# HG changeset patch # User John Tsiombikas # Date 1409876599 -10800 # Node ID 37c753411934badebf7db86128ec9f59ad2633f0 # Parent cd9f1560b909754b6abacf8eea3f812d571f0e40 added a comment listing the GLEW dependency and adding dep urls diff -r cd9f1560b909 -r 37c753411934 src/main.c --- a/src/main.c Thu Sep 04 09:01:01 2014 +0300 +++ b/src/main.c Fri Sep 05 03:23:19 2014 +0300 @@ -1,5 +1,7 @@ /* Very simple OculusSDK OpenGL usage example. - * Uses SDL2 for event handling and OpenGL context management. + * + * Uses SDL2 (www.libsdl.org) for event handling and OpenGL context management. + * Uses GLEW (glew.sourceforge.net) for OpenGL extension wrangling. * * Author: John Tsiombikas * This code is in the public domain. Do whatever you like with it.