ovr_sdk

diff LibOVR/Src/Util/Util_ImageWindow.h @ 0:1b39a1b46319

initial 0.4.4
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 14 Jan 2015 06:51:16 +0200
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/LibOVR/Src/Util/Util_ImageWindow.h	Wed Jan 14 06:51:16 2015 +0200
     1.3 @@ -0,0 +1,204 @@
     1.4 +/************************************************************************************
     1.5 +
     1.6 +Filename    :   Util_ImageWindow.h
     1.7 +Content     :   An output object for windows that can display raw images for testing
     1.8 +Created     :   March 13, 2014
     1.9 +Authors     :   Dean Beeler
    1.10 +
    1.11 +Copyright   :   Copyright 2014 Oculus, Inc. All Rights reserved.
    1.12 +
    1.13 +Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); 
    1.14 +you may not use the Oculus VR Rift SDK except in compliance with the License, 
    1.15 +which is provided at the time of installation or download, or which 
    1.16 +otherwise accompanies this software in either electronic or hard copy form.
    1.17 +
    1.18 +You may obtain a copy of the License at
    1.19 +
    1.20 +http://www.oculusvr.com/licenses/LICENSE-3.2 
    1.21 +
    1.22 +Unless required by applicable law or agreed to in writing, the Oculus VR SDK 
    1.23 +distributed under the License is distributed on an "AS IS" BASIS,
    1.24 +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    1.25 +See the License for the specific language governing permissions and
    1.26 +limitations under the License.
    1.27 +
    1.28 +*************************************************************************************/
    1.29 +
    1.30 +#ifndef UTIL_IMAGEWINDOW_H
    1.31 +#define UTIL_IMAGEWINDOW_H
    1.32 +
    1.33 +#if defined(OVR_OS_WIN32)
    1.34 +#include <WinSock2.h>
    1.35 +#include <WS2tcpip.h>
    1.36 +#define WIN32_LEAN_AND_MEAN
    1.37 +#include <Windows.h>
    1.38 +#include <d2d1.h>
    1.39 +#include <dwrite.h>
    1.40 +#endif
    1.41 +
    1.42 +#include "../Kernel/OVR_Hash.h"
    1.43 +#include "../Kernel/OVR_Array.h"
    1.44 +#include "../Kernel/OVR_Threads.h"
    1.45 +#include "../Kernel/OVR_Deque.h"
    1.46 +
    1.47 +#include <stdint.h>
    1.48 +
    1.49 +namespace OVR { namespace Util {
    1.50 +
    1.51 +	typedef struct 
    1.52 +	{
    1.53 +		float x;
    1.54 +		float y;
    1.55 +		float radius;
    1.56 +		float r;
    1.57 +		float g;
    1.58 +		float b;
    1.59 +		bool  fill;
    1.60 +	} CirclePlot;
    1.61 +
    1.62 +	typedef struct  
    1.63 +	{
    1.64 +		float x;
    1.65 +		float y;
    1.66 +		float r;
    1.67 +		float g;
    1.68 +		float b;
    1.69 +	OVR::String text;
    1.70 +	} TextPlot;
    1.71 +
    1.72 +class Frame : virtual public RefCountBaseV<Frame>
    1.73 +	{
    1.74 +public:
    1.75 +
    1.76 +	Frame( int frame ) :
    1.77 +		frameNumber( frame ),
    1.78 +		imageData( NULL ),
    1.79 +		colorImageData( NULL ),
    1.80 +		plots(),
    1.81 +		textLines(),
    1.82 +		width( 0 ),
    1.83 +		height( 0 ),
    1.84 +		colorPitch( 0 ),
    1.85 +		ready( false )
    1.86 +	{
    1.87 +
    1.88 +	}
    1.89 +
    1.90 +	~Frame()
    1.91 +	{
    1.92 +		if( imageData )
    1.93 +			free( imageData );
    1.94 +		if( colorImageData )
    1.95 +			free( colorImageData );
    1.96 +
    1.97 +		plots.ClearAndRelease();
    1.98 +		textLines.ClearAndRelease();
    1.99 +	}
   1.100 +
   1.101 +	int						frameNumber;
   1.102 +
   1.103 +		Array<CirclePlot> plots;
   1.104 +	Array<TextPlot>			textLines;
   1.105 +		void*			  imageData;
   1.106 +		void*			  colorImageData;
   1.107 +		int				  width;
   1.108 +		int				  height;
   1.109 +		int				  colorPitch;
   1.110 +		bool			  ready;
   1.111 +};
   1.112 +
   1.113 +#if defined(OVR_OS_WIN32)
   1.114 +class ImageWindow
   1.115 +{
   1.116 +	HWND hWindow;
   1.117 +	ID2D1RenderTarget* pRT;
   1.118 +	D2D1_SIZE_U resolution;
   1.119 +
   1.120 +	Mutex*						frontBufferMutex;
