ovr_sdk

diff LibOVR/Src/Kernel/OVR_RefCount.h @ 0:1b39a1b46319

initial 0.4.4
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 14 Jan 2015 06:51:16 +0200
parents
children
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/LibOVR/Src/Kernel/OVR_RefCount.h	Wed Jan 14 06:51:16 2015 +0200
     1.3 @@ -0,0 +1,565 @@
     1.4 +/************************************************************************************
     1.5 +
     1.6 +PublicHeader:   Kernel
     1.7 +Filename    :   OVR_RefCount.h
     1.8 +Content     :   Reference counting implementation headers
     1.9 +Created     :   September 19, 2012
    1.10 +Notes       : 
    1.11 +
    1.12 +Copyright   :   Copyright 2014 Oculus VR, LLC All Rights reserved.
    1.13 +
    1.14 +Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); 
    1.15 +you may not use the Oculus VR Rift SDK except in compliance with the License, 
    1.16 +which is provided at the time of installation or download, or which 
    1.17 +otherwise accompanies this software in either electronic or hard copy form.
    1.18 +
    1.19 +You may obtain a copy of the License at
    1.20 +
    1.21 +http://www.oculusvr.com/licenses/LICENSE-3.2 
    1.22 +
    1.23 +Unless required by applicable law or agreed to in writing, the Oculus VR SDK 
    1.24 +distributed under the License is distributed on an "AS IS" BASIS,
    1.25 +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    1.26 +See the License for the specific language governing permissions and
    1.27 +limitations under the License.
    1.28 +
    1.29 +************************************************************************************/
    1.30 +
    1.31 +#ifndef OVR_RefCount_h
    1.32 +#define OVR_RefCount_h
    1.33 +
    1.34 +#include "OVR_Types.h"
    1.35 +#include "OVR_Allocator.h"
    1.36 +
    1.37 +namespace OVR {
    1.38 +
    1.39 +//-----------------------------------------------------------------------------------
    1.40 +// ***** Reference Counting
    1.41 +
    1.42 +// There are three types of reference counting base classes:
    1.43 +//
    1.44 +//  RefCountBase     - Provides thread-safe reference counting (Default).
    1.45 +//  RefCountBaseNTS  - Non Thread Safe version of reference counting.
    1.46 +
    1.47 +
    1.48 +// ***** Declared classes
    1.49 +
    1.50 +template<class C>
    1.51 +class   RefCountBase;
    1.52 +template<class C>
    1.53 +class   RefCountBaseNTS;
    1.54 +
    1.55 +class   RefCountImpl;
    1.56 +class   RefCountNTSImpl;
    1.57 +
    1.58 +
    1.59 +//-----------------------------------------------------------------------------------
    1.60 +// ***** Implementation For Reference Counting
    1.61 +
    1.62 +// RefCountImplCore holds RefCount value and defines a few utility
    1.63 +// functions shared by all implementations.
    1.64 +
    1.65 +class RefCountImplCore
    1.66 +{
    1.67 +protected:
    1.68 +   volatile int RefCount;
    1.69 +
    1.70 +public:
    1.71 +    // RefCountImpl constructor always initializes RefCount to 1 by default.
    1.72 +    OVR_FORCE_INLINE RefCountImplCore() : RefCount(1) { }
    1.73 +
    1.74 +    // Need virtual destructor
    1.75 +    // This:    1. Makes sure the right destructor's called.
    1.76 +    //          2. Makes us have VTable, necessary if we are going to have format needed by InitNewMem()
    1.77 +    virtual ~RefCountImplCore();
    1.78 +
    1.79 +    // Debug method only.
    1.80 +    int GetRefCount() const { return RefCount;  }
    1.81 +
    1.82 +    // This logic is used to detect invalid 'delete' calls of reference counted
    1.83 +    // objects. Direct delete calls are not allowed on them unless they come in
    1.84 +    // internally from Release.
    1.85 +#ifdef OVR_BUILD_DEBUG    
    1.86 +    static void   OVR_CDECL  reportInvalidDelete(void *pmem);
    1.87 +    inline static void checkInvalidDelete(RefCountImplCore *pmem)
    1.88 +    {
    1.89 +        if (pmem->RefCount != 0)
    1.90 +            reportInvalidDelete(pmem);
    1.91 +    }
    1.92 +#else
    1.93 +    inline static void checkInvalidDelete(RefCountImplCore *) { }
    1.94 +#endif
    1.95 +
    1.96 +    // Base class ref-count content should not be copied.
