rayzor

changeset 5:5fcf72837b69

fixed the dosemu bit
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 06 Apr 2014 02:43:24 +0300
parents 18bdbcbaee81
children a68dbf80d547
files .clang_complete .hgignore GNUmakefile src/dosemu/dosemu.c src/gfx.c src/gfx.h src/m3dimpl.h src/m3drast.c src/main.cc src/min3d.c src/min3d.h src/object.cc src/scene.cc
diffstat 13 files changed, 580 insertions(+), 12 deletions(-) [+]
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/.clang_complete	Sun Apr 06 02:43:24 2014 +0300
     1.3 @@ -0,0 +1,3 @@
     1.4 +-Isrc
     1.5 +-Isrc/stl
     1.6 +-Isrc/dosemu
     2.1 --- a/.hgignore	Sun Apr 06 01:12:50 2014 +0300
     2.2 +++ b/.hgignore	Sun Apr 06 02:43:24 2014 +0300
     2.3 @@ -1,4 +1,5 @@
     2.4  \.o$
     2.5 +\.d$
     2.6  \.swp$
     2.7  \.obj$
     2.8  \.exe$
     3.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     3.2 +++ b/GNUmakefile	Sun Apr 06 02:43:24 2014 +0300
     3.3 @@ -0,0 +1,34 @@
     3.4 +modelobj = src/main.o src/min3d.o src/m3drast.o src/logger.o
     3.5 +rendobj = src/rend.o src/vmath.o
     3.6 +scnobj = src/scene.o src/object.o
     3.7 +sysobj = src/dosemu/dosemu.o
     3.8 +obj = $(modelobj) $(rendobj) $(scnobj) $(sysobj)
     3.9 +dep = $(obj:.o=.d)
    3.10 +bin = rayzor
    3.11 +
    3.12 +dbg = -g
    3.13 +#opt = -O3 -ffast-math
    3.14 +inc = -Isrc -Isrc/stl -Isrc/dosemu
    3.15 +
    3.16 +CFLAGS = -pedantic -Wall $(dbg) $(opt) `pkg-config --cflags sdl` $(inc)
    3.17 +CXXFLAGS = $(CFLAGS)
    3.18 +LDFLAGS = `pkg-config --libs sdl` -lm
    3.19 +
    3.20 +$(bin): $(obj)
    3.21 +	$(CXX) -o $@ $(obj) $(LDFLAGS)
    3.22 +
    3.23 +-include $(dep)
    3.24 +
    3.25 +%.d: %.c
    3.26 +	@$(CPP) $(CFLAGS) $< -MM -MT $(@:.d=.o) >$@
    3.27 +
    3.28 +%.d: %.cc
    3.29 +	@$(CPP) $(CXXFLAGS) $< -MM -MT $(@:.d=.o) >$@
    3.30 +
    3.31 +.PHONY: clean
    3.32 +clean:
    3.33 +	rm -f $(obj) $(bin)
    3.34 +
    3.35 +.PHONY: cleandep
    3.36 +cleandep:
    3.37 +	rm -f $(dep)
     4.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     4.2 +++ b/src/dosemu/dosemu.c	Sun Apr 06 02:43:24 2014 +0300
     4.3 @@ -0,0 +1,463 @@
     4.4 +/* This file implements all calls made to dos-specific code using SDL */
     4.5 +#include <stdlib.h>
     4.6 +#include <assert.h>
     4.7 +#include <SDL/SDL.h>
     4.8 +#ifdef DOSEMU_CAPTURE
     4.9 +#include <imago2.h>
    4.10 +#endif
    4.11 +#include "gfx.h"
    4.12 +#include "mouse.h"
    4.13 +#include "keyb.h"
    4.14 +#include "timer.h"
    4.15 +
    4.16 +static void proc_events(void);
    4.17 +static void capture_frame(unsigned char *frame);
    4.18 +
    4.19 +static void init_sdl()
    4.20 +{
    4.21 +	const SDL_version *ver;
    4.22 +
    4.23 +	if(!SDL_WasInit(SDL_INIT_EVERYTHING)) {
    4.24 +		SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER);
    4.25 +
    4.26 +		if((ver = SDL_Linked_Version())) {
    4.27 +			printf("SDL %d.%d.%d initialized\n", ver->major, ver->minor, ver->patch);
