ovr_sdk
diff 3rdParty/TinyXml/tinyxml2.h @ 0:1b39a1b46319
initial 0.4.4
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Wed, 14 Jan 2015 06:51:16 +0200 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/3rdParty/TinyXml/tinyxml2.h Wed Jan 14 06:51:16 2015 +0200 1.3 @@ -0,0 +1,1911 @@ 1.4 +/* 1.5 +Original code by Lee Thomason (www.grinninglizard.com) 1.6 + 1.7 +This software is provided 'as-is', without any express or implied 1.8 +warranty. In no event will the authors be held liable for any 1.9 +damages arising from the use of this software. 1.10 + 1.11 +Permission is granted to anyone to use this software for any 1.12 +purpose, including commercial applications, and to alter it and 1.13 +redistribute it freely, subject to the following restrictions: 1.14 + 1.15 +1. The origin of this software must not be misrepresented; you must 1.16 +not claim that you wrote the original software. If you use this 1.17 +software in a product, an acknowledgment in the product documentation 1.18 +would be appreciated but is not required. 1.19 + 1.20 +2. Altered source versions must be plainly marked as such, and 1.21 +must not be misrepresented as being the original software. 1.22 + 1.23 +3. This notice may not be removed or altered from any source 1.24 +distribution. 1.25 +*/ 1.26 + 1.27 +#ifndef TINYXML2_INCLUDED 1.28 +#define TINYXML2_INCLUDED 1.29 + 1.30 +#if defined(ANDROID_NDK) || defined(__BORLANDC__) 1.31 +# include <ctype.h> 1.32 +# include <limits.h> 1.33 +# include <stdio.h> 1.34 +# include <stdlib.h> 1.35 +# include <string.h> 1.36 +# include <stdarg.h> 1.37 +#else 1.38 +# include <cctype> 1.39 +# include <climits> 1.40 +# include <cstdio> 1.41 +# include <cstdlib> 1.42 +# include <cstring> 1.43 +# include <cstdarg> 1.44 +#endif 1.45 + 1.46 +/* 1.47 + TODO: intern strings instead of allocation. 1.48 +*/ 1.49 +/* 1.50 + gcc: 1.51 + g++ -Wall -DDEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe 1.52 + 1.53 + Formatting, Artistic Style: 1.54 + AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h 1.55 +*/ 1.56 + 1.57 +#if defined( _DEBUG ) || defined( DEBUG ) || defined (__DEBUG__) 1.58 +# ifndef DEBUG 1.59 +# define DEBUG 1.60 +# endif 1.61 +#endif 1.62 + 1.63 + 1.64 +#if defined(DEBUG) 1.65 +# if defined(_MSC_VER) 1.66 +# define TIXMLASSERT( x ) if ( !(x)) { __debugbreak(); } //if ( !(x)) WinDebugBreak() 1.67 +# elif defined (ANDROID_NDK) 1.68 +# include <android/log.h> 1.69 +# define TIXMLASSERT( x ) if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); } 1.70 +# else 1.71 +# include <assert.h> 1.72 +# define TIXMLASSERT assert 1.73 +# endif 1.74 +# else 1.75 +# define TIXMLASSERT( x ) {} 1.76 +#endif 1.77 + 1.78 + 1.79 +#if defined(_MSC_VER) && (_MSC_VER >= 1400 ) 1.80 +// Microsoft visual studio, version 2005 and higher. 1.81 +/*int _snprintf_s( 1.82 + char *buffer, 1.83 + size_t sizeOfBuffer, 1.84 + size_t count, 1.85 + const char *format [, 1.86 + argument] ... 1.87 +);*/ 1.88 +inline int TIXML_SNPRINTF( char* buffer, size_t size, const char* format, ... ) 1.89 +{ 1.90 + va_list va; 1.91 + va_start( va, format ); 1.92 + int result = vsnprintf_s( buffer, size, _TRUNCATE, format, va ); 1.93 + va_end( va ); 1.94 + return result; 1.95 +} 1.96 +#define TIXML_SSCANF sscanf_s 1.97 +#else 1.98 +// GCC version 3 and higher 1.99 +//#warning( "Using sn* functions." ) 1.100 +#define TIXML_SNPRINTF snprintf 1.101 +#define TIXML_SSCANF sscanf 1.102 +#endif 1.103 + 1.104 +static const int TIXML2_MAJOR_VERSION = 1; 1.105 +static const int TIXML2_MINOR_VERSION = 0; 1.106 +static const int TIXML2_PATCH_VERSION = 9; 1.107 + 1.108 +namespace tinyxml2 1.109 +{ 1.110 +class XMLDocument; 1.111 +class XMLElement; 1.112 +class XMLAttribute; 1.113 +class XMLComment; 1.114 +class XMLNode; 1.115 +class XMLText; 1.116 +class XMLDeclaration; 1.117 +class XMLUnknown; 1.118 + 1.119 +class XMLPrinter; 1.120 + 1.121 +/* 1.122 + A class that wraps strings. Normally stores the start and end 1.123 + pointers into the XML file itself, and will apply normalization 1.124 + and entity translation if actually read. Can also store (and memory 1.125 + manage) a traditional char[] 1.126 +*/ 1.127 +class StrPair 1.128 +{ 1.129 +public: 1.130 + enum { 1.131 + NEEDS_ENTITY_PROCESSING = 0x01, 1.132 + NEEDS_NEWLINE_NORMALIZATION = 0x02, 1.133 + COLLAPSE_WHITESPACE = 0x04, 1.134 + 1.135 + TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION, 1.136 + TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION, 1.137 + ATTRIBUTE_NAME = 0, 1.138 + ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION, 1.139 + ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION, 1.140 + COMMENT = NEEDS_NEWLINE_NORMALIZATION 1.141 + }; 1.142 + 1.143 + StrPair() : _flags( 0 ), _start( 0 ), _end( 0 ) {} 1.144 + ~StrPair(); 1.145 + 1.146 + void Set( char* start, char* end, int flags ) { 1.147 + Reset(); 1.148 + _start = start; 1.149 + _end = end; 1.150 + _flags = flags | NEEDS_FLUSH; 1.151 + } 1.152 + 1.153 + const char* GetStr(); 1.154 + 1.155 + bool Empty() const { 1.156 + return _start == _end; 1.157 + } 1.158 + 1.159 + void SetInternedStr( const char* str ) { 1.160 + Reset(); 1.161 + _start = const_cast<char*>(str); 1.162 + } 1.163 + 1.164 + void SetStr( const char* str, int flags=0 ); 1.165 + 1.166 + char* ParseText( char* in, const char* endTag, int strFlags ); 1.167 + char* ParseName( char* in ); 1.168 + 1.169 +private: 1.170 + void Reset(); 1.171 + void CollapseWhitespace(); 1.172 + 1.173 + enum { 1.174 + NEEDS_FLUSH = 0x100, 1.175 + NEEDS_DELETE = 0x200 1.176 + }; 1.177 + 1.178 + // After parsing, if *end != 0, it can be set to zero. 1.179 + int _flags; 1.180 + char* _start; 1.181 + char* _end; 1.182 +}; 1.183 + 1.184 + 1.185 +/* 1.186 + A dynamic array of Plain Old Data. Doesn't support constructors, etc. 1.187 + Has a small initial memory pool, so that low or no usage will not 1.188 + cause a call to new/delete 1.189 +*/ 1.190 +template <class T, int INIT> 1.191 +class DynArray 1.192 +{ 1.193 +public: 1.194 + DynArray< T, INIT >() { 1.195 + _mem = _pool; 1.196 + _allocated = INIT; 1.197 + _size = 0; 1.198 + } 1.199 + 1.200 + ~DynArray() { 1.201 + if ( _mem != _pool ) { 1.202 + delete [] _mem; 1.203 + } 1.204 + } 1.205 + 1.206 + void Push( T t ) { 1.207 + EnsureCapacity( _size+1 ); 1.208 + _mem[_size++] = t; 1.209 + } 1.210 + 1.211 + T* PushArr( int count ) { 1.212 + EnsureCapacity( _size+count ); 1.213 + T* ret = &_mem[_size]; 1.214 + _size += count; 1.215 + return ret; 1.216 + } 1.217 + 1.218 + T Pop() { 1.219 + return _mem[--_size]; 1.220 + } 1.221 + 1.222 + void PopArr( int count ) { 1.223 + TIXMLASSERT( _size >= count ); 1.224 + _size -= count; 1.225 + } 1.226 + 1.227 + bool Empty() const { 1.228 + return _size == 0; 1.229 + } 1.230 + 1.231 + T& operator[](int i) { 1.232 + TIXMLASSERT( i>= 0 && i < _size ); 1.233 + return _mem[i]; 1.234 + } 1.235 + 1.236 + const T& operator[](int i) const { 1.237 + TIXMLASSERT( i>= 0 && i < _size ); 1.238 + return _mem[i]; 1.239 + } 1.240 + 1.241 + int Size() const { 1.242 + return _size; 1.243 + } 1.244 + 1.245 + int Capacity() const { 1.246 + return _allocated; 1.247 + } 1.248 + 1.249 + const T* Mem() const { 1.250 + return _mem; 1.251 + } 1.252 + 1.253 + T* Mem() { 1.254 + return _mem; 1.255 + } 1.256 + 1.257 +private: 1.258 + void EnsureCapacity( int cap ) { 1.259 + if ( cap > _allocated ) { 1.260 + int newAllocated = cap * 2; 1.261 + T* newMem = new T[newAllocated]; 1.262 + memcpy( newMem, _mem, sizeof(T)*_size ); // warning: not using constructors, only works for PODs 1.263 + if ( _mem != _pool ) { 1.264 + delete [] _mem; 1.265 + } 1.266 + _mem = newMem; 1.267 + _allocated = newAllocated; 1.268 + } 1.269 + } 1.270 + 1.271 + T* _mem; 1.272 + T _pool[INIT]; 1.273 + int _allocated; // objects allocated 1.274 + int _size; // number objects in use 1.275 +}; 1.276 + 1.277 + 1.278 +/* 1.279 + Parent virtual class of a pool for fast allocation 1.280 + and deallocation of objects. 