    1.97 +    void operator = (const RefCountImplCore &) { }  
    1.98 +};
    1.99 +
   1.100 +class RefCountNTSImplCore
   1.101 +{
   1.102 +protected:
   1.103 +    mutable int RefCount;
   1.104 +
   1.105 +public:
   1.106 +    // RefCountImpl constructor always initializes RefCount to 1 by default.
   1.107 +    OVR_FORCE_INLINE RefCountNTSImplCore() : RefCount(1) { }
   1.108 +
   1.109 +    // Need virtual destructor
   1.110 +    // This:    1. Makes sure the right destructor's called.
   1.111 +    //          2. Makes us have VTable, necessary if we are going to have format needed by InitNewMem()
   1.112 +    virtual ~RefCountNTSImplCore();
   1.113 +
   1.114 +    // Debug method only.
   1.115 +    int             GetRefCount() const { return RefCount;  }
   1.116 +
   1.117 +    // This logic is used to detect invalid 'delete' calls of reference counted
   1.118 +    // objects. Direct delete calls are not allowed on them unless they come in
   1.119 +    // internally from Release.
   1.120 +#ifdef OVR_BUILD_DEBUG    
   1.121 +    static void   OVR_CDECL  reportInvalidDelete(void *pmem);
   1.122 +    OVR_FORCE_INLINE static void checkInvalidDelete(RefCountNTSImplCore *pmem)
   1.123 +    {
   1.124 +        if (pmem->RefCount != 0)
   1.125 +            reportInvalidDelete(pmem);
   1.126 +    }
   1.127 +#else
   1.128 +    OVR_FORCE_INLINE static void checkInvalidDelete(RefCountNTSImplCore *) { }
   1.129 +#endif
   1.130 +
   1.131 +    // Base class ref-count content should not be copied.
   1.132 +    void operator = (const RefCountNTSImplCore &) { }  
   1.133 +};
   1.134 +
   1.135 +
   1.136 +
   1.137 +// RefCountImpl provides Thread-Safe implementation of reference counting, so
   1.138 +// it should be used by default in most places.
   1.139 +
   1.140 +class RefCountImpl : public RefCountImplCore
   1.141 +{
   1.142 +public:
   1.143 +    // Thread-Safe Ref-Count Implementation.
   1.144 +    void    AddRef();
   1.145 +    void    Release();   
   1.146 +};
   1.147 +
   1.148 +// RefCountVImpl provides Thread-Safe implementation of reference counting, plus,
   1.149 +// virtual AddRef and Release.
   1.150 +
   1.151 +class RefCountVImpl : virtual public RefCountImplCore
   1.152 +{
   1.153 +public:
   1.154 +    // Thread-Safe Ref-Count Implementation.
   1.155 +    virtual void      AddRef();
   1.156 +    virtual void      Release();   
   1.157 +};
   1.158 +
   1.159 +
   1.160 +// RefCountImplNTS provides Non-Thread-Safe implementation of reference counting,
   1.161 +// which is slightly more efficient since it doesn't use atomics.
   1.162 +
   1.163 +class RefCountNTSImpl : public RefCountNTSImplCore
   1.164 +{
   1.165 +public:
   1.166 +    OVR_FORCE_INLINE void    AddRef() const { RefCount++; }
   1.167 +    void    Release() const;   
   1.168 +};
   1.169 +
   1.170 +
   1.171 +
   1.172 +// RefCountBaseStatImpl<> is a common class that adds new/delete override with Stat tracking
   1.173 +// to the reference counting implementation. Base must be one of the RefCountImpl classes.
   1.174 +
   1.175 +template<class Base>
   1.176 +class RefCountBaseStatImpl : public Base
   1.177 +{
   1.178 +public:
   1.179 +    RefCountBaseStatImpl() { }
   1.180 +     
   1.181 +    // *** Override New and Delete
   1.182 +
   1.183 +    // DOM-IGNORE-BEGIN
   1.184 +    // Undef new temporarily if it is being redefined
   1.185 +#ifdef OVR_DEFINE_NEW
   1.186 +#undef new
   1.187 +#endif
   1.188 +
   1.189 +#ifdef OVR_BUILD_DEBUG
   1.190 +    // Custom check used to detect incorrect calls of 'delete' on ref-counted objects.
