nuclear@0: /************************************************************************************ nuclear@0: nuclear@0: Filename : Util_SystemGUI.h nuclear@0: Content : OS GUI access, usually for diagnostics. nuclear@0: Created : October 20, 2014 nuclear@0: Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. nuclear@0: nuclear@0: Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); nuclear@0: you may not use the Oculus VR Rift SDK except in compliance with the License, nuclear@0: which is provided at the time of installation or download, or which nuclear@0: otherwise accompanies this software in either electronic or hard copy form. nuclear@0: nuclear@0: You may obtain a copy of the License at nuclear@0: nuclear@0: http://www.oculusvr.com/licenses/LICENSE-3.2 nuclear@0: nuclear@0: Unless required by applicable law or agreed to in writing, the Oculus VR SDK nuclear@0: distributed under the License is distributed on an "AS IS" BASIS, nuclear@0: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. nuclear@0: See the License for the specific language governing permissions and nuclear@0: limitations under the License. nuclear@0: nuclear@0: *************************************************************************************/ nuclear@0: nuclear@0: #ifndef OVR_Util_GUI_h nuclear@0: #define OVR_Util_GUI_h nuclear@0: nuclear@0: nuclear@0: namespace OVR { namespace Util { nuclear@0: nuclear@0: // Displays a modal message box on the default GUI display (not on a VR device). nuclear@0: // The message box interface (e.g. OK button) is not localized. nuclear@0: bool DisplayMessageBox(const char* pTitle, const char* pText); nuclear@0: nuclear@0: nuclear@0: } } // namespace OVR::Util nuclear@0: nuclear@0: nuclear@0: #endif