oculus2_psprite

annotate oculus2.vcxproj @ 17:5558b43eb653

moved the glUseProgram(0) state cleanup to its proper place
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 29 Oct 2014 01:56:42 +0200
parents 0984fa94b490
children 64089dd45d50
rev   line source
nuclear@2 1 <?xml version="1.0" encoding="utf-8"?>
nuclear@2 2 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
nuclear@2 3 <ItemGroup Label="ProjectConfigurations">
nuclear@2 4 <ProjectConfiguration Include="Debug|Win32">
nuclear@2 5 <Configuration>Debug</Configuration>
nuclear@2 6 <Platform>Win32</Platform>
nuclear@2 7 </ProjectConfiguration>
nuclear@2 8 <ProjectConfiguration Include="Release|Win32">
nuclear@2 9 <Configuration>Release</Configuration>
nuclear@2 10 <Platform>Win32</Platform>
nuclear@2 11 </ProjectConfiguration>
nuclear@2 12 </ItemGroup>
nuclear@2 13 <PropertyGroup Label="Globals">
nuclear@2 14 <ProjectGuid>{7A2D6788-B885-455C-8DE6-46D5C7313207}</ProjectGuid>
nuclear@2 15 <Keyword>Win32Proj</Keyword>
nuclear@2 16 <RootNamespace>oculus2</RootNamespace>
nuclear@2 17 </PropertyGroup>
nuclear@2 18 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
nuclear@2 19 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
nuclear@2 20 <ConfigurationType>Application</ConfigurationType>
nuclear@2 21 <UseDebugLibraries>true</UseDebugLibraries>
nuclear@2 22 <PlatformToolset>v120</PlatformToolset>
nuclear@2 23 <CharacterSet>Unicode</CharacterSet>
nuclear@2 24 </PropertyGroup>
nuclear@2 25 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
nuclear@2 26 <ConfigurationType>Application</ConfigurationType>
nuclear@2 27 <UseDebugLibraries>false</UseDebugLibraries>
nuclear@2 28 <PlatformToolset>v120</PlatformToolset>
nuclear@2 29 <WholeProgramOptimization>true</WholeProgramOptimization>
nuclear@2 30 <CharacterSet>Unicode</CharacterSet>
nuclear@2 31 </PropertyGroup>
nuclear@2 32 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
nuclear@2 33 <ImportGroup Label="ExtensionSettings">
nuclear@2 34 </ImportGroup>
nuclear@2 35 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
nuclear@2 36 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
nuclear@2 37 </ImportGroup>
nuclear@2 38 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
nuclear@2 39 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
nuclear@2 40 </ImportGroup>
nuclear@2 41 <PropertyGroup Label="UserMacros" />
nuclear@2 42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
nuclear@2 43 <LinkIncremental>true</LinkIncremental>
nuclear@2 44 </PropertyGroup>
nuclear@2 45 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
nuclear@2 46 <LinkIncremental>false</LinkIncremental>
nuclear@2 47 </PropertyGroup>
nuclear@2 48 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
nuclear@2 49 <ClCompile>
nuclear@2 50 <PrecompiledHeader>
nuclear@2 51 </PrecompiledHeader>
nuclear@2 52 <WarningLevel>Level3</WarningLevel>
nuclear@2 53 <Optimization>Disabled</Optimization>
nuclear@2 54 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
nuclear@2 55 <DisableSpecificWarnings>4305;4244</DisableSpecificWarnings>
nuclear@2 56 </ClCompile>
nuclear@2 57 <Link>
nuclear@2 58 <SubSystem>Console</SubSystem>
nuclear@2 59 <GenerateDebugInformation>true</GenerateDebugInformation>
nuclear@3 60 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;sdl2.lib;sdl2main.lib;opengl32.lib;glu32.lib;glew32.lib;libovrd.lib;winmm.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
nuclear@2 61 </Link>
nuclear@2 62 </ItemDefinitionGroup>
nuclear@2 63 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
nuclear@2 64 <ClCompile>
nuclear@2 65 <WarningLevel>Level3</WarningLevel>
nuclear@2 66 <PrecompiledHeader>
nuclear@2 67 </PrecompiledHeader>
nuclear@2 68 <Optimization>MaxSpeed</Optimization>
nuclear@2 69 <FunctionLevelLinking>true</FunctionLevelLinking>
nuclear@2 70 <IntrinsicFunctions>true</IntrinsicFunctions>
nuclear@2 71 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
nuclear@2 72 <DisableSpecificWarnings>4305;4244</DisableSpecificWarnings>
nuclear@2 73 </ClCompile>
nuclear@2 74 <Link>
nuclear@2 75 <SubSystem>Console</SubSystem>
nuclear@2 76 <GenerateDebugInformation>true</GenerateDebugInformation>
nuclear@2 77 <EnableCOMDATFolding>true</EnableCOMDATFolding>
nuclear@2 78 <OptimizeReferences>true</OptimizeReferences>
nuclear@3 79 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;sdl2.lib;sdl2main.lib;opengl32.lib;glu32.lib;glew32.lib;libovr.lib;winmm.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
nuclear@2 80 </Link>
nuclear@2 81 </ItemDefinitionGroup>
nuclear@2 82 <ItemGroup>
nuclear@2 83 <ClCompile Include="src\main.c" />
nuclear@2 84 </ItemGroup>
nuclear@2 85 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
nuclear@2 86 <ImportGroup Label="ExtensionTargets">
nuclear@2 87 </ImportGroup>
nuclear@2 88 </Project>