age |
author |
description |
Wed, 02 Oct 2013 04:09:37 +0300 |
John Tsiombikas |
added shaderless distortion method |
Tue, 01 Oct 2013 12:51:20 +0300 |
John Tsiombikas |
removed unnecessary check for framebuffer resizing when not using vr mode |
Sat, 28 Sep 2013 06:17:34 +0300 |
John Tsiombikas |
win32 project and fixes |
Thu, 26 Sep 2013 10:33:08 +0300 |
John Tsiombikas |
fixed the test to work with non-pow2 textures |
Sat, 21 Sep 2013 07:09:48 +0300 |
John Tsiombikas |
ops, minor error in the last commit |
Sat, 21 Sep 2013 05:22:48 +0300 |
John Tsiombikas |
made teapots many sizes and more colorful, added phong shader |
Sat, 21 Sep 2013 04:15:20 +0300 |
John Tsiombikas |
added the shader as a separate header file |
Sat, 21 Sep 2013 03:35:53 +0300 |
John Tsiombikas |
implemented wasd controls and clamping of the texcoords to [0, 1] |
Sat, 21 Sep 2013 03:00:47 +0300 |
John Tsiombikas |
hurraaaay! |
Fri, 20 Sep 2013 10:14:29 +0300 |
John Tsiombikas |
moving on to the distortion... not correct yet |
Fri, 20 Sep 2013 07:00:18 +0300 |
John Tsiombikas |
added simple head model to the VR camera |
Fri, 20 Sep 2013 06:49:39 +0300 |
John Tsiombikas |
proper FPS-style vr tracking |
Thu, 19 Sep 2013 06:36:48 +0300 |
John Tsiombikas |
tracking almost done |
Wed, 18 Sep 2013 22:15:04 +0300 |
John Tsiombikas |
added xcode project |
Wed, 18 Sep 2013 17:26:38 +0300 |
John Tsiombikas |
whatever |