refmod_test

view sdr.h @ 1:7e911c994ef2

should work on mac now
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 18 Feb 2016 23:21:49 +0200
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1 #ifndef _SDR_H_
2 #define _SDR_H_
4 typedef struct vec2 {float x, y;} vec2_t;
5 typedef struct vec3 {float x, y, z;} vec3_t;
6 typedef struct vec4 {float x, y, z, w;} vec4_t;
7 typedef float mat4_t[4][4];
9 #ifdef __cplusplus
10 extern "C" {
11 #endif /* __cplusplus */
13 /* ---- shaders ---- */
14 unsigned int create_vertex_shader(const char *src);
15 unsigned int create_pixel_shader(const char *src);
16 unsigned int create_shader(const char *src, unsigned int sdr_type);
17 void free_shader(unsigned int sdr);
19 unsigned int load_vertex_shader(const char *fname);
20 unsigned int load_pixel_shader(const char *fname);
21 unsigned int load_shader(const char *src, unsigned int sdr_type);
23 unsigned int get_vertex_shader(const char *fname);
24 unsigned int get_pixel_shader(const char *fname);
25 unsigned int get_shader(const char *fname, unsigned int sdr_type);
27 int add_shader(const char *fname, unsigned int sdr);
28 int remove_shader(const char *fname);
30 /* ---- gpu programs ---- */
31 unsigned int create_program(void);
32 unsigned int create_program_link(unsigned int vs, unsigned int ps);
33 unsigned int create_program_load(const char *vfile, const char *pfile);
34 void free_program(unsigned int sdr);
36 void attach_shader(unsigned int prog, unsigned int sdr);
37 int link_program(unsigned int prog);
38 int bind_program(unsigned int prog);
40 int set_uniform_int(unsigned int prog, const char *name, int val);
41 int set_uniform_float(unsigned int prog, const char *name, float val);
42 int set_uniform_vec2(unsigned int prog, const char *name, vec2_t val);
43 int set_uniform_vec3(unsigned int prog, const char *name, vec3_t val);
44 int set_uniform_vec4(unsigned int prog, const char *name, vec4_t val);
45 int set_uniform_mat4(unsigned int prog, const char *name, mat4_t val);
47 int get_attrib_loc(unsigned int prog, const char *name);
48 void set_attrib_vec3(int attr_loc, vec3_t val);
49 void set_attrib_float3(int attr_loc, float x, float y, float z);
51 #ifdef __cplusplus
52 }
53 #endif /* __cplusplus */
55 #endif /* _SDR_H_ */