oculus2_psprite

view oculus2.sln @ 21:dc7af0f549b2

VR point sprite shooting test
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 22 Jan 2015 06:19:52 +0200
parents 0984fa94b490
children
line source
1 
2 Microsoft Visual Studio Solution File, Format Version 12.00
3 # Visual Studio 2013
4 VisualStudioVersion = 12.0.31101.0
5 MinimumVisualStudioVersion = 10.0.40219.1
6 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "oculus2", "oculus2.vcxproj", "{7A2D6788-B885-455C-8DE6-46D5C7313207}"
7 EndProject
8 Global
9 GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 Debug|Win32 = Debug|Win32
11 Debug|x64 = Debug|x64
12 Release|Win32 = Release|Win32
13 Release|x64 = Release|x64
14 EndGlobalSection
15 GlobalSection(ProjectConfigurationPlatforms) = postSolution
16 {7A2D6788-B885-455C-8DE6-46D5C7313207}.Debug|Win32.ActiveCfg = Debug|Win32
17 {7A2D6788-B885-455C-8DE6-46D5C7313207}.Debug|Win32.Build.0 = Debug|Win32
18 {7A2D6788-B885-455C-8DE6-46D5C7313207}.Debug|x64.ActiveCfg = Debug|x64
19 {7A2D6788-B885-455C-8DE6-46D5C7313207}.Debug|x64.Build.0 = Debug|x64
20 {7A2D6788-B885-455C-8DE6-46D5C7313207}.Release|Win32.ActiveCfg = Release|Win32
21 {7A2D6788-B885-455C-8DE6-46D5C7313207}.Release|Win32.Build.0 = Release|Win32
22 {7A2D6788-B885-455C-8DE6-46D5C7313207}.Release|x64.ActiveCfg = Release|x64
23 {7A2D6788-B885-455C-8DE6-46D5C7313207}.Release|x64.Build.0 = Release|x64
24 EndGlobalSection
25 GlobalSection(SolutionProperties) = preSolution
26 HideSolutionNode = FALSE
27 EndGlobalSection
28 EndGlobal