ovr_sdk

view LibOVR/Src/Tracking/Tracking_PoseState.h @ 0:1b39a1b46319

initial 0.4.4
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 14 Jan 2015 06:51:16 +0200
parents
children
line source
1 /************************************************************************************
3 Filename : Tracking_PoseState.h
4 Content : Describes the complete pose at a point in time, including derivatives
5 Created : May 13, 2014
6 Authors : Dov Katz
8 Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
10 Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
11 you may not use the Oculus VR Rift SDK except in compliance with the License,
12 which is provided at the time of installation or download, or which
13 otherwise accompanies this software in either electronic or hard copy form.
15 You may obtain a copy of the License at
17 http://www.oculusvr.com/licenses/LICENSE-3.2
19 Unless required by applicable law or agreed to in writing, the Oculus VR SDK
20 distributed under the License is distributed on an "AS IS" BASIS,
21 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
22 See the License for the specific language governing permissions and
23 limitations under the License.
25 *************************************************************************************/
27 #ifndef Tracking_PoseState_h
28 #define Tracking_PoseState_h
30 #include "../Kernel/OVR_Math.h"
32 namespace OVR {
34 // PoseState describes the complete pose, or a rigid body configuration, at a
35 // point in time, including first and second derivatives. It is used to specify
36 // instantaneous location and movement of the headset.
37 // SensorState is returned as a part of the sensor state.
39 template<class T>
40 class PoseState
41 {
42 public:
43 typedef typename CompatibleTypes<Pose<T> >::Type CompatibleType;
45 PoseState() : TimeInSeconds(0.0) { }
46 PoseState(Pose<T> pose, double time) : ThePose(pose), TimeInSeconds(time) { }
48 // float <-> double conversion constructor.
49 explicit PoseState(const PoseState<typename Math<T>::OtherFloatType> &src)
50 : ThePose(src.ThePose),
51 AngularVelocity(src.AngularVelocity), LinearVelocity(src.LinearVelocity),
52 AngularAcceleration(src.AngularAcceleration), LinearAcceleration(src.LinearAcceleration),
53 TimeInSeconds(src.TimeInSeconds)
54 { }
56 // C-interop support: PoseStatef <-> ovrPoseStatef
57 PoseState(const typename CompatibleTypes<PoseState<T> >::Type& src)
58 : ThePose(src.ThePose),
59 AngularVelocity(src.AngularVelocity), LinearVelocity(src.LinearVelocity),
60 AngularAcceleration(src.AngularAcceleration), LinearAcceleration(src.LinearAcceleration),
61 TimeInSeconds(src.TimeInSeconds)
62 { }
64 operator typename CompatibleTypes<PoseState<T> >::Type() const
65 {
66 typename CompatibleTypes<PoseState<T> >::Type result;
67 result.ThePose = ThePose;
68 result.AngularVelocity = AngularVelocity;
69 result.LinearVelocity = LinearVelocity;
70 result.AngularAcceleration = AngularAcceleration;
71 result.LinearAcceleration = LinearAcceleration;
72 result.TimeInSeconds = TimeInSeconds;
73 return result;
74 }
76 Pose<T> ThePose;
77 Vector3<T> AngularVelocity;
78 Vector3<T> LinearVelocity;
79 Vector3<T> AngularAcceleration;
80 Vector3<T> LinearAcceleration;
81 // Absolute time of this state sample; always a double measured in seconds.
82 double TimeInSeconds;
84 // ***** Helpers for Pose integration
86 // Stores and integrates gyro angular velocity reading for a given time step.
87 void StoreAndIntegrateGyro(Vector3d angVel, double dt);
88 // Stores and integrates position/velocity from accelerometer reading for a given time step.
89 void StoreAndIntegrateAccelerometer(Vector3d linearAccel, double dt);
91 // Performs integration of state by adding next state delta to it
92 // to produce a combined state change
93 void AdvanceByDelta(const PoseState<T>& delta);
94 };
97 template<class T>
98 PoseState<T> operator*(const OVR::Pose<T>& trans, const PoseState<T>& poseState)
99 {
100 PoseState<T> result;
101 result.ThePose = trans * poseState.ThePose;
102 result.LinearVelocity = trans.Rotate(poseState.LinearVelocity);
103 result.LinearAcceleration = trans.Rotate(poseState.LinearAcceleration);
104 result.AngularVelocity = trans.Rotate(poseState.AngularVelocity);
105 result.AngularAcceleration = trans.Rotate(poseState.AngularAcceleration);
106 return result;
107 }
110 // External API returns pose as float, but uses doubles internally for quaternion precision.
111 typedef PoseState<float> PoseStatef;
112 typedef PoseState<double> PoseStated;
115 } // namespace OVR::Vision
118 namespace OVR {
120 template<> struct CompatibleTypes<OVR::PoseState<float> > { typedef ovrPoseStatef Type; };
121 template<> struct CompatibleTypes<OVR::PoseState<double> > { typedef ovrPoseStated Type; };
123 static_assert((sizeof(PoseState<double>) == sizeof(Pose<double>) + 4*sizeof(Vector3<double>) + sizeof(double)), "sizeof(PoseState<double>) failure");
124 #ifdef OVR_CPU_X86_64
125 static_assert((sizeof(PoseState<float>) == sizeof(Pose<float>) + 4*sizeof(Vector3<float>) + sizeof(uint32_t) + sizeof(double)), "sizeof(PoseState<float>) failure"); //TODO: Manually pad template.
126 #elif defined(OVR_OS_WIN32) // The Windows 32 bit ABI aligns 64 bit values on 64 bit boundaries
127 static_assert((sizeof(PoseState<float>) == sizeof(Pose<float>) + 4*sizeof(Vector3<float>) + sizeof(uint32_t) + sizeof(double)), "sizeof(PoseState<float>) failure");
128 #else // Else Unix/Apple 32 bit ABI, which aligns 64 bit values on 32 bit boundaries.
129 static_assert((sizeof(PoseState<float>) == sizeof(Pose<float>) + 4*sizeof(Vector3<float>) + sizeof(double)), "sizeof(PoseState<float>) failure");
130 #endif
131 }
133 #endif // Tracking_PoseState_h