   1.191 +    #define OVR_REFCOUNTALLOC_CHECK_DELETE(class_name, p)   \
   1.192 +        do {if (p) Base::checkInvalidDelete((class_name*)p); } while(0)
   1.193 +#else
   1.194 +    #define OVR_REFCOUNTALLOC_CHECK_DELETE(class_name, p)
   1.195 +#endif
   1.196 +
   1.197 +    // Redefine all new & delete operators.
   1.198 +    OVR_MEMORY_REDEFINE_NEW_IMPL(Base, OVR_REFCOUNTALLOC_CHECK_DELETE)
   1.199 +
   1.200 +#undef OVR_REFCOUNTALLOC_CHECK_DELETE
   1.201 +
   1.202 +#ifdef OVR_DEFINE_NEW
   1.203 +#define new OVR_DEFINE_NEW
   1.204 +#endif
   1.205 +        // OVR_BUILD_DEFINE_NEW
   1.206 +        // DOM-IGNORE-END
   1.207 +};
   1.208 +
   1.209 +
   1.210 +template<class Base>
   1.211 +class RefCountBaseStatVImpl : virtual public Base
   1.212 +{
   1.213 +public:
   1.214 +	RefCountBaseStatVImpl() { }
   1.215 +
   1.216 +	// *** Override New and Delete
   1.217 +
   1.218 +	// DOM-IGNORE-BEGIN
   1.219 +	// Undef new temporarily if it is being redefined
   1.220 +#ifdef OVR_DEFINE_NEW
   1.221 +#undef new
   1.222 +#endif
   1.223 +
   1.224 +#define OVR_REFCOUNTALLOC_CHECK_DELETE(class_name, p)
   1.225 +
   1.226 +	// Redefine all new & delete operators.
   1.227 +	OVR_MEMORY_REDEFINE_NEW_IMPL(Base, OVR_REFCOUNTALLOC_CHECK_DELETE)
   1.228 +
   1.229 +#undef OVR_REFCOUNTALLOC_CHECK_DELETE
   1.230 +
   1.231 +#ifdef OVR_DEFINE_NEW
   1.232 +#define new OVR_DEFINE_NEW
   1.233 +#endif
   1.234 +		// OVR_BUILD_DEFINE_NEW
   1.235 +		// DOM-IGNORE-END
   1.236 +};
   1.237 +
   1.238 +
   1.239 +
   1.240 +//-----------------------------------------------------------------------------------
   1.241 +// *** End user RefCountBase<> classes
   1.242 +
   1.243 +
   1.244 +// RefCountBase is a base class for classes that require thread-safe reference
   1.245 +// counting; it also overrides the new and delete operators to use MemoryHeap.
   1.246 +//
   1.247 +// Reference counted objects start out with RefCount value of 1. Further lifetime
   1.248 +// management is done through the AddRef() and Release() methods, typically
   1.249 +// hidden by Ptr<>.
   1.250 +
   1.251 +template<class C>
   1.252 +class RefCountBase : public RefCountBaseStatImpl<RefCountImpl>
   1.253 +{
   1.254 +public:    
   1.255 +    // Constructor.
   1.256 +    OVR_FORCE_INLINE RefCountBase() : RefCountBaseStatImpl<RefCountImpl>() { }    
   1.257 +};
   1.258 +
   1.259 +// RefCountBaseV is the same as RefCountBase but with virtual AddRef/Release
   1.260 +
   1.261 +template<class C>
   1.262 +class RefCountBaseV : virtual public RefCountBaseStatVImpl<RefCountVImpl>
   1.263 +{
   1.264 +public:    
   1.265 +    // Constructor.
   1.266 +    OVR_FORCE_INLINE RefCountBaseV() : RefCountBaseStatVImpl<RefCountVImpl>() { }    
   1.267 +};
   1.268 +
   1.269 +
   1.270 +// RefCountBaseNTS is a base class for classes that require Non-Thread-Safe reference
   1.271 +// counting; it also overrides the new and delete operators to use MemoryHeap.
