age |
author |
description |
Sun, 27 Oct 2013 06:31:18 +0200 |
John Tsiombikas |
fixed the performance issue under MacOSX by replacing glutSolidTeapot (whichdefault tip |
Sat, 26 Oct 2013 04:24:16 +0300 |
John Tsiombikas |
merged with removal of the shaderless crap |
Sat, 26 Oct 2013 03:54:35 +0300 |
John Tsiombikas |
changed some FBO calls which I accidentally used the OpenGL 3.2 form instead of the more compatible one |
Fri, 04 Oct 2013 14:57:33 +0300 |
John Tsiombikas |
backed out the shaderless oculus distortion method, as it's completely pointless |
Fri, 04 Oct 2013 14:50:50 +0300 |
John Tsiombikas |
merged |
Fri, 04 Oct 2013 14:50:26 +0300 |
John Tsiombikas |
foo |
Sat, 28 Sep 2013 04:13:33 +0300 |
John Tsiombikas |
merged |
Sat, 28 Sep 2013 04:13:09 +0300 |
John Tsiombikas |
made mouselook only affect horizontal movement in VR mode |
Wed, 02 Oct 2013 04:09:37 +0300 |
John Tsiombikas |
added shaderless distortion method |
Tue, 01 Oct 2013 12:51:20 +0300 |
John Tsiombikas |
removed unnecessary check for framebuffer resizing when not using vr mode |
Sat, 28 Sep 2013 06:17:34 +0300 |
John Tsiombikas |
win32 project and fixes |
Thu, 26 Sep 2013 10:33:08 +0300 |
John Tsiombikas |
fixed the test to work with non-pow2 textures |
Sat, 21 Sep 2013 07:09:48 +0300 |
John Tsiombikas |
ops, minor error in the last commit |
Sat, 21 Sep 2013 05:22:48 +0300 |
John Tsiombikas |
made teapots many sizes and more colorful, added phong shader |
Sat, 21 Sep 2013 04:15:20 +0300 |
John Tsiombikas |
added the shader as a separate header file |