    4.28 +		}
    4.29 +	}
    4.30 +}
    4.31 +
    4.32 +/* ----- graphics (gfx.c (vbe) implementation) ----- */
    4.33 +static SDL_Surface *fbsurf;
    4.34 +static int scale = 1;
    4.35 +static int frames_to_capture;
    4.36 +
    4.37 +static struct {
    4.38 +	unsigned char r, g, b;
    4.39 +} palette[256];
    4.40 +
    4.41 +
    4.42 +void *set_video_mode(int xsz, int ysz, int bpp)
    4.43 +{
    4.44 +	unsigned int sdl_flags = bpp <= 8 ? SDL_HWPALETTE : 0;
    4.45 +	char *env;
    4.46 +
    4.47 +	if(getenv("DOSEMU_DOUBLESIZE")) {
    4.48 +		scale = 2;
    4.49 +	}
    4.50 +
    4.51 +	if((env = getenv("DOSEMU_SCALE"))) {
    4.52 +		int n = atoi(env);
    4.53 +		if(n > 0) {
    4.54 +			scale = n;
    4.55 +		}
    4.56 +	}
    4.57 +	xsz *= scale;
    4.58 +	ysz *= scale;
    4.59 +
    4.60 +	if(getenv("DOSEMU_FULLSCREEN")) {
    4.61 +		sdl_flags |= SDL_FULLSCREEN;
    4.62 +	}
    4.63 +
    4.64 +	init_sdl();
    4.65 +
    4.66 +	if(!(fbsurf = SDL_SetVideoMode(xsz, ysz, bpp, sdl_flags))) {
    4.67 +		fprintf(stderr, "failed to set video mode\n");
    4.68 +		abort();
    4.69 +	}
    4.70 +	SDL_WM_SetCaption("Rayzor", 0);
    4.71 +	/*SDL_ShowCursor(0);*/
    4.72 +
    4.73 +	return fbsurf->pixels;
    4.74 +}
    4.75 +
    4.76 +int set_text_mode(void)
    4.77 +{
    4.78 +	SDL_ShowCursor(1);
    4.79 +	SDL_EnableKeyRepeat(0, 0);
    4.80 +	SDL_Quit();
    4.81 +	return 0;
    4.82 +}
    4.83 +
    4.84 +int get_color_depth(void)
    4.85 +{
    4.86 +	return fbsurf->format->BitsPerPixel;
    4.87 +}
    4.88 +
    4.89 +static int count_bits(unsigned int x)
    4.90 +{
    4.91 +	int i, count = 0;
    4.92 +	for(i=0; i<32; i++) {
    4.93 +		if(x & 1) {
    4.94 +			count++;
    4.95 +		}
    4.96 +		x >>= 1;
    4.97 +	}
    4.98 +	return count;
    4.99 +}
   4.100 +
   4.101 +int get_color_bits(int *rbits, int *gbits, int *bbits)
   4.102 +{
   4.103 +	*rbits = count_bits(fbsurf->format->Rmask);
   4.104 +	*gbits = count_bits(fbsurf->format->Gmask);
   4.105 +	*bbits = count_bits(fbsurf->format->Bmask);
   4.106 +	return *rbits + *gbits + *bbits;
   4.107 +}
   4.108 +
   4.109 +int get_color_shift(int *rshift, int *gshift, int *bshift)
   4.110 +{
   4.111 +	*rshift = fbsurf->format->Rshift;
   4.112 +	*gshift = fbsurf->format->Gshift;
   4.113 +	*bshift = fbsurf->format->Bshift;
   4.114 +	return 0;
   4.115 +}
   4.116 +
   4.117 +int get_color_mask(unsigned int *rmask, unsigned int *gmask, unsigned int *bmask)
   4.118 +{
   4.119 +	*rmask = fbsurf->format->Rmask;
   4.120 +	*gmask = fbsurf->format->Gmask;
   4.121 +	*bmask = fbsurf->format->Bmask;
   4.122 +	return 0;
   4.123 +}
   4.124 +
   4.125 +
   4.126 +void set_palette(int idx, int r, int g, int b)
   4.127 +{
   4.128 +	SDL_Color col;
   4.129 +	col.r = r;
   4.130 +	col.g = g;
   4.131 +	col.b = b;
   4.132 +
   4.133 +	if(SDL_SetPalette(fbsurf, SDL_LOGPAL | SDL_PHYSPAL, &col, idx, 1) != 1) {