   1.121 +
   1.122 +	InPlaceMutableDeque< Ptr<Frame> >	frames;
   1.123 +
   1.124 +	ID2D1Bitmap*				greyBitmap;
   1.125 +	ID2D1Bitmap*				colorBitmap;
   1.126 +    
   1.127 +public:
   1.128 +	// constructors
   1.129 +	ImageWindow();
   1.130 +	ImageWindow( uint32_t width, uint32_t height );
   1.131 +	virtual ~ImageWindow();
   1.132 +
   1.133 +	void GetResolution( size_t& width, size_t& height ) { width = resolution.width; height = resolution.height; }
   1.134 +
   1.135 +	void OnPaint(); // Called by Windows when it receives a WM_PAINT message
   1.136 +
   1.137 +	void UpdateImage( const uint8_t* imageData, uint32_t width, uint32_t height ) { UpdateImageBW( imageData, width, height ); }
   1.138 +	void UpdateImageBW( const uint8_t* imageData, uint32_t width, uint32_t height );
   1.139 +	void UpdateImageRGBA( const uint8_t* imageData, uint32_t width, uint32_t height, uint32_t pitch );
   1.140 +	void Complete(); // Called by drawing thread to submit a frame
   1.141 +
   1.142 +	void Process(); // Called by rendering thread to do window processing
   1.143 +
   1.144 +	void AssociateSurface( void* surface );
   1.145 +
   1.146 +	void addCircle( float x , float y, float radius, float r, float g, float b, bool fill );
   1.147 +	void addText( float x, float y, float r, float g, float b, OVR::String text );
   1.148 +
   1.149 +	static ImageWindow*			GlobalWindow( int window ) { return globalWindow[window]; }
   1.150 +	static int					WindowCount() { return windowCount; }
   1.151 +
   1.152 +private:
   1.153 +
   1.154 +	Ptr<Frame>					lastUnreadyFrame();
   1.155 +
   1.156 +	static const int			MaxWindows = 4;
   1.157 +	static ImageWindow*			globalWindow[MaxWindows];
   1.158 +	static int					windowCount;
   1.159 +	static ID2D1Factory*		pD2DFactory;
   1.160 +	static IDWriteFactory*		pDWriteFactory;
   1.161 +	static HINSTANCE            hInstD2d1;
   1.162 +	static HINSTANCE            hInstDwrite;
   1.163 +
   1.164 +};
   1.165 +
   1.166 +#else
   1.167 +
   1.168 +class ImageWindow
   1.169 +{
   1.170 +public:
   1.171 +	// constructors
   1.172 +	ImageWindow() {}
   1.173 +	ImageWindow( uint32_t width, uint32_t height ) { OVR_UNUSED( width ); OVR_UNUSED( height ); }
   1.174 +	virtual ~ImageWindow() { }
   1.175 +
   1.176 +	void GetResolution( size_t& width, size_t& height ) { width = 0; height = 0; }
   1.177 +
   1.178 +	void OnPaint() { }
   1.179 +
   1.180 +	void UpdateImage( const uint8_t* imageData, uint32_t width, uint32_t height ) { UpdateImageBW( imageData, width, height ); }
   1.181 +	void UpdateImageBW( const uint8_t* imageData, uint32_t width, uint32_t height ) { OVR_UNUSED( imageData ); OVR_UNUSED( width ); OVR_UNUSED( height ); }
   1.182 +	void UpdateImageRGBA( const uint8_t* imageData, uint32_t width, uint32_t height, uint32_t pitch ) { OVR_UNUSED( imageData ); OVR_UNUSED( width ); OVR_UNUSED( height ); OVR_UNUSED( pitch ); }
   1.183 +	void Complete() { }
   1.184 +
   1.185 +	void Process() { }
   1.186 +
   1.187 +	void AssociateSurface( void* surface ) { OVR_UNUSED(surface); }
   1.188 +
   1.189 +	void addCircle( float x , float y, float radius, float r, float g, float b, bool fill ) { OVR_UNUSED( x ); OVR_UNUSED( y ); OVR_UNUSED( radius ); OVR_UNUSED( r ); OVR_UNUSED( g ); OVR_UNUSED( b ); OVR_UNUSED( fill ); }
   1.190 +	void addText( float x, float y, float r, float g, float b, OVR::String text ) { OVR_UNUSED( x ); OVR_UNUSED( y ); OVR_UNUSED( r ); OVR_UNUSED( g ); OVR_UNUSED( b ); OVR_UNUSED( text ); }
   1.191 +
   1.192 +	static ImageWindow*			GlobalWindow( int window ) { return globalWindow[window]; }
   1.193 +	static int					WindowCount() { return windowCount; }
   1.194 +
   1.195 +private:
   1.196 +
   1.197 +	static const int			MaxWindows = 4;
   1.198 +	static ImageWindow*			globalWindow[4];
   1.199 +	static int					windowCount;
   1.200 +};
   1.201 +
   1.202 +#endif
   1.203 +
   1.204 +}} // namespace OVR::Util
   1.205 +
   1.206 +
   1.207 +#endif