oculus2_psprite

view src/projectile.h @ 23:fe9600396f65

fixed visual studio project
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 22 Jan 2015 14:03:24 +0200
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1 #ifndef PROJECTILE_H_
2 #define PROJECTILE_H_
4 #include <vmath/vmath.h>
6 int init_shots(void);
8 void shoot(vec3_t orig, vec3_t dir);
10 void update_shots(float dt);
11 void draw_shots(void);
13 #endif /* PROJECTILE_H_ */