   4.134 +		fprintf(stderr, "set_palette failed to set the required color\n");
   4.135 +	}
   4.136 +
   4.137 +	palette[idx].r = r;
   4.138 +	palette[idx].g = g;
   4.139 +	palette[idx].b = b;
   4.140 +}
   4.141 +
   4.142 +static int copy_frame_called;
   4.143 +
   4.144 +void copy_frame(void *pixels)
   4.145 +{
   4.146 +	unsigned char *frame = (unsigned char*)pixels;
   4.147 +	copy_frame_called = 1;
   4.148 +
   4.149 +	if(SDL_MUSTLOCK(fbsurf)) {
   4.150 +		SDL_LockSurface(fbsurf);
   4.151 +	}
   4.152 +
   4.153 +	if(pixels) {
   4.154 +		if(scale > 1) {
   4.155 +			int i, j, xsz, ysz;
   4.156 +			unsigned char *dest = fbsurf->pixels;
   4.157 +
   4.158 +			xsz = fbsurf->w * scale;
   4.159 +			ysz = fbsurf->h * scale;
   4.160 +
   4.161 +			for(i=0; i<ysz; i++) {
   4.162 +				for(j=0; j<xsz; j++) {
   4.163 +					*dest++ = frame[(i / scale) * fbsurf->w + (j / scale)];
   4.164 +				}
   4.165 +			}
   4.166 +		} else {
   4.167 +			int num_pixels = fbsurf->w * fbsurf->h;
   4.168 +			memcpy(fbsurf->pixels, frame, num_pixels * fbsurf->format->BytesPerPixel);
   4.169 +		}
   4.170 +	}
   4.171 +
   4.172 +	if(SDL_MUSTLOCK(fbsurf)) {
   4.173 +		SDL_UnlockSurface(fbsurf);
   4.174 +	}
   4.175 +
   4.176 +	SDL_Flip(fbsurf);
   4.177 +
   4.178 +	if(frames_to_capture > 0) {
   4.179 +		capture_frame(pixels);
   4.180 +		--frames_to_capture;
   4.181 +	}
   4.182 +
   4.183 +	/* also print fps every second ... */
   4.184 +	{
   4.185 +		static long prev_fps, num_frames;
   4.186 +		long msec, dt;
   4.187 +
   4.188 +		msec = get_msec();
   4.189 +		dt = msec - prev_fps;
   4.190 +		if(dt >= 1000) {
   4.191 +			float fps = (float)num_frames / ((float)dt / 1000.0f);
   4.192 +			printf("framerate: %.1f      \r", fps);
   4.193 +			fflush(stdout);
   4.194 +			num_frames = 0;
   4.195 +			prev_fps = msec;
   4.196 +		} else {
   4.197 +			num_frames++;
   4.198 +		}
   4.199 +	}
   4.200 +}
   4.201 +
   4.202 +#define spin_delay(ms) \
   4.203 +	do { \
   4.204 +		unsigned int end = SDL_GetTicks() + ms; \
   4.205 +		while((prev_msec = SDL_GetTicks()) < end); \
   4.206 +	} while(0)
   4.207 +
   4.208 +#define FRAME_INTERVAL	(1000/70)
   4.209 +
   4.210 +void wait_vsync(void)
   4.211 +{
   4.212 +	static int prev_msec;
   4.213 +	int msec, dt, tleft;
   4.214 +
   4.215 +	if(!copy_frame_called) {
   4.216 +		copy_frame(0);
   4.217 +		copy_frame_called = 0;
   4.218 +	}
   4.219 +
   4.220 +	msec = SDL_GetTicks();
   4.221 +
   4.222 +	dt = msec - prev_msec;
   4.223 +
   4.224 +	tleft = FRAME_INTERVAL - dt;
   4.225 +	if(tleft > 0) {
   4.226 +		int coarse = tleft & 0xfffffff8;
   4.227 +		tleft = tleft & 7;
   4.228 +
   4.229 +		if(coarse) {
   4.230 +			SDL_Delay(coarse);
   4.231 +		}
   4.232 +		if(tleft) {
   4.233 +			spin_delay(tleft);
   4.234 +		} else {
   4.235 +			prev_msec = SDL_GetTicks();
   4.236 +		}
   4.237 +	} else {
   4.238 +		prev_msec = msec;
   4.239 +	}
   4.240 +}
   4.241 +
   4.242 +static int cap_count = 0;