1.281 +*/ 1.282 +class MemPool 1.283 +{ 1.284 +public: 1.285 + MemPool() {} 1.286 + virtual ~MemPool() {} 1.287 + 1.288 + virtual int ItemSize() const = 0; 1.289 + virtual void* Alloc() = 0; 1.290 + virtual void Free( void* ) = 0; 1.291 + virtual void SetTracked() = 0; 1.292 +}; 1.293 + 1.294 + 1.295 +/* 1.296 + Template child class to create pools of the correct type. 1.297 +*/ 1.298 +template< int SIZE > 1.299 +class MemPoolT : public MemPool 1.300 +{ 1.301 +public: 1.302 + MemPoolT() : _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0) {} 1.303 + ~MemPoolT() { 1.304 + // Delete the blocks. 1.305 + for( int i=0; i<_blockPtrs.Size(); ++i ) { 1.306 + delete _blockPtrs[i]; 1.307 + } 1.308 + } 1.309 + 1.310 + virtual int ItemSize() const { 1.311 + return SIZE; 1.312 + } 1.313 + int CurrentAllocs() const { 1.314 + return _currentAllocs; 1.315 + } 1.316 + 1.317 + virtual void* Alloc() { 1.318 + if ( !_root ) { 1.319 + // Need a new block. 1.320 + Block* block = new Block(); 1.321 + _blockPtrs.Push( block ); 1.322 + 1.323 + for( int i=0; i<COUNT-1; ++i ) { 1.324 + block->chunk[i].next = &block->chunk[i+1]; 1.325 + } 1.326 + block->chunk[COUNT-1].next = 0; 1.327 + _root = block->chunk; 1.328 + } 1.329 + void* result = _root; 1.330 + _root = _root->next; 1.331 + 1.332 + ++_currentAllocs; 1.333 + if ( _currentAllocs > _maxAllocs ) { 1.334 + _maxAllocs = _currentAllocs; 1.335 + } 1.336 + _nAllocs++; 1.337 + _nUntracked++; 1.338 + return result; 1.339 + } 1.340 + virtual void Free( void* mem ) { 1.341 + if ( !mem ) { 1.342 + return; 1.343 + } 1.344 + --_currentAllocs; 1.345 + Chunk* chunk = (Chunk*)mem; 1.346 +#ifdef DEBUG 1.347 + memset( chunk, 0xfe, sizeof(Chunk) ); 1.348 +#endif 1.349 + chunk->next = _root; 1.350 + _root = chunk; 1.351 + } 1.352 + void Trace( const char* name ) { 1.353 + printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n", 1.354 + name, _maxAllocs, _maxAllocs*SIZE/1024, _currentAllocs, SIZE, _nAllocs, _blockPtrs.Size() ); 1.355 + } 1.356 + 1.357 + void SetTracked() { 1.358 + _nUntracked--; 1.359 + } 1.360 + 1.361 + int Untracked() const { 1.362 + return _nUntracked; 1.363 + } 1.364 + 1.365 + enum { COUNT = 1024/SIZE }; // Some compilers do not accept to use COUNT in private part if COUNT is private 1.366 + 1.367 +private: 1.368 + union Chunk { 1.369 + Chunk* next; 1.370 + char mem[SIZE]; 1.371 + }; 1.372 + struct Block { 1.373 + Chunk chunk[COUNT]; 1.374 + }; 1.375 + DynArray< Block*, 10 > _blockPtrs; 1.376 + Chunk* _root; 1.377 + 1.378 + int _currentAllocs; 1.379 + int _nAllocs; 1.380 + int _maxAllocs; 1.381 + int _nUntracked; 1.382 +}; 1.383 + 1.384 + 1.385 + 1.386 +/** 1.387 + Implements the interface to the "Visitor pattern" (see the Accept() method.) 1.388 + If you call the Accept() method, it requires being passed a XMLVisitor 1.389 + class to handle callbacks. For nodes that contain other nodes (Document, Element) 1.390 + you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs 1.391 + are simply called with Visit(). 1.392 + 1.393 + If you return 'true' from a Visit method, recursive parsing will continue. If you return 1.394 + false, <b>no children of this node or its sibilings</b> will be visited. 1.395 + 1.396 + All flavors of Visit methods have a default implementation that returns 'true' (continue 1.397 + visiting). You need to only override methods that are interesting to you. 1.398 + 1.399 + Generally Accept() is called on the TiXmlDocument, although all nodes support visiting. 1.400 + 1.401 + You should never change the document from a callback. 1.402 + 1.403 + @sa XMLNode::Accept() 1.404 +*/ 1.405 +class XMLVisitor 1.406 +{ 1.407 +public: 1.408 + virtual ~XMLVisitor() {} 1.409 + 1.410 + /// Visit a document. 1.411 + virtual bool VisitEnter( const XMLDocument& /*doc*/ ) { 1.412 + return true; 1.413 + } 1.414 + /// Visit a document. 1.415 + virtual bool VisitExit( const XMLDocument& /*doc*/ ) { 1.416 + return true; 1.417 + } 1.418 + 1.419 + /// Visit an element. 1.420 + virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) { 1.421 + return true; 1.422 + } 1.423 + /// Visit an element. 1.424 + virtual bool VisitExit( const XMLElement& /*element*/ ) { 1.425 + return true; 1.426 + } 1.427 + 1.428 + /// Visit a declaration. 1.429 + virtual bool Visit( const XMLDeclaration& /*declaration*/ ) { 1.430 + return true; 1.431 + } 1.432 + /// Visit a text node. 1.433 + virtual bool Visit( const XMLText& /*text*/ ) { 1.434 + return true; 1.435 + } 1.436 + /// Visit a comment node. 1.437 + virtual bool Visit( const XMLComment& /*comment*/ ) { 1.438 + return true; 1.439 + } 1.440 + /// Visit an unknown node. 1.441 + virtual bool Visit( const XMLUnknown& /*unknown*/ ) { 1.442 + return true; 1.443 + } 1.444 +}; 1.445 + 1.446 + 1.447 +/* 1.448 + Utility functionality. 1.449 +*/ 1.450 +class XMLUtil 1.451 +{ 1.452 +public: 1.453 + // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't 1.454 + // correct, but simple, and usually works. 1.455 + static const char* SkipWhiteSpace( const char* p ) { 1.456 + while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<const unsigned char*>(p) ) ) { 1.457 + ++p; 1.458 + } 1.459 + return p; 1.460 + } 1.461 + static char* SkipWhiteSpace( char* p ) { 1.462 + while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<unsigned char*>(p) ) ) { 1.463 + ++p; 1.464 + } 1.465 + return p; 1.466 + } 1.467 + static bool IsWhiteSpace( char p ) { 1.468 + return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) ); 1.469 + } 1.470 + 1.471 + inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) { 1.472 + int n = 0; 1.473 + if ( p == q ) { 1.474 + return true; 1.475 + } 1.476 + while( *p && *q && *p == *q && n<nChar ) { 1.477 + ++p; 1.478 + ++q; 1.479 + ++n; 1.480 + } 1.481 + if ( (n == nChar) || ( *p == 0 && *q == 0 ) ) { 1.482 + return true; 1.483 + } 1.484 + return false; 1.485 + } 1.486 + inline static int IsUTF8Continuation( const char p ) { 1.487 + return p & 0x80; 1.488 + } 1.489 + inline static int IsAlphaNum( unsigned char anyByte ) { 1.490 + return ( anyByte < 128 ) ? isalnum( anyByte ) : 1; 1.491 + } 1.492 + inline static int IsAlpha( unsigned char anyByte ) { 1.493 + return ( anyByte < 128 ) ? isalpha( anyByte ) : 1; 1.494 + } 1.495 + 1.496 + static const char* ReadBOM( const char* p, bool* hasBOM ); 1.497 + // p is the starting location, 1.498 + // the UTF-8 value of the entity will be placed in value, and length filled in. 1.499 + static const char* GetCharacterRef( const char* p, char* value, int* length ); 1.500 + static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length ); 1.501 + 1.502 + // converts primitive types to strings 1.503 + static void ToStr( int v, char* buffer, int bufferSize ); 1.504 + static void ToStr( unsigned v, char* buffer, int bufferSize ); 1.505 + static void ToStr( bool v, char* buffer, int bufferSize ); 1.506 + static void ToStr( float v, char* buffer, int bufferSize ); 1.507 + static void ToStr( double v, char* buffer, int bufferSize ); 1.508 + 1.509 + // converts strings to primitive types 1.510 + static bool ToInt( const char* str, int* value ); 1.511 + static bool ToUnsigned( const char* str, unsigned* value ); 1.512 + static bool ToBool( const char* str, bool* value ); 1.513 + static bool ToFloat( const char* str, float* value ); 1.514 + static bool ToDouble( const char* str, double* value ); 1.515 +}; 1.516 + 1.517 + 1.518 +/** XMLNode is a base class for every object that is in the 1.519 + XML Document Object Model (DOM), except XMLAttributes. 1.520 + Nodes have siblings, a parent, and children which can 1.521 + be navigated. A node is always in a XMLDocument. 1.522 + The type of a XMLNode can be queried, and it can 1.523 + be cast to its more defined type. 1.524 + 1.525 + A XMLDocument allocates memory for all its Nodes. 