qvolray

annotate sdr/volray.v.glsl @ 37:450d4c50470f

- 16bit floating point textures halve gpu texture memory usage - slower transfer function change
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 01 Jan 2014 00:23:57 +0200
parents b050ce167ff1
children
rev   line source
nuclear@0 1 void main()
nuclear@0 2 {
nuclear@0 3 gl_Position = gl_Vertex;
nuclear@0 4 gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
nuclear@0 5 }