   4.243 +void begin_capture(int frames)
   4.244 +{
   4.245 +	frames_to_capture = frames;
   4.246 +}
   4.247 +
   4.248 +void end_capture(void)
   4.249 +{
   4.250 +	cap_count = 0;
   4.251 +	frames_to_capture = 0;
   4.252 +}
   4.253 +
   4.254 +#define NUMPIX	(fbsurf->w * fbsurf->h)
   4.255 +static void capture_frame(unsigned char *frame)
   4.256 +{
   4.257 +#ifdef DOSEMU_CAPTURE
   4.258 +	static unsigned char rgbpix[NUMPIX * 4];
   4.259 +	char fname[32];
   4.260 +	int i;
   4.261 +	unsigned char *src, *dest;
   4.262 +
   4.263 +	sprintf(fname, "frame%04d.png", cap_count++);
   4.264 +
   4.265 +	src = frame;
   4.266 +	dest = rgbpix;
   4.267 +
   4.268 +	for(i=0; i<NUMPIX; i++) {
   4.269 +		unsigned char c = *src++;
   4.270 +		*dest++ = palette[c].r;
   4.271 +		*dest++ = palette[c].g;
   4.272 +		*dest++ = palette[c].b;
   4.273 +		*dest++ = 255;
   4.274 +	}
   4.275 +
   4.276 +	img_save_pixels(fname, rgbpix, fbsurf->w, fbsurf->h, IMG_FMT_RGBA32);
   4.277 +#endif
   4.278 +}
   4.279 +
   4.280 +
   4.281 +/* ----- event handling (conio.h) ----- */
   4.282 +static SDL_Event *keybev;
   4.283 +static int mousex, mousey, bnmask;
   4.284 +
   4.285 +static int keystate[256];
   4.286 +static int num_pressed;
   4.287 +
   4.288 +int kbhit(void)
   4.289 +{
   4.290 +	if(!keybev) {
   4.291 +		proc_events();
   4.292 +	}
   4.293 +	return keybev != 0;
   4.294 +}
   4.295 +
   4.296 +int getch(void)
   4.297 +{
   4.298 +	int res;
   4.299 +
   4.300 +	while(!keybev) {
   4.301 +		SDL_Event ev;
   4.302 +		SDL_WaitEvent(&ev);
   4.303 +		SDL_PushEvent(&ev);
   4.304 +		proc_events();
   4.305 +	}
   4.306 +	res = keybev->key.keysym.sym;
   4.307 +	keybev = 0;
   4.308 +	return res;
   4.309 +}
   4.310 +
   4.311 +/* ----- improved event handling (keyb.h) ---- */
   4.312 +
   4.313 +int kb_init(int bufsz)
   4.314 +{
   4.315 +	init_sdl();
   4.316 +
   4.317 +	return 0;
   4.318 +}
   4.319 +
   4.320 +void kb_shutdown(void)
   4.321 +{
   4.322 +}
   4.323 +
   4.324 +int kb_getkey(void)
   4.325 +{
   4.326 +	int res = -1;
   4.327 +
   4.328 +	proc_events();
   4.329 +	if(keybev) {
   4.330 +		res = keybev->key.keysym.sym;
   4.331 +		keybev = 0;
   4.332 +	}
   4.333 +	return res;
   4.334 +}
   4.335 +
   4.336 +int kb_isdown(int key)
   4.337 +{
   4.338 +	if(key == KB_ANY) {
   4.339 +		return num_pressed;
   4.340 +	}
   4.341 +	return keystate[key];
   4.342 +}
   4.343 +
   4.344 +/* mouse handling (mouse.c implementation) */
   4.345 +static unsigned long last_mouse_hide_time;
   4.346 +
   4.347 +int have_mouse(void)
   4.348 +{
   4.349 +	return 1;
   4.350 +}
   4.351 +
   4.352 +void set_mouse(int x, int y)
   4.353 +{
   4.354 +	SDL_ShowCursor(0);
   4.355 +	last_mouse_hide_time = get_msec();
   4.356 +
   4.357 +	SDL_WarpMouse(x * scale, y * scale);
   4.358 +	mousex = x;
   4.359 +	mousey = y;
   4.360 +}
   4.361 +
   4.362 +int read_mouse(int *xp, int *yp)
   4.363 +{
   4.364 +	if(xp) *xp = mousex;