1.526 + When the XMLDocument gets deleted, all its Nodes 1.527 + will also be deleted. 1.528 + 1.529 + @verbatim 1.530 + A Document can contain: Element (container or leaf) 1.531 + Comment (leaf) 1.532 + Unknown (leaf) 1.533 + Declaration( leaf ) 1.534 + 1.535 + An Element can contain: Element (container or leaf) 1.536 + Text (leaf) 1.537 + Attributes (not on tree) 1.538 + Comment (leaf) 1.539 + Unknown (leaf) 1.540 + 1.541 + @endverbatim 1.542 +*/ 1.543 +class XMLNode 1.544 +{ 1.545 + friend class XMLDocument; 1.546 + friend class XMLElement; 1.547 +public: 1.548 + 1.549 + /// Get the XMLDocument that owns this XMLNode. 1.550 + const XMLDocument* GetDocument() const { 1.551 + return _document; 1.552 + } 1.553 + /// Get the XMLDocument that owns this XMLNode. 1.554 + XMLDocument* GetDocument() { 1.555 + return _document; 1.556 + } 1.557 + 1.558 + /// Safely cast to an Element, or null. 1.559 + virtual XMLElement* ToElement() { 1.560 + return 0; 1.561 + } 1.562 + /// Safely cast to Text, or null. 1.563 + virtual XMLText* ToText() { 1.564 + return 0; 1.565 + } 1.566 + /// Safely cast to a Comment, or null. 1.567 + virtual XMLComment* ToComment() { 1.568 + return 0; 1.569 + } 1.570 + /// Safely cast to a Document, or null. 1.571 + virtual XMLDocument* ToDocument() { 1.572 + return 0; 1.573 + } 1.574 + /// Safely cast to a Declaration, or null. 1.575 + virtual XMLDeclaration* ToDeclaration() { 1.576 + return 0; 1.577 + } 1.578 + /// Safely cast to an Unknown, or null. 1.579 + virtual XMLUnknown* ToUnknown() { 1.580 + return 0; 1.581 + } 1.582 + 1.583 + virtual const XMLElement* ToElement() const { 1.584 + return 0; 1.585 + } 1.586 + virtual const XMLText* ToText() const { 1.587 + return 0; 1.588 + } 1.589 + virtual const XMLComment* ToComment() const { 1.590 + return 0; 1.591 + } 1.592 + virtual const XMLDocument* ToDocument() const { 1.593 + return 0; 1.594 + } 1.595 + virtual const XMLDeclaration* ToDeclaration() const { 1.596 + return 0; 1.597 + } 1.598 + virtual const XMLUnknown* ToUnknown() const { 1.599 + return 0; 1.600 + } 1.601 + 1.602 + /** The meaning of 'value' changes for the specific type. 1.603 + @verbatim 1.604 + Document: empty 1.605 + Element: name of the element 1.606 + Comment: the comment text 1.607 + Unknown: the tag contents 1.608 + Text: the text string 1.609 + @endverbatim 1.610 + */ 1.611 + const char* Value() const { 1.612 + return _value.GetStr(); 1.613 + } 1.614 + 1.615 + /** Set the Value of an XML node. 1.616 + @sa Value() 1.617 + */ 1.618 + void SetValue( const char* val, bool staticMem=false ); 1.619 + 1.620 + /// Get the parent of this node on the DOM. 1.621 + const XMLNode* Parent() const { 1.622 + return _parent; 1.623 + } 1.624 + 1.625 + XMLNode* Parent() { 1.626 + return _parent; 1.627 + } 1.628 + 1.629 + /// Returns true if this node has no children. 1.630 + bool NoChildren() const { 1.631 + return !_firstChild; 1.632 + } 1.633 + 1.634 + /// Get the first child node, or null if none exists. 1.635 + const XMLNode* FirstChild() const { 1.636 + return _firstChild; 1.637 + } 1.638 + 1.639 + XMLNode* FirstChild() { 1.640 + return _firstChild; 1.641 + } 1.642 + 1.643 + /** Get the first child element, or optionally the first child 1.644 + element with the specified name. 1.645 + */ 1.646 + const XMLElement* FirstChildElement( const char* value=0 ) const; 1.647 + 1.648 + XMLElement* FirstChildElement( const char* value=0 ) { 1.649 + return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( value )); 1.650 + } 1.651 + 1.652 + /// Get the last child node, or null if none exists. 1.653 + const XMLNode* LastChild() const { 1.654 + return _lastChild; 1.655 + } 1.656 + 1.657 + XMLNode* LastChild() { 1.658 + return const_cast<XMLNode*>(const_cast<const XMLNode*>(this)->LastChild() ); 1.659 + } 1.660 + 1.661 + /** Get the last child element or optionally the last child 1.662 + element with the specified name. 1.663 + */ 1.664 + const XMLElement* LastChildElement( const char* value=0 ) const; 1.665 + 1.666 + XMLElement* LastChildElement( const char* value=0 ) { 1.667 + return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(value) ); 1.668 + } 1.669 + 1.670 + /// Get the previous (left) sibling node of this node. 1.671 + const XMLNode* PreviousSibling() const { 1.672 + return _prev; 1.673 + } 1.674 + 1.675 + XMLNode* PreviousSibling() { 1.676 + return _prev; 1.677 + } 1.678 + 1.679 + /// Get the previous (left) sibling element of this node, with an opitionally supplied name. 1.680 + const XMLElement* PreviousSiblingElement( const char* value=0 ) const ; 1.681 + 1.682 + XMLElement* PreviousSiblingElement( const char* value=0 ) { 1.683 + return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( value ) ); 1.684 + } 1.685 + 1.686 + /// Get the next (right) sibling node of this node. 1.687 + const XMLNode* NextSibling() const { 1.688 + return _next; 1.689 + } 1.690 + 1.691 + XMLNode* NextSibling() { 1.692 + return _next; 1.693 + } 1.694 + 1.695 + /// Get the next (right) sibling element of this node, with an opitionally supplied name. 1.696 + const XMLElement* NextSiblingElement( const char* value=0 ) const; 1.697 + 1.698 + XMLElement* NextSiblingElement( const char* value=0 ) { 1.699 + return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( value ) ); 1.700 + } 1.701 + 1.702 + /** 1.703 + Add a child node as the last (right) child. 1.704 + */ 1.705 + XMLNode* InsertEndChild( XMLNode* addThis ); 1.706 + 1.707 + XMLNode* LinkEndChild( XMLNode* addThis ) { 1.708 + return InsertEndChild( addThis ); 1.709 + } 1.710 + /** 1.711 + Add a child node as the first (left) child. 1.712 + */ 1.713 + XMLNode* InsertFirstChild( XMLNode* addThis ); 1.714 + /** 1.715 + Add a node after the specified child node. 1.716 + */ 1.717 + XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis ); 1.718 + 1.719 + /** 1.720 + Delete all the children of this node. 1.721 + */ 1.722 + void DeleteChildren(); 1.723 + 1.724 + /** 1.725 + Delete a child of this node. 1.726 + */ 1.727 + void DeleteChild( XMLNode* node ); 1.728 + 1.729 + /** 1.730 + Make a copy of this node, but not its children. 1.731 + You may pass in a Document pointer that will be 1.732 + the owner of the new Node. If the 'document' is 1.733 + null, then the node returned will be allocated 1.734 + from the current Document. (this->GetDocument()) 1.735 + 1.736 + Note: if called on a XMLDocument, this will return null. 1.737 + */ 1.738 + virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0; 1.739 + 1.740 + /** 1.741 + Test if 2 nodes are the same, but don't test children. 1.742 + The 2 nodes do not need to be in the same Document. 1.743 + 1.744 + Note: if called on a XMLDocument, this will return false. 1.745 + */ 1.746 + virtual bool ShallowEqual( const XMLNode* compare ) const = 0; 1.747 + 1.748 + /** Accept a hierarchical visit of the nodes in the TinyXML DOM. Every node in the 1.749 + XML tree will be conditionally visited and the host will be called back 1.750 + via the TiXmlVisitor interface. 1.751 + 1.752 + This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse 1.753 + the XML for the callbacks, so the performance of TinyXML is unchanged by using this 1.754 + interface versus any other.) 1.755 + 1.756 + The interface has been based on ideas from: 1.757 + 1.758 + - http://www.saxproject.org/ 1.759 + - http://c2.com/cgi/wiki?HierarchicalVisitorPattern 1.760 + 1.761 + Which are both good references for "visiting". 