ovr_sdk
annotate LibOVR/Src/Util/Util_Interface.cpp @ 1:bd36c61436fa
added oculusd too
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Wed, 14 Jan 2015 06:51:30 +0200 |
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nuclear@0 | 1 /************************************************************************************ |
nuclear@0 | 2 |
nuclear@0 | 3 Filename : Util_Interface.cpp |
nuclear@0 | 4 Content : Simple interface, utilised by internal demos, |
nuclear@0 | 5 with access to wider SDK as needed. |
nuclear@0 | 6 Located in the body of the SDK to ensure updated |
nuclear@0 | 7 when new SDK features are added. |
nuclear@0 | 8 Created : February 20, 2014 |
nuclear@0 | 9 Authors : Tom Heath |
nuclear@0 | 10 |
nuclear@0 | 11 Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. |
nuclear@0 | 12 |
nuclear@0 | 13 Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); |
nuclear@0 | 14 you may not use the Oculus VR Rift SDK except in compliance with the License, |
nuclear@0 | 15 which is provided at the time of installation or download, or which |
nuclear@0 | 16 otherwise accompanies this software in either electronic or hard copy form. |
nuclear@0 | 17 |
nuclear@0 | 18 You may obtain a copy of the License at |
nuclear@0 | 19 |
nuclear@0 | 20 http://www.oculusvr.com/licenses/LICENSE-3.2 |
nuclear@0 | 21 |
nuclear@0 | 22 Unless required by applicable law or agreed to in writing, the Oculus VR SDK |
nuclear@0 | 23 distributed under the License is distributed on an "AS IS" BASIS, |
nuclear@0 | 24 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
nuclear@0 | 25 See the License for the specific language governing permissions and |
nuclear@0 | 26 limitations under the License. |
nuclear@0 | 27 |
nuclear@0 | 28 *************************************************************************************/ |
nuclear@0 | 29 |
nuclear@0 | 30 #include "Util_Interface.h" |
nuclear@0 | 31 |
nuclear@0 | 32 |
nuclear@0 | 33 |
nuclear@0 | 34 //Files left in to ease its possible return...... |