   1.272 +// This class should only be used if all pointers to it are known to be assigned,
   1.273 +// destroyed and manipulated within one thread.
   1.274 +//
   1.275 +// Reference counted objects start out with RefCount value of 1. Further lifetime
   1.276 +// management is done through the AddRef() and Release() methods, typically
   1.277 +// hidden by Ptr<>.
   1.278 +
   1.279 +template<class C>
   1.280 +class RefCountBaseNTS : public RefCountBaseStatImpl<RefCountNTSImpl>
   1.281 +{
   1.282 +public:    
   1.283 +    // Constructor.
   1.284 +    OVR_FORCE_INLINE RefCountBaseNTS() : RefCountBaseStatImpl<RefCountNTSImpl>() { }    
   1.285 +};
   1.286 +
   1.287 +//-----------------------------------------------------------------------------------
   1.288 +// ***** Pickable template pointer
   1.289 +enum PickType { PickValue };
   1.290 +
   1.291 +template <typename T>
   1.292 +class Pickable
   1.293 +{
   1.294 +public:
   1.295 +    Pickable() : pV(NULL) {}
   1.296 +    explicit Pickable(T* p) : pV(p) {}
   1.297 +    Pickable(T* p, PickType) : pV(p) 
   1.298 +    {
   1.299 +        OVR_ASSERT(pV);
   1.300 +        if (pV)
   1.301 +            pV->AddRef();
   1.302 +    }
   1.303 +    template <typename OT>
   1.304 +    Pickable(const Pickable<OT>& other) : pV(other.GetPtr()) {}
   1.305 +
   1.306 +public:
   1.307 +    Pickable& operator =(const Pickable& other)
   1.308 +    {
   1.309 +        OVR_ASSERT(pV == NULL);
   1.310 +        pV = other.pV;
   1.311 +        // Extra check.
   1.312 +        //other.pV = NULL;
   1.313 +        return *this;
   1.314 +    }
   1.315 +
   1.316 +public:
   1.317 +    T* GetPtr() const { return pV; }
   1.318 +    T* operator->() const
   1.319 +    {
   1.320 +        return pV;
   1.321 +    }
   1.322 +    T& operator*() const
   1.323 +    {
   1.324 +        OVR_ASSERT(pV);
   1.325 +        return *pV;
   1.326 +    }
   1.327 +
   1.328 +private:
   1.329 +    T* pV;
   1.330 +};
   1.331 +
   1.332 +template <typename T>
   1.333 +OVR_FORCE_INLINE
   1.334 +Pickable<T> MakePickable(T* p)
   1.335 +{
   1.336 +    return Pickable<T>(p);
   1.337 +}
   1.338 +
   1.339 +//-----------------------------------------------------------------------------------
   1.340 +// ***** Ref-Counted template pointer
   1.341 +
   1.342 +// Automatically AddRefs and Releases interfaces
   1.343 +
   1.344 +void* ReturnArg0(void* p);
   1.345 +
   1.346 +template<class C>
   1.347 +class Ptr
   1.348 +{
   1.349 +#ifdef OVR_CC_ARM
   1.350 +    static C* ReturnArg(void* p) { return (C*)ReturnArg0(p); }
   1.351 +#endif
   1.352 +
   1.353 +protected:
   1.354 +    C   *pObject;
   1.355 +
   1.356 +public:
   1.357 +
   1.358 +    // Constructors
   1.359 +    OVR_FORCE_INLINE Ptr() : pObject(0)
   1.360 +    { }
   1.361 +#ifdef OVR_CC_ARM
   1.362 +    OVR_FORCE_INLINE Ptr(C &robj) : pObject(ReturnArg(&robj))
   1.363 +#else
   1.364 +    OVR_FORCE_INLINE Ptr(C &robj) : pObject(&robj)
   1.365 +#endif
   1.366 +    { }
   1.367 +    OVR_FORCE_INLINE Ptr(Pickable<C> v) : pObject(v.GetPtr())
   1.368 +    {
   1.369 +        // No AddRef() on purpose.
   1.370 +    }
   1.371 +    OVR_FORCE_INLINE Ptr(Ptr<C>& other, PickType) : pObject(other.pObject)
   1.372 +    {
   1.373 +        other.pObject = NULL;
   1.374 +        // No AddRef() on purpose.