1.762 + 1.763 + An example of using Accept(): 1.764 + @verbatim 1.765 + TiXmlPrinter printer; 1.766 + tinyxmlDoc.Accept( &printer ); 1.767 + const char* xmlcstr = printer.CStr(); 1.768 + @endverbatim 1.769 + */ 1.770 + virtual bool Accept( XMLVisitor* visitor ) const = 0; 1.771 + 1.772 + // internal 1.773 + virtual char* ParseDeep( char*, StrPair* ); 1.774 + 1.775 +protected: 1.776 + XMLNode( XMLDocument* ); 1.777 + virtual ~XMLNode(); 1.778 + XMLNode( const XMLNode& ); // not supported 1.779 + XMLNode& operator=( const XMLNode& ); // not supported 1.780 + 1.781 + XMLDocument* _document; 1.782 + XMLNode* _parent; 1.783 + mutable StrPair _value; 1.784 + 1.785 + XMLNode* _firstChild; 1.786 + XMLNode* _lastChild; 1.787 + 1.788 + XMLNode* _prev; 1.789 + XMLNode* _next; 1.790 + 1.791 +private: 1.792 + MemPool* _memPool; 1.793 + void Unlink( XMLNode* child ); 1.794 +}; 1.795 + 1.796 + 1.797 +/** XML text. 1.798 + 1.799 + Note that a text node can have child element nodes, for example: 1.800 + @verbatim 1.801 + <root>This is <b>bold</b></root> 1.802 + @endverbatim 1.803 + 1.804 + A text node can have 2 ways to output the next. "normal" output 1.805 + and CDATA. It will default to the mode it was parsed from the XML file and 1.806 + you generally want to leave it alone, but you can change the output mode with 1.807 + SetCDATA() and query it with CDATA(). 1.808 +*/ 1.809 +class XMLText : public XMLNode 1.810 +{ 1.811 + friend class XMLBase; 1.812 + friend class XMLDocument; 1.813 +public: 1.814 + virtual bool Accept( XMLVisitor* visitor ) const; 1.815 + 1.816 + virtual XMLText* ToText() { 1.817 + return this; 1.818 + } 1.819 + virtual const XMLText* ToText() const { 1.820 + return this; 1.821 + } 1.822 + 1.823 + /// Declare whether this should be CDATA or standard text. 1.824 + void SetCData( bool isCData ) { 1.825 + _isCData = isCData; 1.826 + } 1.827 + /// Returns true if this is a CDATA text element. 1.828 + bool CData() const { 1.829 + return _isCData; 1.830 + } 1.831 + 1.832 + char* ParseDeep( char*, StrPair* endTag ); 1.833 + virtual XMLNode* ShallowClone( XMLDocument* document ) const; 1.834 + virtual bool ShallowEqual( const XMLNode* compare ) const; 1.835 + 1.836 +protected: 1.837 + XMLText( XMLDocument* doc ) : XMLNode( doc ), _isCData( false ) {} 1.838 + virtual ~XMLText() {} 1.839 + XMLText( const XMLText& ); // not supported 1.840 + XMLText& operator=( const XMLText& ); // not supported 1.841 + 1.842 +private: 1.843 + bool _isCData; 1.844 +}; 1.845 + 1.846 + 1.847 +/** An XML Comment. */ 1.848 +class XMLComment : public XMLNode 1.849 +{ 1.850 + friend class XMLDocument; 1.851 +public: 1.852 + virtual XMLComment* ToComment() { 1.853 + return this; 1.854 + } 1.855 + virtual const XMLComment* ToComment() const { 1.856 + return this; 1.857 + } 1.858 + 1.859 + virtual bool Accept( XMLVisitor* visitor ) const; 1.860 + 1.861 + char* ParseDeep( char*, StrPair* endTag ); 1.862 + virtual XMLNode* ShallowClone( XMLDocument* document ) const; 1.863 + virtual bool ShallowEqual( const XMLNode* compare ) const; 1.864 + 1.865 +protected: 1.866 + XMLComment( XMLDocument* doc ); 1.867 + virtual ~XMLComment(); 1.868 + XMLComment( const XMLComment& ); // not supported 1.869 + XMLComment& operator=( const XMLComment& ); // not supported 1.870 + 1.871 +private: 1.872 +}; 1.873 + 1.874 + 1.875 +/** In correct XML the declaration is the first entry in the file. 1.876 + @verbatim 1.877 + <?xml version="1.0" standalone="yes"?> 1.878 + @endverbatim 1.879 + 1.880 + TinyXML2 will happily read or write files without a declaration, 1.881 + however. 1.882 + 1.883 + The text of the declaration isn't interpreted. It is parsed 1.884 + and written as a string. 1.885 +*/ 1.886 +class XMLDeclaration : public XMLNode 1.887 +{ 1.888 + friend class XMLDocument; 1.889 +public: 1.890 + virtual XMLDeclaration* ToDeclaration() { 1.891 + return this; 1.892 + } 1.893 + virtual const XMLDeclaration* ToDeclaration() const { 1.894 + return this; 1.895 + } 1.896 + 1.897 + virtual bool Accept( XMLVisitor* visitor ) const; 1.898 + 1.899 + char* ParseDeep( char*, StrPair* endTag ); 1.900 + virtual XMLNode* ShallowClone( XMLDocument* document ) const; 1.901 + virtual bool ShallowEqual( const XMLNode* compare ) const; 1.902 + 1.903 +protected: 1.904 + XMLDeclaration( XMLDocument* doc ); 1.905 + virtual ~XMLDeclaration(); 1.906 + XMLDeclaration( const XMLDeclaration& ); // not supported 1.907 + XMLDeclaration& operator=( const XMLDeclaration& ); // not supported 1.908 +}; 1.909 + 1.910 + 1.911 +/** Any tag that tinyXml doesn't recognize is saved as an 1.912 + unknown. It is a tag of text, but should not be modified. 1.913 + It will be written back to the XML, unchanged, when the file 1.914 + is saved. 1.915 + 1.916 + DTD tags get thrown into TiXmlUnknowns. 1.917 +*/ 1.918 +class XMLUnknown : public XMLNode 1.919 +{ 1.920 + friend class XMLDocument; 1.921 +public: 1.922 + virtual XMLUnknown* ToUnknown() { 1.923 + return this; 1.924 + } 1.925 + virtual const XMLUnknown* ToUnknown() const { 1.926 + return this; 1.927 + } 1.928 + 1.929 + virtual bool Accept( XMLVisitor* visitor ) const; 1.930 + 1.931 + char* ParseDeep( char*, StrPair* endTag ); 1.932 + virtual XMLNode* ShallowClone( XMLDocument* document ) const; 1.933 + virtual bool ShallowEqual( const XMLNode* compare ) const; 1.934 + 1.935 +protected: 1.936 + XMLUnknown( XMLDocument* doc ); 1.937 + virtual ~XMLUnknown(); 1.938 + XMLUnknown( const XMLUnknown& ); // not supported 1.939 + XMLUnknown& operator=( const XMLUnknown& ); // not supported 1.940 +}; 1.941 + 1.942 + 1.943 +enum XMLError { 1.944 + XML_NO_ERROR = 0, 1.945 + XML_SUCCESS = 0, 1.946 + 1.947 + XML_NO_ATTRIBUTE, 1.948 + XML_WRONG_ATTRIBUTE_TYPE, 1.949 + 1.950 + XML_ERROR_FILE_NOT_FOUND, 1.951 + XML_ERROR_FILE_COULD_NOT_BE_OPENED, 1.952 + XML_ERROR_FILE_READ_ERROR, 1.953 + XML_ERROR_ELEMENT_MISMATCH, 1.954 + XML_ERROR_PARSING_ELEMENT, 1.955 + XML_ERROR_PARSING_ATTRIBUTE, 1.956 + XML_ERROR_IDENTIFYING_TAG, 1.957 + XML_ERROR_PARSING_TEXT, 1.958 + XML_ERROR_PARSING_CDATA, 1.959 + XML_ERROR_PARSING_COMMENT, 1.960 + XML_ERROR_PARSING_DECLARATION, 1.961 + XML_ERROR_PARSING_UNKNOWN, 1.962 + XML_ERROR_EMPTY_DOCUMENT, 1.963 + XML_ERROR_MISMATCHED_ELEMENT, 1.964 + XML_ERROR_PARSING, 1.965 + 1.966 + XML_CAN_NOT_CONVERT_TEXT, 1.967 + XML_NO_TEXT_NODE 1.968 +}; 1.969 + 1.970 + 1.971 +/** An attribute is a name-value pair. Elements have an arbitrary 1.972 + number of attributes, each with a unique name. 1.973 + 1.974 + @note The attributes are not XMLNodes. You may only query the 1.975 + Next() attribute in a list. 1.976 +*/ 1.977 +class XMLAttribute 1.978 +{ 1.979 + friend class XMLElement; 1.980 +public: 1.981 + /// The name of the attribute. 1.982 + const char* Name() const { 1.983 + return _name.GetStr(); 1.984 + } 1.985 + /// The value of the attribute. 1.986 + const char* Value() const { 1.987 + return _value.GetStr(); 1.988 + } 1.989 + /// The next attribute in the list. 1.990 + const XMLAttribute* Next() const { 1.991 + return _next; 1.992 + } 1.993 + 1.994 + /** IntAttribute interprets the attribute as an integer, and returns the value. 1.995 + If the value isn't an integer, 0 will be returned. There is no error checking; 1.996 + use QueryIntAttribute() if you need error checking. 1.997 + */ 1.998 + int IntValue() const { 1.999 + int i=0; 1.1000 + QueryIntValue( &i ); 1.1001 + return i; 1.1002 + } 1.1003 + /// Query as an unsigned integer. See IntAttribute() 1.1004 + unsigned UnsignedValue() const { 1.1005 + unsigned i=0; 1.1006 + QueryUnsignedValue( &i ); 1.1007 + return i; 1.1008 + } 1.1009 + /// Query as a boolean. See IntAttribute() 1.1010 + bool BoolValue() const { 1.1011 + bool b=false; 1.1012 + QueryBoolValue( &b ); 1.1013 + return b; 1.1014 + } 1.1015 + /// Query as a double. See IntAttribute() 1.1016 + double DoubleValue() const { 1.1017 + double d=0; 1.1018 + QueryDoubleValue( &d ); 1.1019 + return d; 1.1020 + } 1.1021 + /// Query as a float. See IntAttribute() 1.1022 + float FloatValue() const { 1.1023 + float f=0; 1.1024 + QueryFloatValue( &f ); 1.1025 + return f; 1.1026 + } 1.1027 + 1.1028 + /** QueryIntAttribute interprets the attribute as an integer, and returns the value 1.1029 + in the provided paremeter. The function will return XML_NO_ERROR on success, 1.1030 + and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful. 1.1031 + */ 1.1032 + XMLError QueryIntValue( int* value ) const; 1.1033 + /// See QueryIntAttribute 1.1034 + XMLError QueryUnsignedValue( unsigned int* value ) const; 1.1035 + /// See QueryIntAttribute 1.1036 + XMLError QueryBoolValue( bool* value ) const; 1.1037 + /// See QueryIntAttribute 1.1038 + XMLError QueryDoubleValue( double* value ) const; 1.1039 + /// See QueryIntAttribute 1.1040 + XMLError QueryFloatValue( float* value ) const; 1.1041 + 1.1042 + /// Set the attribute to a string value. 