rayfract
diff src/glew/README.md @ 10:1496aae2e7d4
- simplified build by including dependences in the source tree
- added make dep tracking
- added mingw cross-build rules
- added readme & licence
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Mon, 31 Jul 2023 18:58:56 +0300 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/glew/README.md Mon Jul 31 18:58:56 2023 +0300 1.3 @@ -0,0 +1,190 @@ 1.4 +# GLEW - The OpenGL Extension Wrangler Library 1.5 + 1.6 +![](http://glew.sourceforge.net/glew.png) 1.7 + 1.8 +http://glew.sourceforge.net/ 1.9 + 1.10 +https://github.com/nigels-com/glew 1.11 + 1.12 +[![Build Status](https://travis-ci.org/nigels-com/glew.svg?branch=master)](https://travis-ci.org/nigels-com/glew) 1.13 +[![Gitter](https://badges.gitter.im/nigels-com/glew.svg)](https://gitter.im/nigels-com/glew?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge) 1.14 +[![Download](https://img.shields.io/sourceforge/dm/glew.svg)](https://sourceforge.net/projects/glew/files/latest/download) 1.15 + 1.16 +## Downloads 1.17 + 1.18 +Current release is [2.1.0](https://sourceforge.net/projects/glew/files/glew/2.1.0/). 1.19 +[(Change Log)](http://glew.sourceforge.net/log.html) 1.20 + 1.21 +Sources available as 1.22 +[ZIP](https://sourceforge.net/projects/glew/files/glew/2.1.0/glew-2.1.0.zip/download) or 1.23 +[TGZ](https://sourceforge.net/projects/glew/files/glew/2.1.0/glew-2.1.0.tgz/download). 1.24 + 1.25 +Windows binaries for [32-bit and 64-bit](https://sourceforge.net/projects/glew/files/glew/2.1.0/glew-2.1.0-win32.zip/download). 1.26 + 1.27 +### Recent snapshots 1.28 + 1.29 +Snapshots may contain new features, bug-fixes or new OpenGL extensions ahead of tested, official releases. 1.30 + 1.31 +## Build 1.32 + 1.33 +It is highly recommended to build from a tgz or zip release snapshot. 1.34 +The code generation workflow is a complex brew of gnu make, perl and python, that works best on Linux or Mac. 1.35 +For most end-users of GLEW the official releases are the best choice, with first class support. 1.36 + 1.37 +### Linux and Mac 1.38 + 1.39 +#### Using GNU Make 1.40 + 1.41 +##### Install build tools 1.42 + 1.43 +Debian/Ubuntu/Mint: `$ sudo apt-get install build-essential libxmu-dev libxi-dev libgl-dev libosmesa-dev` 1.44 + 1.45 +RedHat/CentOS/Fedora: `$ sudo yum install libXmu-devel libXi-devel libGL-devel` 1.46 + 1.47 +##### Build 1.48 + 1.49 + $ make 1.50 + $ sudo make install 1.51 + $ make clean 1.52 + 1.53 +Targets: `all, glew.lib (sub-targets: glew.lib.shared, glew.lib.static), glew.bin, clean, install, uninstall` 1.54 + 1.55 +Variables: `SYSTEM=linux-clang, GLEW_DEST=/usr/local, STRIP=` 1.56 + 1.57 +_Note: may need to make **auto** folder_ 1.58 + 1.59 +#### Using cmake 1.60 + 1.61 +*CMake 2.8.12 or higher is required.* 1.62 + 1.63 +##### Install build tools 1.64 + 1.65 +Debian/Ubuntu/Mint: `$ sudo apt-get install build-essential libXmu-dev libXi-dev libgl-dev cmake` 1.66 + 1.67 +RedHat/CentOS/Fedora: `$ sudo yum install libXmu-devel libXi-devel libGL-devel cmake` 1.68 + 1.69 +##### Build 1.70 + 1.71 + $ cd build 1.72 + $ cmake ./cmake 1.73 + $ make -j4 1.74 + 1.75 +| Target | Description | 1.76 +| ---------- | ----------- | 1.77 +| glew | Build the glew shared library. | 1.78 +| glew_s | Build the glew static library. | 1.79 +| glewinfo | Build the `glewinfo` executable (requires `BUILD_UTILS` to be `ON`). | 1.80 +| visualinfo | Build the `visualinfo` executable (requires `BUILD_UTILS` to be `ON`). | 1.81 +| install | Install all enabled targets into `CMAKE_INSTALL_PREFIX`. | 1.82 +| clean | Clean up build artifacts. | 1.83 +| all | Build all enabled targets (default target). | 1.84 + 1.85 +| Variables | Description | 1.86 +| --------------- | ----------- | 1.87 +| BUILD_UTILS | Build the `glewinfo` and `visualinfo` executables. | 1.88 +| GLEW_REGAL | Build in Regal mode. | 1.89 +| GLEW_OSMESA | Build in off-screen Mesa mode. | 1.90 +| BUILD_FRAMEWORK | Build as MacOSX Framework. Setting `CMAKE_INSTALL_PREFIX` to `/Library/Frameworks` is recommended. | 1.91 + 1.92 +### Windows 1.93 + 1.94 +#### Visual Studio 1.95 + 1.96 +Use the provided Visual Studio project file in build/vc12/ 1.97 + 1.98 +Projects for vc6 and vc10 are also provided 1.99 + 1.100 +#### MSYS/Mingw 1.101 + 1.102 +Available from [Mingw](http://www.mingw.org/) 1.103 + 1.104 +Requirements: bash, make, gcc 1.105 + 1.106 + $ mingw32-make 1.107 + $ mingw32-make install 1.108 + $ mingw32-make install.all 1.109 + 1.110 +Alternative toolchain: `SYSTEM=mingw-win32` 1.111 + 1.112 +#### MSYS2/Mingw-w64 1.113 + 1.114 +Available from [Msys2](http://msys2.github.io/) and/or [Mingw-w64](http://mingw-w64.org/) 1.115 + 1.116 +Requirements: bash, make, gcc 1.117 + 1.118 + $ pacman -S gcc make mingw-w64-i686-gcc mingw-w64-x86_64-gcc 1.119 + $ make 1.120 + $ make install 1.121 + $ make install.all 1.122 + 1.123 +Alternative toolchain: `SYSTEM=msys, SYSTEM=msys-win32, SYSTEM=msys-win64` 1.124 + 1.125 +## glewinfo 1.126 + 1.127 +`glewinfo` is a command-line tool useful for inspecting the capabilities of an 1.128 +OpenGL implementation and GLEW support for that. Please include `glewinfo.txt` 1.129 +with bug reports, as appropriate. 1.130 + 1.131 + --------------------------- 1.132 + GLEW Extension Info 1.133 + --------------------------- 1.134 + 1.135 + GLEW version 2.0.0 1.136 + Reporting capabilities of pixelformat 3 1.137 + Running on a Intel(R) HD Graphics 3000 from Intel 1.138 + OpenGL version 3.1.0 - Build 9.17.10.4229 is supported 1.139 + 1.140 + GL_VERSION_1_1: OK 1.141 + --------------- 1.142 + 1.143 + GL_VERSION_1_2: OK 1.144 + --------------- 1.145 + glCopyTexSubImage3D: OK 1.146 + glDrawRangeElements: OK 1.147 + glTexImage3D: OK 1.148 + glTexSubImage3D: OK 1.149 + 1.150 + ... 1.151 + 1.152 +## Code Generation 1.153 + 1.154 +A Unix or Mac environment is needed for building GLEW from scratch to 1.155 +include new extensions, or customize the code generation. The extension 1.156 +data is regenerated from the top level source directory with: 1.157 + 1.158 + make extensions 1.159 + 1.160 +An alternative to generating the GLEW sources from scratch is to 1.161 +download a pre-generated (unsupported) snapshot: 1.162 + 1.163 +https://sourceforge.net/projects/glew/files/glew/snapshots/ 1.164 + 1.165 +Travis-built snapshots are also available: 1.166 + 1.167 +https://glew.s3.amazonaws.com/index.html 1.168 + 1.169 +## Authors 1.170 + 1.171 +GLEW is currently maintained by [Nigel Stewart](https://github.com/nigels-com) 1.172 +with bug fixes, new OpenGL extension support and new releases. 1.173 + 1.174 +GLEW was developed by [Milan Ikits](http://www.cs.utah.edu/~ikits/) 1.175 +and [Marcelo Magallon](http://wwwvis.informatik.uni-stuttgart.de/~magallon/). 1.176 +Aaron Lefohn, Joe Kniss, and Chris Wyman were the first users and also 1.177 +assisted with the design and debugging process. 1.178 + 1.179 +The acronym GLEW originates from Aaron Lefohn. 1.180 +Pasi Kärkkäinen identified and fixed several problems with 1.181 +GLX and SDL. Nate Robins created the `wglinfo` utility, to 1.182 +which modifications were made by Michael Wimmer. 1.183 + 1.184 +## Copyright and Licensing 1.185 + 1.186 +GLEW is originally derived from the EXTGL project by Lev Povalahev. 1.187 +The source code is licensed under the 1.188 +[Modified BSD License](http://glew.sourceforge.net/glew.txt), the 1.189 +[Mesa 3-D License](http://glew.sourceforge.net/mesa.txt) (MIT) and the 1.190 +[Khronos License](http://glew.sourceforge.net/khronos.txt) (MIT). 1.191 + 1.192 +The automatic code generation scripts are released under the 1.193 +[GNU GPL](http://glew.sourceforge.net/gpl.txt).