.209 +			free(win);
   1.210 +			return;
   1.211 +		}
   1.212 +		prev = win;
   1.213 +		win = win->next;
   1.214 +	}
   1.215 +}
   1.216 +
   1.217 +
   1.218 +/* window management */
   1.219 +static int set_active(int wid)
   1.220 +{
   1.221 +}
   1.222 +
   1.223 +static struct window *find_window(int wid)
   1.224 +{
   1.225 +	struct window *win = winlist;
   1.226 +
   1.227 +	while(win) {
   1.228 +		if(win->win == id) {
   1.229 +			return win;
   1.230 +		}
   1.231 +		win = win->next;
   1.232 +	}
   1.233 +	return 0;
   1.234 +}
   1.235 +
   1.236 +static int activate_window(struct window *win)
   1.237 +{
   1.238 +	if(!win) {
   1.239 +		return -1;
   1.240 +	}
   1.241 +	[win->ctx makeCurrentContext];
   1.242 +	active_win = win;
   1.243 +	return 0;
   1.244 +}
   1.245 +
   1.246 +static int set_title(const char *str)
   1.247 +{
   1.248 +	NSString *nsstr;
   1.249 +
   1.250 +	nsstr = [[NSString alloc] initWithCString: str encoding: NSASCIIStringEncoding];
   1.251 +	[active_win->win setTitle: nsstr];
   1.252 +	[nsstr release];
   1.253 +}
   1.254 +
   1.255 +static void redisplay(void)
   1.256 +{
   1.257 +	[active_win->view setNeedsRedisplay: YES];
   1.258 +}
   1.259 +
   1.260 +static void swap_buffers(void)
   1.261 +{
   1.262 +	[active_win->flushBuffer];
   1.263 +}
   1.264 +
   1.265 +
   1.266 +static int get_modifiers(void)
   1.267 +{
   1.268 +	return 0;	/* TODO */
   1.269 +}
   1.270 +
   1.271 +
   1.272 +/* event handling and friends */
   1.273 +static void set_event(int idx, int enable)
   1.274 +{
   1.275 +}
   1.276 +
   1.277 +static int process_events(void)
   1.278 +{
   1.279 +	NSAutoreleasePool *pool;
   1.280 +	int state;
   1.281 +
   1.282 +	pool = [[NSAutoreleasePool alloc] init];
   1.283 +
   1.284 +	for(;;) {
   1.285 +		NSEvent *ev = [app nextEventMatchingMask: NSAnyEventMask
   1.286 +			untilDate: [NSDate distantPast] inMode: NSDefaultRunLoopMode dequeue: YES];
   1.287 +		if(ev == nil) {
   1.288 +			break;
   1.289 +		}
   1.290 +
   1.291 +		handle_event(ev);
   1.292 +	}
   1.293 +}
   1.294 +
   1.295 +static int handle_event(NSEvent *ev)
   1.296 +{
   1.297 +	/* TODO */
   1.298 +}
   1.299 +
   1.300 +#endif	/* USE_WSYS_MODULE_COCOA */