oculus2_psprite

changeset 20:6a3a9840c303

fixed on macosx
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 21 Jan 2015 11:29:30 +0200
parents 1a832e88854a
children dc7af0f549b2
files Makefile src/main.c
diffstat 2 files changed, 9 insertions(+), 7 deletions(-) [+]
line diff
     1.1 --- a/Makefile	Wed Jan 14 07:11:11 2015 +0200
     1.2 +++ b/Makefile	Wed Jan 21 11:29:30 2015 +0200
     1.3 @@ -3,12 +3,13 @@
     1.4  bin = oculus2
     1.5  
     1.6  CFLAGS = -pedantic -Wall -g `pkg-config --cflags sdl2`
     1.7 -LDFLAGS = $(libgl) `pkg-config --libs sdl2` -lovr -lX11
     1.8 +LDFLAGS = $(libgl) `pkg-config --libs sdl2` -lovr $(libsys)
     1.9  
    1.10  ifeq ($(shell uname -s), Darwin)
    1.11  	libgl = -framework OpenGL -lGLEW
    1.12  else
    1.13  	libgl = -lGL -lGLU -lGLEW
    1.14 +	libsys = -lX11
    1.15  endif
    1.16  
    1.17  $(bin): $(obj)
     2.1 --- a/src/main.c	Wed Jan 14 07:11:11 2015 +0200
     2.2 +++ b/src/main.c	Wed Jan 21 11:29:30 2015 +0200
     2.3 @@ -95,7 +95,7 @@
     2.4  
     2.5  	x = y = SDL_WINDOWPOS_UNDEFINED;
     2.6  	flags = SDL_WINDOW_OPENGL;
     2.7 -	if(!(win = SDL_CreateWindow("press 'f' to move to the HMD", x, y, 1280, 800, flags))) {
     2.8 +	if(!(win = SDL_CreateWindow("press 'f' to move to the HMD", x, y, 1024, 640, flags))) {
     2.9  		fprintf(stderr, "failed to create window\n");
    2.10  		return -1;
    2.11  	}
    2.12 @@ -150,13 +150,14 @@
    2.13  	 */
    2.14  	memset(&glcfg, 0, sizeof glcfg);
    2.15  	glcfg.OGL.Header.API = ovrRenderAPI_OpenGL;
    2.16 -	glcfg.OGL.Header.BackBufferSize = hmd->Resolution;
    2.17 +	glcfg.OGL.Header.BackBufferSize.w = win_width;
    2.18 +	glcfg.OGL.Header.BackBufferSize.h = win_height;
    2.19  	glcfg.OGL.Header.Multisample = 1;
    2.20  
    2.21 -#ifdef WIN32
    2.22 +#ifdef OVR_OS_WIN32
    2.23  	glcfg.OGL.Window = GetActiveWindow();
    2.24  	glcfg.OGL.DC = wglGetCurrentDC();
    2.25 -#else
    2.26 +#elif defined(OVR_OS_LINUX)
    2.27  	glcfg.OGL.Disp = glXGetCurrentDisplay();
    2.28  #endif
    2.29  
    2.30 @@ -169,7 +170,7 @@
    2.31  		 */
    2.32  #ifdef WIN32
    2.33  		ovrHmd_AttachToWindow(hmd, glcfg.OGL.Window, 0, 0);
    2.34 -#else
    2.35 +#elif defined(OVR_OS_LINUX)
    2.36  		ovrHmd_AttachToWindow(hmd, (void*)glXGetCurrentDrawable(), 0, 0);
    2.37  #endif
    2.38  		printf("running in \"direct-hmd\" mode\n");
    2.39 @@ -183,7 +184,7 @@
    2.40  	 * timewrap, which shifts the image before drawing to counter any lattency between the call
    2.41  	 * to ovrHmd_GetEyePose and ovrHmd_EndFrame.
    2.42  	 */
    2.43 -	distort_caps = ovrDistortionCap_Chromatic | ovrDistortionCap_Vignette | ovrDistortionCap_TimeWarp |
    2.44 +	distort_caps = ovrDistortionCap_Chromatic | ovrDistortionCap_TimeWarp |
    2.45  		ovrDistortionCap_Overdrive;
    2.46  	if(!ovrHmd_ConfigureRendering(hmd, &glcfg.Config, distort_caps, hmd->DefaultEyeFov, eye_rdesc)) {
    2.47  		fprintf(stderr, "failed to configure distortion renderer\n");