1.1043 + void SetAttribute( const char* value ); 1.1044 + /// Set the attribute to value. 1.1045 + void SetAttribute( int value ); 1.1046 + /// Set the attribute to value. 1.1047 + void SetAttribute( unsigned value ); 1.1048 + /// Set the attribute to value. 1.1049 + void SetAttribute( bool value ); 1.1050 + /// Set the attribute to value. 1.1051 + void SetAttribute( double value ); 1.1052 + /// Set the attribute to value. 1.1053 + void SetAttribute( float value ); 1.1054 + 1.1055 +private: 1.1056 + enum { BUF_SIZE = 200 }; 1.1057 + 1.1058 + XMLAttribute() : _next( 0 ) {} 1.1059 + virtual ~XMLAttribute() {} 1.1060 + 1.1061 + XMLAttribute( const XMLAttribute& ); // not supported 1.1062 + void operator=( const XMLAttribute& ); // not supported 1.1063 + void SetName( const char* name ); 1.1064 + 1.1065 + char* ParseDeep( char* p, bool processEntities ); 1.1066 + 1.1067 + mutable StrPair _name; 1.1068 + mutable StrPair _value; 1.1069 + XMLAttribute* _next; 1.1070 + MemPool* _memPool; 1.1071 +}; 1.1072 + 1.1073 + 1.1074 +/** The element is a container class. It has a value, the element name, 1.1075 + and can contain other elements, text, comments, and unknowns. 1.1076 + Elements also contain an arbitrary number of attributes. 1.1077 +*/ 1.1078 +class XMLElement : public XMLNode 1.1079 +{ 1.1080 + friend class XMLBase; 1.1081 + friend class XMLDocument; 1.1082 +public: 1.1083 + /// Get the name of an element (which is the Value() of the node.) 1.1084 + const char* Name() const { 1.1085 + return Value(); 1.1086 + } 1.1087 + /// Set the name of the element. 1.1088 + void SetName( const char* str, bool staticMem=false ) { 1.1089 + SetValue( str, staticMem ); 1.1090 + } 1.1091 + 1.1092 + virtual XMLElement* ToElement() { 1.1093 + return this; 1.1094 + } 1.1095 + virtual const XMLElement* ToElement() const { 1.1096 + return this; 1.1097 + } 1.1098 + virtual bool Accept( XMLVisitor* visitor ) const; 1.1099 + 1.1100 + /** Given an attribute name, Attribute() returns the value 1.1101 + for the attribute of that name, or null if none 1.1102 + exists. For example: 1.1103 + 1.1104 + @verbatim 1.1105 + const char* value = ele->Attribute( "foo" ); 1.1106 + @endverbatim 1.1107 + 1.1108 + The 'value' parameter is normally null. However, if specified, 1.1109 + the attribute will only be returned if the 'name' and 'value' 1.1110 + match. This allow you to write code: 1.1111 + 1.1112 + @verbatim 1.1113 + if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar(); 1.1114 + @endverbatim 1.1115 + 1.1116 + rather than: 1.1117 + @verbatim 1.1118 + if ( ele->Attribute( "foo" ) ) { 1.1119 + if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar(); 1.1120 + } 1.1121 + @endverbatim 1.1122 + */ 1.1123 + const char* Attribute( const char* name, const char* value=0 ) const; 1.1124 + 1.1125 + /** Given an attribute name, IntAttribute() returns the value 1.1126 + of the attribute interpreted as an integer. 0 will be 1.1127 + returned if there is an error. For a method with error 1.1128 + checking, see QueryIntAttribute() 1.1129 + */ 1.1130 + int IntAttribute( const char* name ) const { 1.1131 + int i=0; 1.1132 + QueryIntAttribute( name, &i ); 1.1133 + return i; 1.1134 + } 1.1135 + /// See IntAttribute() 1.1136 + unsigned UnsignedAttribute( const char* name ) const { 1.1137 + unsigned i=0; 1.1138 + QueryUnsignedAttribute( name, &i ); 1.1139 + return i; 1.1140 + } 1.1141 + /// See IntAttribute() 1.1142 + bool BoolAttribute( const char* name ) const { 1.1143 + bool b=false; 1.1144 + QueryBoolAttribute( name, &b ); 1.1145 + return b; 1.1146 + } 1.1147 + /// See IntAttribute() 1.1148 + double DoubleAttribute( const char* name ) const { 1.1149 + double d=0; 1.1150 + QueryDoubleAttribute( name, &d ); 1.1151 + return d; 1.1152 + } 1.1153 + /// See IntAttribute() 1.1154 + float FloatAttribute( const char* name ) const { 1.1155 + float f=0; 1.1156 + QueryFloatAttribute( name, &f ); 1.1157 + return f; 1.1158 + } 1.1159 + 1.1160 + /** Given an attribute name, QueryIntAttribute() returns 1.1161 + XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion 1.1162 + can't be performed, or XML_NO_ATTRIBUTE if the attribute 1.1163 + doesn't exist. If successful, the result of the conversion 1.1164 + will be written to 'value'. If not successful, nothing will 1.1165 + be written to 'value'. This allows you to provide default 1.1166 + value: 1.1167 + 1.1168 + @verbatim 1.1169 + int value = 10; 1.1170 + QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10 1.1171 + @endverbatim 1.1172 + */ 1.1173 + XMLError QueryIntAttribute( const char* name, int* value ) const { 1.1174 + const XMLAttribute* a = FindAttribute( name ); 1.1175 + if ( !a ) { 1.1176 + return XML_NO_ATTRIBUTE; 1.1177 + } 1.1178 + return a->QueryIntValue( value ); 1.1179 + } 1.1180 + /// See QueryIntAttribute() 1.1181 + XMLError QueryUnsignedAttribute( const char* name, unsigned int* value ) const { 1.1182 + const XMLAttribute* a = FindAttribute( name ); 1.1183 + if ( !a ) { 1.1184 + return XML_NO_ATTRIBUTE; 1.1185 + } 1.1186 + return a->QueryUnsignedValue( value ); 1.1187 + } 1.1188 + /// See QueryIntAttribute() 1.1189 + XMLError QueryBoolAttribute( const char* name, bool* value ) const { 1.1190 + const XMLAttribute* a = FindAttribute( name ); 1.1191 + if ( !a ) { 1.1192 + return XML_NO_ATTRIBUTE; 1.1193 + } 1.1194 + return a->QueryBoolValue( value ); 1.1195 + } 1.1196 + /// See QueryIntAttribute() 1.1197 + XMLError QueryDoubleAttribute( const char* name, double* value ) const { 1.1198 + const XMLAttribute* a = FindAttribute( name ); 1.1199 + if ( !a ) { 1.1200 + return XML_NO_ATTRIBUTE; 1.1201 + } 1.1202 + return a->QueryDoubleValue( value ); 1.1203 + } 1.1204 + /// See QueryIntAttribute() 1.1205 + XMLError QueryFloatAttribute( const char* name, float* value ) const { 1.1206 + const XMLAttribute* a = FindAttribute( name ); 1.1207 + if ( !a ) { 1.1208 + return XML_NO_ATTRIBUTE; 1.1209 + } 1.1210 + return a->QueryFloatValue( value ); 1.1211 + } 1.1212 + 1.1213 + /// Sets the named attribute to value. 1.1214 + void SetAttribute( const char* name, const char* value ) { 1.1215 + XMLAttribute* a = FindOrCreateAttribute( name ); 1.1216 + a->SetAttribute( value ); 1.1217 + } 1.1218 + /// Sets the named attribute to value. 1.1219 + void SetAttribute( const char* name, int value ) { 1.1220 + XMLAttribute* a = FindOrCreateAttribute( name ); 1.1221 + a->SetAttribute( value ); 1.1222 + } 1.1223 + /// Sets the named attribute to value. 1.1224 + void SetAttribute( const char* name, unsigned value ) { 1.1225 + XMLAttribute* a = FindOrCreateAttribute( name ); 1.1226 + a->SetAttribute( value ); 1.1227 + } 1.1228 + /// Sets the named attribute to value. 1.1229 + void SetAttribute( const char* name, bool value ) { 1.1230 + XMLAttribute* a = FindOrCreateAttribute( name ); 1.1231 + a->SetAttribute( value ); 1.1232 + } 1.1233 + /// Sets the named attribute to value. 1.1234 + void SetAttribute( const char* name, double value ) { 1.1235 + XMLAttribute* a = FindOrCreateAttribute( name ); 1.1236 + a->SetAttribute( value ); 1.1237 + } 1.1238 + 1.1239 + /** 1.1240 + Delete an attribute. 