   4.365 +	if(yp) *yp = mousey;
   4.366 +	return bnmask;
   4.367 +}
   4.368 +
   4.369 +static void proc_events(void)
   4.370 +{
   4.371 +	static SDL_Event ev;
   4.372 +
   4.373 +	if(last_mouse_hide_time > 0 && get_msec() - last_mouse_hide_time > 3000) {
   4.374 +		last_mouse_hide_time = 0;
   4.375 +		SDL_ShowCursor(1);
   4.376 +	}
   4.377 +
   4.378 +	while(SDL_PollEvent(&ev)) {
   4.379 +		switch(ev.type) {
   4.380 +		case SDL_KEYDOWN:
   4.381 +			{
   4.382 +				int key = ev.key.keysym.sym;
   4.383 +
   4.384 +				if(!keybev) {
   4.385 +					keybev = &ev;
   4.386 +				}
   4.387 +
   4.388 +				if(!keystate[key]) {
   4.389 +					keystate[key] = 1;
   4.390 +					num_pressed++;
   4.391 +				}
   4.392 +			}
   4.393 +			break;
   4.394 +
   4.395 +		case SDL_KEYUP:
   4.396 +			{
   4.397 +				int key = ev.key.keysym.sym;
   4.398 +
   4.399 +				if(keystate[key]) {
   4.400 +					keystate[key] = 0;
   4.401 +					if(--num_pressed < 0) {
   4.402 +						num_pressed = 0;
   4.403 +					}
   4.404 +				}
   4.405 +			}
   4.406 +			break;
   4.407 +
   4.408 +		case SDL_MOUSEMOTION:
   4.409 +			mousex = ev.motion.x / scale;
   4.410 +			mousey = ev.motion.y / scale;
   4.411 +			break;
   4.412 +
   4.413 +		case SDL_MOUSEBUTTONDOWN:
   4.414 +		case SDL_MOUSEBUTTONUP:
   4.415 +			{
   4.416 +				int mask = 0;
   4.417 +				switch(ev.button.button) {
   4.418 +				case SDL_BUTTON_LEFT:
   4.419 +					mask = MOUSE_LEFT;
   4.420 +					break;
   4.421 +				case SDL_BUTTON_MIDDLE:
   4.422 +					mask = MOUSE_MIDDLE;
   4.423 +					break;
   4.424 +				case SDL_BUTTON_RIGHT:
   4.425 +					mask = MOUSE_RIGHT;
   4.426 +				default:
   4.427 +					break;
   4.428 +				}
   4.429 +				if(!mask) {
   4.430 +					break;
   4.431 +				}
   4.432 +
   4.433 +				if(ev.button.state == SDL_PRESSED) {
   4.434 +					bnmask |= mask;
   4.435 +				} else {
   4.436 +					bnmask &= ~mask;
   4.437 +				}
   4.438 +			}
   4.439 +			break;
   4.440 +
   4.441 +		default:
   4.442 +			break;
   4.443 +		}
   4.444 +	}
   4.445 +}
   4.446 +
   4.447 +/* ---- timer.c implementation ---- */
   4.448 +static Uint32 start_time;
   4.449 +
   4.450 +void init_timer(int res_hz)
   4.451 +{
   4.452 +	init_sdl();
   4.453 +	reset_timer();
   4.454 +}
   4.455 +
   4.456 +void reset_timer(void)
   4.457 +{
   4.458 +	start_time = SDL_GetTicks();
   4.459 +	printf("resetting timer: %u, %lu\n", start_time, get_msec());
   4.460 +}
   4.461 +
   4.462 +unsigned long get_msec(void)
   4.463 +{
   4.464 +	Uint32 ticks = SDL_GetTicks();
   4.465 +	return (unsigned long)(ticks - start_time);
   4.466 +}
     5.1 --- a/src/gfx.c	Sun Apr 06 01:12:50 2014 +0300
     5.2 +++ b/src/gfx.c	Sun Apr 06 02:43:24 2014 +0300
     5.3 @@ -138,6 +138,11 @@
     5.4  	vbe_set_palette(idx, col, 1, pal_bits);
     5.5  }
     5.6  
     5.7 +void wait_vsync(void)
     5.8 +{
     5.9 +	/* TODO */
    5.10 +}
    5.11 +
    5.12  static unsigned int make_mask(int sz, int pos)
