oculus2
annotate Makefile @ 17:5558b43eb653
moved the glUseProgram(0) state cleanup to its proper place
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Wed, 29 Oct 2014 01:56:42 +0200 |
parents | 4d6733229e01 |
children | 6a3a9840c303 |
rev | line source |
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nuclear@0 | 1 src = $(wildcard src/*.c) |
nuclear@0 | 2 obj = $(src:.c=.o) |
nuclear@0 | 3 bin = oculus2 |
nuclear@0 | 4 |
nuclear@0 | 5 CFLAGS = -pedantic -Wall -g `pkg-config --cflags sdl2` |
nuclear@10 | 6 LDFLAGS = $(libgl) `pkg-config --libs sdl2` -lovr -lX11 |
nuclear@0 | 7 |
nuclear@0 | 8 ifeq ($(shell uname -s), Darwin) |
nuclear@0 | 9 libgl = -framework OpenGL -lGLEW |
nuclear@0 | 10 else |
nuclear@0 | 11 libgl = -lGL -lGLU -lGLEW |
nuclear@0 | 12 endif |
nuclear@0 | 13 |
nuclear@0 | 14 $(bin): $(obj) |
nuclear@0 | 15 $(CC) -o $@ $(obj) $(LDFLAGS) |
nuclear@0 | 16 |
nuclear@0 | 17 .PHONY: clean |
nuclear@0 | 18 clean: |
nuclear@0 | 19 rm -f $(obj) $(bin) |