1.1241 + */ 1.1242 + void DeleteAttribute( const char* name ); 1.1243 + 1.1244 + /// Return the first attribute in the list. 1.1245 + const XMLAttribute* FirstAttribute() const { 1.1246 + return _rootAttribute; 1.1247 + } 1.1248 + /// Query a specific attribute in the list. 1.1249 + const XMLAttribute* FindAttribute( const char* name ) const; 1.1250 + 1.1251 + /** Convenience function for easy access to the text inside an element. Although easy 1.1252 + and concise, GetText() is limited compared to getting the TiXmlText child 1.1253 + and accessing it directly. 1.1254 + 1.1255 + If the first child of 'this' is a TiXmlText, the GetText() 1.1256 + returns the character string of the Text node, else null is returned. 1.1257 + 1.1258 + This is a convenient method for getting the text of simple contained text: 1.1259 + @verbatim 1.1260 + <foo>This is text</foo> 1.1261 + const char* str = fooElement->GetText(); 1.1262 + @endverbatim 1.1263 + 1.1264 + 'str' will be a pointer to "This is text". 1.1265 + 1.1266 + Note that this function can be misleading. If the element foo was created from 1.1267 + this XML: 1.1268 + @verbatim 1.1269 + <foo><b>This is text</b></foo> 1.1270 + @endverbatim 1.1271 + 1.1272 + then the value of str would be null. The first child node isn't a text node, it is 1.1273 + another element. From this XML: 1.1274 + @verbatim 1.1275 + <foo>This is <b>text</b></foo> 1.1276 + @endverbatim 1.1277 + GetText() will return "This is ". 1.1278 + */ 1.1279 + const char* GetText() const; 1.1280 + 1.1281 + /** 1.1282 + Convenience method to query the value of a child text node. This is probably best 1.1283 + shown by example. Given you have a document is this form: 1.1284 + @verbatim 1.1285 + <point> 1.1286 + <x>1</x> 1.1287 + <y>1.4</y> 1.1288 + </point> 1.1289 + @endverbatim 1.1290 + 1.1291 + The QueryIntText() and similar functions provide a safe and easier way to get to the 1.1292 + "value" of x and y. 1.1293 + 1.1294 + @verbatim 1.1295 + int x = 0; 1.1296 + float y = 0; // types of x and y are contrived for example 1.1297 + const XMLElement* xElement = pointElement->FirstChildElement( "x" ); 1.1298 + const XMLElement* yElement = pointElement->FirstChildElement( "y" ); 1.1299 + xElement->QueryIntText( &x ); 1.1300 + yElement->QueryFloatText( &y ); 1.1301 + @endverbatim 1.1302 + 1.1303 + @returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted 1.1304 + to the requested type, and XML_NO_TEXT_NODE if there is no child text to query. 1.1305 + 1.1306 + */ 1.1307 + XMLError QueryIntText( int* ival ) const; 1.1308 + /// See QueryIntText() 1.1309 + XMLError QueryUnsignedText( unsigned* uval ) const; 1.1310 + /// See QueryIntText() 1.1311 + XMLError QueryBoolText( bool* bval ) const; 1.1312 + /// See QueryIntText() 1.1313 + XMLError QueryDoubleText( double* dval ) const; 1.1314 + /// See QueryIntText() 1.1315 + XMLError QueryFloatText( float* fval ) const; 1.1316 + 1.1317 + // internal: 1.1318 + enum { 1.1319 + OPEN, // <foo> 1.1320 + CLOSED, // <foo/> 1.1321 + CLOSING // </foo> 1.1322 + }; 1.1323 + int ClosingType() const { 1.1324 + return _closingType; 1.1325 + } 1.1326 + char* ParseDeep( char* p, StrPair* endTag ); 1.1327 + virtual XMLNode* ShallowClone( XMLDocument* document ) const; 1.1328 + virtual bool ShallowEqual( const XMLNode* compare ) const; 1.1329 + 1.1330 +private: 1.1331 + XMLElement( XMLDocument* doc ); 1.1332 + virtual ~XMLElement(); 1.1333 + XMLElement( const XMLElement& ); // not supported 1.1334 + void operator=( const XMLElement& ); // not supported 1.1335 + 1.1336 + XMLAttribute* FindAttribute( const char* name ); 1.1337 + XMLAttribute* FindOrCreateAttribute( const char* name ); 1.1338 + //void LinkAttribute( XMLAttribute* attrib ); 1.1339 + char* ParseAttributes( char* p ); 1.1340 + 1.1341 + int _closingType; 1.1342 + // The attribute list is ordered; there is no 'lastAttribute' 1.1343 + // because the list needs to be scanned for dupes before adding 1.1344 + // a new attribute. 1.1345 + XMLAttribute* _rootAttribute; 1.1346 +}; 1.1347 + 1.1348 + 1.1349 +enum Whitespace { 1.1350 + PRESERVE_WHITESPACE, 1.1351 + COLLAPSE_WHITESPACE 1.1352 +}; 1.1353 + 1.1354 + 1.1355 +/** A Document binds together all the functionality. 1.1356 + It can be saved, loaded, and printed to the screen. 1.1357 + All Nodes are connected and allocated to a Document. 1.1358 + If the Document is deleted, all its Nodes are also deleted. 1.1359 +*/ 1.1360 +class XMLDocument : public XMLNode 1.1361 +{ 1.1362 + friend class XMLElement; 1.1363 +public: 1.1364 + /// constructor 1.1365 + XMLDocument( bool processEntities = true, Whitespace = PRESERVE_WHITESPACE ); 1.1366 + ~XMLDocument(); 1.1367 + 1.1368 + virtual XMLDocument* ToDocument() { 1.1369 + return this; 1.1370 + } 1.1371 + virtual const XMLDocument* ToDocument() const { 1.1372 + return this; 1.1373 + } 1.1374 + 1.1375 + /** 1.1376 + Parse an XML file from a character string. 1.1377 + Returns XML_NO_ERROR (0) on success, or 1.1378 + an errorID. 1.1379 + 1.1380 + You may optionally pass in the 'nBytes', which is 1.1381 + the number of bytes which will be parsed. If not 1.1382 + specified, TinyXML will assume 'xml' points to a 1.1383 + null terminated string. 1.1384 + */ 1.1385 + XMLError Parse( const char* xml, size_t nBytes=(size_t)(-1) ); 1.1386 + 1.1387 + /** 1.1388 + Load an XML file from disk. 1.1389 + Returns XML_NO_ERROR (0) on success, or 1.1390 + an errorID. 1.1391 + */ 1.1392 + XMLError LoadFile( const char* filename ); 1.1393 + 1.1394 + /** 1.1395 + Load an XML file from disk. You are responsible 1.1396 + for providing and closing the FILE*. 1.1397 + 1.1398 + Returns XML_NO_ERROR (0) on success, or 1.1399 + an errorID. 1.1400 + */ 1.1401 + XMLError LoadFile( FILE* ); 1.1402 + 1.1403 + /** 1.1404 + Save the XML file to disk. 1.1405 + Returns XML_NO_ERROR (0) on success, or 1.1406 + an errorID. 1.1407 + */ 1.1408 + XMLError SaveFile( const char* filename, bool compact = false ); 1.1409 + 1.1410 + /** 1.1411 + Save the XML file to disk. You are responsible 1.1412 + for providing and closing the FILE*. 1.1413 + 1.1414 + Returns XML_NO_ERROR (0) on success, or 1.1415 + an errorID. 1.1416 + */ 1.1417 + XMLError SaveFile( FILE* fp, bool compact = false ); 1.1418 + 1.1419 + bool ProcessEntities() const { 1.1420 + return _processEntities; 1.1421 + } 1.1422 + Whitespace WhitespaceMode() const { 1.1423 + return _whitespace; 1.1424 + } 1.1425 + 1.1426 + /** 1.1427 + Returns true if this document has a leading Byte Order Mark of UTF8. 1.1428 + */ 1.1429 + bool HasBOM() const { 1.1430 + return _writeBOM; 1.1431 + } 1.1432 + /** Sets whether to write the BOM when writing the file. 1.1433 + */ 1.1434 + void SetBOM( bool useBOM ) { 1.1435 + _writeBOM = useBOM; 1.1436 + } 1.1437 + 1.1438 + /** Return the root element of DOM. Equivalent to FirstChildElement(). 1.1439 + To get the first node, use FirstChild(). 1.1440 + */ 1.1441 + XMLElement* RootElement() { 1.1442 + return FirstChildElement(); 1.1443 + } 1.1444 + const XMLElement* RootElement() const { 1.1445 + return FirstChildElement(); 1.1446 + } 1.1447 + 1.1448 + /** Print the Document. If the Printer is not provided, it will 1.1449 + print to stdout. If you provide Printer, this can print to a file: 1.1450 + @verbatim 1.1451 + XMLPrinter printer( fp ); 1.1452 + doc.Print( &printer ); 1.1453 + @endverbatim 1.1454 + 1.1455 + Or you can use a printer to print to memory: 1.1456 + @verbatim 1.1457 + XMLPrinter printer; 1.1458 + doc->Print( &printer ); 1.1459 + // printer.CStr() has a const char* to the XML 1.1460 + @endverbatim 1.1461 + */ 1.1462 + void Print( XMLPrinter* streamer=0 ); 1.1463 + virtual bool Accept( XMLVisitor* visitor ) const; 1.1464 + 1.1465 + /** 1.1466 + Create a new Element associated with 1.1467 + this Document. The memory for the Element 1.1468 + is managed by the Document. 