    5.13  {
    5.14  	unsigned int i, mask = 0;
     6.1 --- a/src/gfx.h	Sun Apr 06 01:12:50 2014 +0300
     6.2 +++ b/src/gfx.h	Sun Apr 06 02:43:24 2014 +0300
     6.3 @@ -15,6 +15,8 @@
     6.4  
     6.5  void set_palette(int idx, int r, int g, int b);
     6.6  
     6.7 +void wait_vsync(void);
     6.8 +
     6.9  #ifdef __cplusplus
    6.10  }
    6.11  #endif
     7.1 --- a/src/m3dimpl.h	Sun Apr 06 01:12:50 2014 +0300
     7.2 +++ b/src/m3dimpl.h	Sun Apr 06 02:43:24 2014 +0300
     7.3 @@ -25,6 +25,16 @@
     7.4  
     7.5  	int mmode;	/* matrix mode */
     7.6  	struct min3d_mstack mstack[2];
     7.7 +
     7.8 +	const float *vert_array;
     7.9 +	const float *norm_array;
    7.10 +	const float *col_array;
    7.11 +	const float *tc_array;
    7.12 +
    7.13 +	/* immediate mode state */
    7.14 +	float cur_color[4];
    7.15 +	float cur_normal[3];
    7.16 +	float cur_texcoord[2];
    7.17  };
    7.18  
    7.19  extern struct min3d_context *m3dctx;
     8.1 --- a/src/m3drast.c	Sun Apr 06 01:12:50 2014 +0300
     8.2 +++ b/src/m3drast.c	Sun Apr 06 02:43:24 2014 +0300
     8.3 @@ -3,6 +3,17 @@
     8.4  
     8.5  void draw_point(struct min3d_vertex *v)
     8.6  {
     8.7 +	int x = v->pos[0] + 0.5;
     8.8 +	int y = v->pos[1] + 0.5;
     8.9 +	int xsz = m3dctx->cbuf->xsz;
    8.10 +	unsigned char *ptr = m3dctx->cbuf->pixels + (y * xsz + x) * 3;
    8.11 +
    8.12 +	int r = (int)(v->color[0] * 255.0);
    8.13 +	int g = (int)(v->color[1] * 255.0);
    8.14 +	int b = (int)(v->color[2] * 255.0);
    8.15 +	ptr[0] = r > 255 ? 255 : r;
    8.16 +	ptr[1] = g > 255 ? 255 : g;
    8.17 +	ptr[2] = b > 255 ? 255 : b;
    8.18  }
    8.19  
    8.20  void draw_line(struct min3d_vertex *v)
     9.1 --- a/src/main.cc	Sun Apr 06 01:12:50 2014 +0300
     9.2 +++ b/src/main.cc	Sun Apr 06 02:43:24 2014 +0300
     9.3 @@ -85,6 +85,7 @@
     9.4  	}
     9.5  
     9.6  	swap_buffers();
     9.7 +	wait_vsync();
     9.8  }
     9.9  
    9.10  #define PACK_RGB(r, g, b) \
    9.11 @@ -133,14 +134,14 @@
    9.12  
    9.13  static void handle_keyboard()
    9.14  {
    9.15 -	if(!kb_isdown(KB_ANY))
    9.16 -		return;
    9.17 +	int key;
    9.18  
    9.19 -	int c = kb_getkey();
    9.20 -	switch(c) {
    9.21 -	case 27:
    9.22 -		quit = true;
    9.23 -		return;
    9.24 +	while((key = kb_getkey()) != -1) {
    9.25 +		switch(key) {
    9.26 +		case 27:
    9.27 +			quit = true;
    9.28 +			return;
    9.29 +		}
    9.30  	}
    9.31  }
    9.32  
    10.1 --- a/src/min3d.c	Sun Apr 06 01:12:50 2014 +0300
    10.2 +++ b/src/min3d.c	Sun Apr 06 02:43:24 2014 +0300
    10.3 @@ -1,4 +1,6 @@
    10.4  #include <stdlib.h>
    10.5 +#include <string.h>
    10.6 +#include <math.h>
    10.7  #include "min3d.h"
    10.8  #include "m3dimpl.h"
    10.9  
   10.10 @@ -233,11 +235,36 @@
   10.11  }
   10.12  
   10.13  /* drawing */
   10.14 -void m3d_draw(int prim, const float *varr, int vcount)
   10.15 +void m3d_vertex_array(const float *varr)
