ovr_sdk
annotate LibOVR/Include/OVR.h @ 1:bd36c61436fa
added oculusd too
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Wed, 14 Jan 2015 06:51:30 +0200 |
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nuclear@0 | 1 /************************************************************************************ |
nuclear@0 | 2 |
nuclear@0 | 3 Filename : OVR.h |
nuclear@0 | 4 Content : The main public interface to Oculus for C++ Developers. |
nuclear@0 | 5 Includes C API and helper classes. |
nuclear@0 | 6 |
nuclear@0 | 7 Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. |
nuclear@0 | 8 |
nuclear@0 | 9 Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); |
nuclear@0 | 10 you may not use the Oculus VR Rift SDK except in compliance with the License, |
nuclear@0 | 11 which is provided at the time of installation or download, or which |
nuclear@0 | 12 otherwise accompanies this software in either electronic or hard copy form. |
nuclear@0 | 13 |
nuclear@0 | 14 You may obtain a copy of the License at |
nuclear@0 | 15 |
nuclear@0 | 16 http://www.oculusvr.com/licenses/LICENSE-3.2 |
nuclear@0 | 17 |
nuclear@0 | 18 Unless required by applicable law or agreed to in writing, the Oculus VR SDK |
nuclear@0 | 19 distributed under the License is distributed on an "AS IS" BASIS, |
nuclear@0 | 20 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
nuclear@0 | 21 See the License for the specific language governing permissions and |
nuclear@0 | 22 limitations under the License. |
nuclear@0 | 23 |
nuclear@0 | 24 *************************************************************************************/ |
nuclear@0 | 25 |
nuclear@0 | 26 #ifndef OVR_h |
nuclear@0 | 27 #define OVR_h |
nuclear@0 | 28 |
nuclear@0 | 29 #include "OVR_Version.h" |
nuclear@0 | 30 |
nuclear@0 | 31 #include "../Src/Kernel/OVR_Math.h" |
nuclear@0 | 32 |
nuclear@0 | 33 #include "../Src/OVR_CAPI.h" |
nuclear@0 | 34 |
nuclear@0 | 35 #endif |
nuclear@0 | 36 |