1.1469 + */ 1.1470 + XMLElement* NewElement( const char* name ); 1.1471 + /** 1.1472 + Create a new Comment associated with 1.1473 + this Document. The memory for the Comment 1.1474 + is managed by the Document. 1.1475 + */ 1.1476 + XMLComment* NewComment( const char* comment ); 1.1477 + /** 1.1478 + Create a new Text associated with 1.1479 + this Document. The memory for the Text 1.1480 + is managed by the Document. 1.1481 + */ 1.1482 + XMLText* NewText( const char* text ); 1.1483 + /** 1.1484 + Create a new Declaration associated with 1.1485 + this Document. The memory for the object 1.1486 + is managed by the Document. 1.1487 + 1.1488 + If the 'text' param is null, the standard 1.1489 + declaration is used.: 1.1490 + @verbatim 1.1491 + <?xml version="1.0" encoding="UTF-8"?> 1.1492 + @endverbatim 1.1493 + */ 1.1494 + XMLDeclaration* NewDeclaration( const char* text=0 ); 1.1495 + /** 1.1496 + Create a new Unknown associated with 1.1497 + this Document. The memory forthe object 1.1498 + is managed by the Document. 1.1499 + */ 1.1500 + XMLUnknown* NewUnknown( const char* text ); 1.1501 + 1.1502 + /** 1.1503 + Delete a node associated with this document. 1.1504 + It will be unlinked from the DOM. 1.1505 + */ 1.1506 + void DeleteNode( XMLNode* node ) { 1.1507 + node->_parent->DeleteChild( node ); 1.1508 + } 1.1509 + 1.1510 + void SetError( XMLError error, const char* str1, const char* str2 ); 1.1511 + 1.1512 + /// Return true if there was an error parsing the document. 1.1513 + bool Error() const { 1.1514 + return _errorID != XML_NO_ERROR; 1.1515 + } 1.1516 + /// Return the errorID. 1.1517 + XMLError ErrorID() const { 1.1518 + return _errorID; 1.1519 + } 1.1520 + /// Return a possibly helpful diagnostic location or string. 1.1521 + const char* GetErrorStr1() const { 1.1522 + return _errorStr1; 1.1523 + } 1.1524 + /// Return a possibly helpful secondary diagnostic location or string. 1.1525 + const char* GetErrorStr2() const { 1.1526 + return _errorStr2; 1.1527 + } 1.1528 + /// If there is an error, print it to stdout. 1.1529 + void PrintError() const; 1.1530 + 1.1531 + // internal 1.1532 + char* Identify( char* p, XMLNode** node ); 1.1533 + 1.1534 + virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const { 1.1535 + return 0; 1.1536 + } 1.1537 + virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const { 1.1538 + return false; 1.1539 + } 1.1540 + 1.1541 +private: 1.1542 + XMLDocument( const XMLDocument& ); // not supported 1.1543 + void operator=( const XMLDocument& ); // not supported 1.1544 + void InitDocument(); 1.1545 + 1.1546 + bool _writeBOM; 1.1547 + bool _processEntities; 1.1548 + XMLError _errorID; 1.1549 + Whitespace _whitespace; 1.1550 + const char* _errorStr1; 1.1551 + const char* _errorStr2; 1.1552 + char* _charBuffer; 1.1553 + 1.1554 + MemPoolT< sizeof(XMLElement) > _elementPool; 1.1555 + MemPoolT< sizeof(XMLAttribute) > _attributePool; 1.1556 + MemPoolT< sizeof(XMLText) > _textPool; 1.1557 + MemPoolT< sizeof(XMLComment) > _commentPool; 1.1558 +}; 1.1559 + 1.1560 + 1.1561 +/** 1.1562 + A XMLHandle is a class that wraps a node pointer with null checks; this is 1.1563 + an incredibly useful thing. Note that XMLHandle is not part of the TinyXML 1.1564 + DOM structure. It is a separate utility class. 1.1565 + 1.1566 + Take an example: 1.1567 + @verbatim 1.1568 + <Document> 1.1569 + <Element attributeA = "valueA"> 1.1570 + <Child attributeB = "value1" /> 1.1571 + <Child attributeB = "value2" /> 1.1572 + </Element> 1.1573 + </Document> 1.1574 + @endverbatim 1.1575 + 1.1576 + Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very 1.1577 + easy to write a *lot* of code that looks like: 1.1578 + 1.1579 + @verbatim 1.1580 + XMLElement* root = document.FirstChildElement( "Document" ); 1.1581 + if ( root ) 1.1582 + { 1.1583 + XMLElement* element = root->FirstChildElement( "Element" ); 1.1584 + if ( element ) 1.1585 + { 1.1586 + XMLElement* child = element->FirstChildElement( "Child" ); 1.1587 + if ( child ) 1.1588 + { 1.1589 + XMLElement* child2 = child->NextSiblingElement( "Child" ); 1.1590 + if ( child2 ) 1.1591 + { 1.1592 + // Finally do something useful. 1.1593 + @endverbatim 1.1594 + 1.1595 + And that doesn't even cover "else" cases. XMLHandle addresses the verbosity 1.1596 + of such code. A XMLHandle checks for null pointers so it is perfectly safe 1.1597 + and correct to use: 1.1598 + 1.1599 + @verbatim 1.1600 + XMLHandle docHandle( &document ); 1.1601 + XMLElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild().NextSibling().ToElement(); 1.1602 + if ( child2 ) 1.1603 + { 1.1604 + // do something useful 1.1605 + @endverbatim 1.1606 + 1.1607 + Which is MUCH more concise and useful. 1.1608 + 1.1609 + It is also safe to copy handles - internally they are nothing more than node pointers. 1.1610 + @verbatim 1.1611 + XMLHandle handleCopy = handle; 1.1612 + @endverbatim 1.1613 + 1.1614 + See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects. 1.1615 +*/ 1.1616 +class XMLHandle 1.1617 +{ 1.1618 +public: 1.1619 + /// Create a handle from any node (at any depth of the tree.) This can be a null pointer. 1.1620 + XMLHandle( XMLNode* node ) { 1.1621 + _node = node; 1.1622 + } 1.1623 + /// Create a handle from a node. 1.1624 + XMLHandle( XMLNode& node ) { 1.1625 + _node = &node; 1.1626 + } 1.1627 + /// Copy constructor 1.1628 + XMLHandle( const XMLHandle& ref ) { 1.1629 + _node = ref._node; 1.1630 + } 1.1631 + /// Assignment 1.1632 + XMLHandle& operator=( const XMLHandle& ref ) { 1.1633 + _node = ref._node; 1.1634 + return *this; 1.1635 + } 1.1636 + 1.1637 + /// Get the first child of this handle. 1.1638 + XMLHandle FirstChild() { 1.1639 + return XMLHandle( _node ? _node->FirstChild() : 0 ); 1.1640 + } 1.1641 + /// Get the first child element of this handle. 1.1642 + XMLHandle FirstChildElement( const char* value=0 ) { 1.1643 + return XMLHandle( _node ? _node->FirstChildElement( value ) : 0 ); 1.1644 + } 1.1645 + /// Get the last child of this handle. 1.1646 + XMLHandle LastChild() { 1.1647 + return XMLHandle( _node ? _node->LastChild() : 0 ); 1.1648 + } 1.1649 + /// Get the last child element of this handle. 1.1650 + XMLHandle LastChildElement( const char* _value=0 ) { 1.1651 + return XMLHandle( _node ? _node->LastChildElement( _value ) : 0 ); 1.1652 + } 1.1653 + /// Get the previous sibling of this handle. 1.1654 + XMLHandle PreviousSibling() { 1.1655 + return XMLHandle( _node ? _node->PreviousSibling() : 0 ); 1.1656 + } 1.1657 + /// Get the previous sibling element of this handle. 1.1658 + XMLHandle PreviousSiblingElement( const char* _value=0 ) { 1.1659 + return XMLHandle( _node ? _node->PreviousSiblingElement( _value ) : 0 ); 1.1660 + } 1.1661 + /// Get the next sibling of this handle. 1.1662 + XMLHandle NextSibling() { 1.1663 + return XMLHandle( _node ? _node->NextSibling() : 0 ); 1.1664 + } 1.1665 + /// Get the next sibling element of this handle. 