   10.16 +{
   10.17 +	m3dctx->vert_array = varr;
   10.18 +}
   10.19 +
   10.20 +void m3d_normal_array(const float *narr)
   10.21 +{
   10.22 +	m3dctx->norm_array = narr;
   10.23 +}
   10.24 +
   10.25 +void m3d_color_array(const float *carr)
   10.26 +{
   10.27 +	m3dctx->col_array = carr;
   10.28 +}
   10.29 +
   10.30 +void m3d_texcoord_array(const float *tcarr)
   10.31 +{
   10.32 +	m3dctx->tc_array = tcarr;
   10.33 +}
   10.34 +
   10.35 +
   10.36 +void m3d_draw(int prim, int vcount)
   10.37  {
   10.38  	int i;
   10.39  	struct min3d_vertex v[4];
   10.40  	struct min3d_vertex resv[16];
   10.41 +	const float *varr = m3dctx->vert_array;
   10.42 +	const float *carr = m3dctx->col_array;
   10.43 +
   10.44 +	if(!varr) return;
   10.45  
   10.46  	for(i=0; i<vcount; i++) {
   10.47  		int idx = i % prim;
   10.48 @@ -245,6 +272,9 @@
   10.49  		v[idx].pos[0] = *varr++;
   10.50  		v[idx].pos[1] = *varr++;
   10.51  		v[idx].pos[2] = *varr++;
   10.52 +		v[idx].color[0] = carr ? *carr++ : m3dctx->cur_color[0];
   10.53 +		v[idx].color[1] = carr ? *carr++ : m3dctx->cur_color[1];
   10.54 +		v[idx].color[2] = carr ? *carr++ : m3dctx->cur_color[2];
   10.55  
   10.56  		if(idx == prim - 1) {
   10.57  			int resnum = proc_prim(prim, resv, v);
   10.58 @@ -264,7 +294,7 @@
   10.59  	}
   10.60  }
   10.61  
   10.62 -void m3d_draw_indexed(int prim, const float *varr, const int *idxarr, int icount)
   10.63 +void m3d_draw_indexed(int prim, const int *idxarr, int icount)
   10.64  {
   10.65  	/* TODO */
   10.66  }
    11.1 --- a/src/min3d.h	Sun Apr 06 01:12:50 2014 +0300
    11.2 +++ b/src/min3d.h	Sun Apr 06 02:43:24 2014 +0300
    11.3 @@ -61,8 +61,13 @@
    11.4  void m3d_perspective(float vfov, float aspect, float znear, float zfar);
    11.5  
    11.6  /* drawing */
    11.7 -void m3d_draw(int prim, const float *varr, int vcount);
    11.8 -void m3d_draw_indexed(int prim, const float *varr, const int *idxarr, int icount);
    11.9 +void m3d_vertex_array(const float *varr);
   11.10 +void m3d_normal_array(const float *narr);
   11.11 +void m3d_color_array(const float *carr);
   11.12 +void m3d_texcoord_array(const float *tcarr);
   11.13 +
   11.14 +void m3d_draw(int prim, int vcount);
   11.15 +void m3d_draw_indexed(int prim, const int *idxarr, int icount);
   11.16  
   11.17  /* TODO immediate mode */
   11.18  
    12.1 --- a/src/object.cc	Sun Apr 06 01:12:50 2014 +0300
    12.2 +++ b/src/object.cc	Sun Apr 06 02:43:24 2014 +0300
    12.3 @@ -49,5 +49,7 @@
    12.4  		}
    12.5  	}
    12.6  
    12.7 -	m3d_draw(M3D_POINTS, &varr->x, num_verts);
    12.8 +	m3d_vertex_array(&varr->x);
    12.9 +	m3d_draw(M3D_POINTS, num_verts);
   12.10 +	m3d_vertex_array(0);
   12.11  }
    13.1 --- a/src/scene.cc	Sun Apr 06 01:12:50 2014 +0300
    13.2 +++ b/src/scene.cc	Sun Apr 06 02:43:24 2014 +0300
    13.3 @@ -1,3 +1,4 @@
    13.4 +#include <string.h>
    13.5  #include "scene.h"
    13.6  
    13.7  Scene::Scene()