annotate src/gfx.h @ 17:79609d482762
the renderer renders, also fixed an unnoticed matrix conversion problem between scenegraph and min3d
author |
John Tsiombikas <nuclear@member.fsf.org> |
date |
Mon, 14 Apr 2014 07:34:45 +0300 |
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2a5340a6eee4 |
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1 #ifndef GFX_H_
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2 #define GFX_H_
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3
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4 #ifdef __cplusplus
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5 extern "C" {
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6 #endif
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7
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8 void *set_video_mode(int xsz, int ysz, int bpp);
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9 int set_text_mode(void);
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10
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11 int get_color_depth(void);
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12 int get_color_bits(int *rbits, int *gbits, int *bbits);
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13 int get_color_shift(int *rshift, int *gshift, int *bshift);
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14 int get_color_mask(unsigned int *rmask, unsigned int *gmask, unsigned int *bmask);
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15
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16 void set_palette(int idx, int r, int g, int b);
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17
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18 void wait_vsync(void);
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19
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20 #ifdef __cplusplus
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21 }
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22 #endif
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23
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24 #endif /* GFX_H_ */
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