1.1666 + XMLHandle NextSiblingElement( const char* _value=0 ) { 1.1667 + return XMLHandle( _node ? _node->NextSiblingElement( _value ) : 0 ); 1.1668 + } 1.1669 + 1.1670 + /// Safe cast to XMLNode. This can return null. 1.1671 + XMLNode* ToNode() { 1.1672 + return _node; 1.1673 + } 1.1674 + /// Safe cast to XMLElement. This can return null. 1.1675 + XMLElement* ToElement() { 1.1676 + return ( ( _node && _node->ToElement() ) ? _node->ToElement() : 0 ); 1.1677 + } 1.1678 + /// Safe cast to XMLText. This can return null. 1.1679 + XMLText* ToText() { 1.1680 + return ( ( _node && _node->ToText() ) ? _node->ToText() : 0 ); 1.1681 + } 1.1682 + /// Safe cast to XMLUnknown. This can return null. 1.1683 + XMLUnknown* ToUnknown() { 1.1684 + return ( ( _node && _node->ToUnknown() ) ? _node->ToUnknown() : 0 ); 1.1685 + } 1.1686 + /// Safe cast to XMLDeclaration. This can return null. 1.1687 + XMLDeclaration* ToDeclaration() { 1.1688 + return ( ( _node && _node->ToDeclaration() ) ? _node->ToDeclaration() : 0 ); 1.1689 + } 1.1690 + 1.1691 +private: 1.1692 + XMLNode* _node; 1.1693 +}; 1.1694 + 1.1695 + 1.1696 +/** 1.1697 + A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the 1.1698 + same in all regards, except for the 'const' qualifiers. See XMLHandle for API. 1.1699 +*/ 1.1700 +class XMLConstHandle 1.1701 +{ 1.1702 +public: 1.1703 + XMLConstHandle( const XMLNode* node ) { 1.1704 + _node = node; 1.1705 + } 1.1706 + XMLConstHandle( const XMLNode& node ) { 1.1707 + _node = &node; 1.1708 + } 1.1709 + XMLConstHandle( const XMLConstHandle& ref ) { 1.1710 + _node = ref._node; 1.1711 + } 1.1712 + 1.1713 + XMLConstHandle& operator=( const XMLConstHandle& ref ) { 1.1714 + _node = ref._node; 1.1715 + return *this; 1.1716 + } 1.1717 + 1.1718 + const XMLConstHandle FirstChild() const { 1.1719 + return XMLConstHandle( _node ? _node->FirstChild() : 0 ); 1.1720 + } 1.1721 + const XMLConstHandle FirstChildElement( const char* value=0 ) const { 1.1722 + return XMLConstHandle( _node ? _node->FirstChildElement( value ) : 0 ); 1.1723 + } 1.1724 + const XMLConstHandle LastChild() const { 1.1725 + return XMLConstHandle( _node ? _node->LastChild() : 0 ); 1.1726 + } 1.1727 + const XMLConstHandle LastChildElement( const char* _value=0 ) const { 1.1728 + return XMLConstHandle( _node ? _node->LastChildElement( _value ) : 0 ); 1.1729 + } 1.1730 + const XMLConstHandle PreviousSibling() const { 1.1731 + return XMLConstHandle( _node ? _node->PreviousSibling() : 0 ); 1.1732 + } 1.1733 + const XMLConstHandle PreviousSiblingElement( const char* _value=0 ) const { 1.1734 + return XMLConstHandle( _node ? _node->PreviousSiblingElement( _value ) : 0 ); 1.1735 + } 1.1736 + const XMLConstHandle NextSibling() const { 1.1737 + return XMLConstHandle( _node ? _node->NextSibling() : 0 ); 1.1738 + } 1.1739 + const XMLConstHandle NextSiblingElement( const char* _value=0 ) const { 1.1740 + return XMLConstHandle( _node ? _node->NextSiblingElement( _value ) : 0 ); 1.1741 + } 1.1742 + 1.1743 + 1.1744 + const XMLNode* ToNode() const { 1.1745 + return _node; 1.1746 + } 1.1747 + const XMLElement* ToElement() const { 1.1748 + return ( ( _node && _node->ToElement() ) ? _node->ToElement() : 0 ); 1.1749 + } 1.1750 + const XMLText* ToText() const { 1.1751 + return ( ( _node && _node->ToText() ) ? _node->ToText() : 0 ); 1.1752 + } 1.1753 + const XMLUnknown* ToUnknown() const { 1.1754 + return ( ( _node && _node->ToUnknown() ) ? _node->ToUnknown() : 0 ); 1.1755 + } 1.1756 + const XMLDeclaration* ToDeclaration() const { 1.1757 + return ( ( _node && _node->ToDeclaration() ) ? _node->ToDeclaration() : 0 ); 1.1758 + } 1.1759 + 1.1760 +private: 1.1761 + const XMLNode* _node; 1.1762 +}; 1.1763 + 1.1764 + 1.1765 +/** 1.1766 + Printing functionality. The XMLPrinter gives you more 1.1767 + options than the XMLDocument::Print() method. 1.1768 + 1.1769 + It can: 1.1770 + -# Print to memory. 1.1771 + -# Print to a file you provide. 1.1772 + -# Print XML without a XMLDocument. 1.1773 + 1.1774 + Print to Memory 1.1775 + 1.1776 + @verbatim 1.1777 + XMLPrinter printer; 1.1778 + doc->Print( &printer ); 1.1779 + SomeFunction( printer.CStr() ); 1.1780 + @endverbatim 1.1781 + 1.1782 + Print to a File 1.1783 + 1.1784 + You provide the file pointer. 1.1785 + @verbatim 1.1786 + XMLPrinter printer( fp ); 1.1787 + doc.Print( &printer ); 1.1788 + @endverbatim 1.1789 + 1.1790 + Print without a XMLDocument 1.1791 + 1.1792 + When loading, an XML parser is very useful. However, sometimes 1.1793 + when saving, it just gets in the way. The code is often set up 1.1794 + for streaming, and constructing the DOM is just overhead. 1.1795 + 1.1796 + The Printer supports the streaming case. The following code 1.1797 + prints out a trivially simple XML file without ever creating 1.1798 + an XML document. 1.1799 + 1.1800 + @verbatim 1.1801 + XMLPrinter printer( fp ); 1.1802 + printer.OpenElement( "foo" ); 1.1803 + printer.PushAttribute( "foo", "bar" ); 1.1804 + printer.CloseElement(); 1.1805 + @endverbatim 1.1806 +*/ 1.1807 +class XMLPrinter : public XMLVisitor 1.1808 +{ 1.1809 +public: 1.1810 + /** Construct the printer. If the FILE* is specified, 1.1811 + this will print to the FILE. Else it will print 1.1812 + to memory, and the result is available in CStr(). 1.1813 + If 'compact' is set to true, then output is created 1.1814 + with only required whitespace and newlines. 1.1815 + */ 1.1816 + XMLPrinter( FILE* file=0, bool compact = false ); 1.1817 + ~XMLPrinter() {} 1.1818 + 1.1819 + /** If streaming, write the BOM and declaration. */ 1.1820 + void PushHeader( bool writeBOM, bool writeDeclaration ); 1.1821 + /** If streaming, start writing an element. 1.1822 + The element must be closed with CloseElement() 1.1823 + */ 1.1824 + void OpenElement( const char* name ); 1.1825 + /// If streaming, add an attribute to an open element. 1.1826 + void PushAttribute( const char* name, const char* value ); 1.1827 + void PushAttribute( const char* name, int value ); 1.1828 + void PushAttribute( const char* name, unsigned value ); 1.1829 + void PushAttribute( const char* name, bool value ); 1.1830 + void PushAttribute( const char* name, double value ); 1.1831 + /// If streaming, close the Element. 1.1832 + void CloseElement(); 1.1833 + 1.1834 + /// Add a text node. 1.1835 + void PushText( const char* text, bool cdata=false ); 1.1836 + /// Add a text node from an integer. 1.1837 + void PushText( int value ); 1.1838 + /// Add a text node from an unsigned. 1.1839 + void PushText( unsigned value ); 1.1840 + /// Add a text node from a bool. 1.1841 + void PushText( bool value ); 1.1842 + /// Add a text node from a float. 1.1843 + void PushText( float value ); 1.1844 + /// Add a text node from a double. 1.1845 + void PushText( double value ); 1.1846 + 1.1847 + /// Add a comment 1.1848 + void PushComment( const char* comment ); 1.1849 + 1.1850 + void PushDeclaration( const char* value ); 1.1851 + void PushUnknown( const char* value ); 1.1852 + 1.1853 + virtual bool VisitEnter( const XMLDocument& /*doc*/ ); 1.1854 + virtual bool VisitExit( const XMLDocument& /*doc*/ ) { 1.1855 + return true; 1.1856 + } 1.1857 + 1.1858 + virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute ); 1.1859 + virtual bool VisitExit( const XMLElement& element ); 1.1860 + 1.1861 + virtual bool Visit( const XMLText& text ); 1.1862 + virtual bool Visit( const XMLComment& comment ); 1.1863 + virtual bool Visit( const XMLDeclaration& declaration ); 1.1864 + virtual bool Visit( const XMLUnknown& unknown ); 1.1865 + 1.1866 + /** 1.1867 + If in print to memory mode, return a pointer to 1.1868 + the XML file in memory. 1.1869 + */ 1.1870 + const char* CStr() const { 1.1871 + return _buffer.Mem(); 1.1872 + } 1.1873 + /** 1.1874 + If in print to memory mode, return the size 1.1875 + of the XML file in memory. (Note the size returned 1.1876 + includes the terminating null.) 1.1877 + */ 1.1878 + int CStrSize() const { 1.1879 + return _buffer.Size(); 1.1880 + } 1.1881 + 1.1882 +private: 1.1883 + void SealElement(); 1.1884 + void PrintSpace( int depth ); 1.1885 + void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities. 1.1886 + void Print( const char* format, ... ); 1.1887 + 1.1888 + bool _elementJustOpened; 1.1889 + bool _firstElement; 1.1890 + FILE* _fp; 1.1891 + int _depth; 1.1892 + int _textDepth; 1.1893 + bool _processEntities; 1.1894 + bool _compactMode; 1.1895 + 1.1896 + enum { 1.1897 + ENTITY_RANGE = 64, 1.1898 + BUF_SIZE = 200 1.1899 + }; 1.1900 + bool _entityFlag[ENTITY_RANGE]; 1.1901 + bool _restrictedEntityFlag[ENTITY_RANGE]; 1.1902 + 1.1903 + DynArray< const char*, 10 > _stack; 1.1904 + DynArray< char, 20 > _buffer; 1.1905 +#ifdef _MSC_VER 1.1906 + DynArray< char, 20 > _accumulator; 1.1907 +#endif 1.1908 +}; 1.1909 + 1.1910 + 1.1911 +} // tinyxml2 1.1912 + 1.1913 + 1.1914 +#endif // TINYXML2_INCLUDED