oculus1
changeset 20:ff3bfd4da86b
removed unnecessary check for framebuffer resizing when not using vr mode
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Tue, 01 Oct 2013 12:51:20 +0300 |
parents | 899cf9ebffb4 |
children | ef4c9d8eeca7 |
files | src/main.cc |
diffstat | 1 files changed, 0 insertions(+), 20 deletions(-) [+] |
line diff
1.1 --- a/src/main.cc Sat Sep 28 06:17:34 2013 +0300 1.2 +++ b/src/main.cc Tue Oct 01 12:51:20 2013 +0300 1.3 @@ -500,26 +500,6 @@ 1.4 { 1.5 width = x; 1.6 height = y; 1.7 - 1.8 - if(!use_vr) { 1.9 - rtarg_width = width; 1.10 - rtarg_height = height; 1.11 - 1.12 - int new_tex_width = next_pow2(width); 1.13 - int new_tex_height = next_pow2(height); 1.14 - 1.15 - if(new_tex_width != rtarg_tex_width || new_tex_height != rtarg_tex_width) { 1.16 - // TODO 1.17 - exit(1); 1.18 - } 1.19 - 1.20 - rtarg_tex_width = new_tex_width; 1.21 - rtarg_tex_height = new_tex_height; 1.22 - 1.23 - tex_scale_x = (float)rtarg_width / (float)rtarg_tex_width; 1.24 - tex_scale_y = (float)rtarg_height / (float)rtarg_tex_height; 1.25 - 1.26 - } 1.27 } 1.28 1.29 static void keyb(unsigned char key, int x, int y)