   1.375 +    }
   1.376 +    OVR_FORCE_INLINE Ptr(C *pobj)
   1.377 +    {
   1.378 +        if (pobj) pobj->AddRef();   
   1.379 +        pObject = pobj;
   1.380 +    }
   1.381 +    OVR_FORCE_INLINE Ptr(const Ptr<C> &src)
   1.382 +    {
   1.383 +        if (src.pObject) src.pObject->AddRef();     
   1.384 +        pObject = src.pObject;
   1.385 +    }
   1.386 +
   1.387 +    template<class R>
   1.388 +    OVR_FORCE_INLINE Ptr(Ptr<R> &src)
   1.389 +    {
   1.390 +        if (src) src->AddRef();
   1.391 +        pObject = src;
   1.392 +    }
   1.393 +    template<class R>
   1.394 +    OVR_FORCE_INLINE Ptr(Pickable<R> v) : pObject(v.GetPtr())
   1.395 +    {
   1.396 +        // No AddRef() on purpose.
   1.397 +    }
   1.398 +
   1.399 +    // Destructor
   1.400 +    OVR_FORCE_INLINE ~Ptr()
   1.401 +    {
   1.402 +        if (pObject) pObject->Release();        
   1.403 +    }
   1.404 +
   1.405 +    // Compares
   1.406 +    OVR_FORCE_INLINE bool operator == (const Ptr &other) const       { return pObject == other.pObject; }
   1.407 +    OVR_FORCE_INLINE bool operator != (const Ptr &other) const       { return pObject != other.pObject; }
   1.408 +
   1.409 +    OVR_FORCE_INLINE bool operator == (C *pother) const              { return pObject == pother; }
   1.410 +    OVR_FORCE_INLINE bool operator != (C *pother) const              { return pObject != pother; }
   1.411 +
   1.412 +
   1.413 +    OVR_FORCE_INLINE bool operator < (const Ptr &other) const       { return pObject < other.pObject; }
   1.414 +
   1.415 +    // Assignment
   1.416 +    template<class R>
   1.417 +    OVR_FORCE_INLINE const Ptr<C>& operator = (const Ptr<R> &src)
   1.418 +    {
   1.419 +        // By design we don't check for src == pObject, as we don't expect that to be the case the large majority of the time.
   1.420 +        if (src) src->AddRef();
   1.421 +        if (pObject) pObject->Release();        
   1.422 +        pObject = src;
   1.423 +        return *this;
   1.424 +    }   
   1.425 +    // Specialization
   1.426 +    OVR_FORCE_INLINE const Ptr<C>& operator = (const Ptr<C> &src)
   1.427 +    {
   1.428 +        if (src) src->AddRef();
   1.429 +        if (pObject) pObject->Release();        
   1.430 +        pObject = src;
   1.431 +        return *this;
   1.432 +    }   
   1.433 +    
   1.434 +    OVR_FORCE_INLINE const Ptr<C>& operator = (C *psrc)
   1.435 +    {
   1.436 +        if (psrc) psrc->AddRef();
   1.437 +        if (pObject) pObject->Release();        
   1.438 +        pObject = psrc;
   1.439 +        return *this;
   1.440 +    }   
   1.441 +    OVR_FORCE_INLINE const Ptr<C>& operator = (C &src)
   1.442 +    {       
   1.443 +        if (pObject) pObject->Release();        
   1.444 +        pObject = &src;
   1.445 +        return *this;
   1.446 +    }
   1.447 +    OVR_FORCE_INLINE Ptr<C>& operator = (Pickable<C> src)
   1.448 +    {
   1.449 +        return Pick(src);
   1.450 +    }
   1.451 +    template<class R>
   1.452 +    OVR_FORCE_INLINE Ptr<C>& operator = (Pickable<R> src)
   1.453 +    {
   1.454 +        return Pick(src);
   1.455 +    }
   1.456 +    
   1.457 +    // Set Assignment
   1.458 +    template<class R>
   1.459 +    OVR_FORCE_INLINE Ptr<C>& SetPtr(const Ptr<R> &src)
   1.460 +    {
   1.461 +        if (src) src->AddRef();
   1.462 +        if (pObject) pObject->Release();
   1.463 +        pObject = src;
   1.464 +        return *this;
   1.465 +    }
   1.466 +    // Specialization
   1.467 +    OVR_FORCE_INLINE Ptr<C>& SetPtr(const Ptr<C> &src)
   1.468 +    {
   1.469 +        if (src) src->AddRef();
   1.470 +        if (pObject) pObject->Release();
   1.471 +        pObject = src;
   1.472 +        return *this;
   1.473 +    }   
   1.474 +    
   1.475 +    OVR_FORCE_INLINE Ptr<C>& SetPtr(C *psrc)
   1.476 +    {
   1.477 +        if (psrc) psrc->AddRef();
   1.478 +        if (pObject) pObject->Release();
   1.479 +        pObject = psrc;
   1.480 +        return *this;
   1.481 +    }   
   1.482 +    OVR_FORCE_INLINE Ptr<C>& SetPtr(C &src)
   1.483 +    {       
   1.484 +        if (pObject) pObject->Release();
   1.485 +        pObject = &src;
   1.486 +        return *this;
   1.487 +    }
   1.488 +    OVR_FORCE_INLINE Ptr<C>& SetPtr(Pickable<C> src)
   1.489 +    {       
   1.490 +        return Pick(src);
   1.491 +    }
   1.492 +
   1.493 +    // Nulls ref-counted pointer without decrement
   1.494 +    OVR_FORCE_INLINE void    NullWithoutRelease()    
   1.495 +    { 
   1.496 +        pObject = 0;    
   1.497 +    }
   1.498 +
   1.499 +    // Clears the pointer to the object
   1.500 +    OVR_FORCE_INLINE void    Clear()
   1.501 +    {
   1.502 +        if (pObject) pObject->Release();
   1.503 +        pObject = 0;
   1.504 +    }
   1.505 +
   1.506 +    // Obtain pointer reference directly, for D3D interfaces
   1.507 +    OVR_FORCE_INLINE C*& GetRawRef()                 { return pObject; }
   1.508 +
   1.509 +    // Access Operators
   1.510 +    OVR_FORCE_INLINE C* GetPtr() const               { return pObject; }
   1.511 +    OVR_FORCE_INLINE C& operator * () const          { return *pObject; }
   1.512 +    OVR_FORCE_INLINE C* operator -> ()  const        { return pObject; }
   1.513 +    // Conversion                   
   1.514 +    OVR_FORCE_INLINE operator C* () const            { return pObject; }
   1.515 +
   1.516 +    // Pickers.
   1.517 +
   1.518 +    // Pick a value.
   1.519 +    OVR_FORCE_INLINE Ptr<C>& Pick(Ptr<C>& other)
   1.520 +    {
   1.521 +        if (&other != this)
   1.522 +        {
   1.523 +            if (pObject) pObject->Release();
   1.524 +            pObject = other.pObject;
   1.525 +            other.pObject = 0;
   1.526 +        }
   1.527 +
   1.528 +        return *this;
   1.529 +    }
   1.530 +
   1.531 +    OVR_FORCE_INLINE Ptr<C>& Pick(Pickable<C> v)
   1.532 +    {
   1.533 +        if (v.GetPtr() != pObject)
   1.534 +        {
   1.535 +            if (pObject) pObject->Release();
   1.536 +            pObject = v.GetPtr();
   1.537 +        }
   1.538 +
   1.539 +        return *this;
   1.540 +    }
   1.541 +
   1.542 +    template<class R>
   1.543 +    OVR_FORCE_INLINE Ptr<C>& Pick(Pickable<R> v)
   1.544 +    {
   1.545 +        if (v.GetPtr() != pObject)
   1.546 +        {
   1.547 +            if (pObject) pObject->Release();
   1.548 +            pObject = v.GetPtr();
   1.549 +        }
   1.550 +
   1.551 +        return *this;
   1.552 +    }
   1.553 +
   1.554 +    OVR_FORCE_INLINE Ptr<C>& Pick(C* p)
   1.555 +    {
   1.556 +        if (p != pObject)
   1.557 +        {
   1.558 +            if (pObject) pObject->Release();
   1.559 +            pObject = p;
   1.560 +        }
   1.561 +
   1.562 +        return *this;
   1.563 +    }
   1.564 +};
   1.565 +
   1.566 +} // OVR
   1.567 +
   1.568 +#endif