oculus1
changeset 8:3265970a7315
added xcode project
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Wed, 18 Sep 2013 22:15:04 +0300 |
parents | 5a3ab7506c40 |
children | b66b54a68dfd |
files | .hgignore oculus_test1.xcodeproj/project.pbxproj src/main.cc src/opengl.cc src/opengl.h src/vr.cc |
diffstat | 6 files changed, 744 insertions(+), 13 deletions(-) [+] |
line diff
1.1 --- a/.hgignore Wed Sep 18 17:26:38 2013 +0300 1.2 +++ b/.hgignore Wed Sep 18 22:15:04 2013 +0300 1.3 @@ -1,4 +1,11 @@ 1.4 \.o$ 1.5 +\.swp$ 1.6 \.d$ 1.7 -\.swp$ 1.8 -^oculus1$ 1.9 +Makefile$ 1.10 +oculus1$ 1.11 +\.DS_store$ 1.12 +^data 1.13 +^build/ 1.14 +\.pbxuser$ 1.15 +xcuserdata 1.16 +xcworkspace
2.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 2.2 +++ b/oculus_test1.xcodeproj/project.pbxproj Wed Sep 18 22:15:04 2013 +0300 2.3 @@ -0,0 +1,552 @@ 2.4 +// !$*UTF8*$! 2.5 +{ 2.6 + archiveVersion = 1; 2.7 + classes = { 2.8 + }; 2.9 + objectVersion = 46; 2.10 + objects = { 2.11 + 2.12 +/* Begin PBXBuildFile section */ 2.13 + 06C414DB17EA2E9B00B02BEB /* camera.cc in Sources */ = {isa = PBXBuildFile; fileRef = 06C414D317EA2E9B00B02BEB /* camera.cc */; }; 2.14 + 06C414DC17EA2E9B00B02BEB /* main.cc in Sources */ = {isa = PBXBuildFile; fileRef = 06C414D517EA2E9B00B02BEB /* main.cc */; }; 2.15 + 06C414DD17EA2E9B00B02BEB /* opengl.cc in Sources */ = {isa = PBXBuildFile; fileRef = 06C414D617EA2E9B00B02BEB /* opengl.cc */; }; 2.16 + 06C414DE17EA2E9B00B02BEB /* vr.cc in Sources */ = {isa = PBXBuildFile; fileRef = 06C414D917EA2E9B00B02BEB /* vr.cc */; }; 2.17 + 06C4154917EA2EC800B02BEB /* OVR_Alg.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 06C414E517EA2EC700B02BEB /* OVR_Alg.cpp */; }; 2.18 + 06C4154A17EA2EC800B02BEB /* OVR_Allocator.cpp in Sources */ = {isa = PBXBuildFile; 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3.1 --- a/src/main.cc Wed Sep 18 17:26:38 2013 +0300 3.2 +++ b/src/main.cc Wed Sep 18 22:15:04 2013 +0300 3.3 @@ -2,12 +2,7 @@ 3.4 #include <stdlib.h> 3.5 #include <string.h> 3.6 #include <assert.h> 3.7 -#include <GL/glew.h> 3.8 -#ifdef __APPLE__ 3.9 -#include <GLUT/glut.h> 3.10 -#else 3.11 -#include <GL/glut.h> 3.12 -#endif 3.13 +#include "opengl.h" 3.14 #include "vr.h" 3.15 #include "camera.h" 3.16 3.17 @@ -17,12 +12,20 @@ 3.18 static void idle(); 3.19 static void reshape(int x, int y); 3.20 static void keyb(unsigned char key, int x, int y); 3.21 +static void keyup(unsigned char key, int x, int y); 3.22 +static void mouse(int bn, int st, int x, int y); 3.23 +static void motion(int x, int y); 3.24 +static void passive(int x, int y); 3.25 static void sball_rotate(int rx, int ry, int rz); 3.26 static bool parse_args(int argc, char **argv); 3.27 3.28 static FlyCamera cam; 3.29 static int width, height; 3.30 static bool use_vr = false; 3.31 +static bool mouselook = false; 3.32 + 3.33 +static bool keystate[256]; 3.34 + 3.35 3.36 int main(int argc, char **argv) 3.37 { 3.38 @@ -40,10 +43,11 @@ 3.39 glutIdleFunc(idle); 3.40 glutReshapeFunc(reshape); 3.41 glutKeyboardFunc(keyb); 3.42 + glutKeyboardUpFunc(keyup); 3.43 + glutMouseFunc(mouse); 3.44 + glutMotionFunc(motion); 3.45 glutSpaceballRotateFunc(sball_rotate); 3.46 3.47 - glewInit(); 3.48 - 3.49 if(!init()) { 3.50 return 1; 3.51 } 3.52 @@ -55,6 +59,8 @@ 3.53 3.54 static bool init() 3.55 { 3.56 + init_opengl(); // this must be first 3.57 + 3.58 glEnable(GL_DEPTH_TEST); 3.59 glEnable(GL_LIGHTING); 3.60 glEnable(GL_CULL_FACE); 3.61 @@ -104,9 +110,17 @@ 3.62 float lpos[] = {0, 60, 0, 1}; 3.63 glLightfv(GL_LIGHT0, GL_POSITION, lpos); 3.64 3.65 - glFrontFace(GL_CW); 3.66 + /*glFrontFace(GL_CW); 3.67 glutSolidTeapot(1.0); 3.68 - glFrontFace(GL_CCW); 3.69 + glFrontFace(GL_CCW);*/ 3.70 + 3.71 + glBegin(GL_QUADS); 3.72 + glNormal3f(0, 1, 0); 3.73 + glVertex3f(-10, -1, 10); 3.74 + glVertex3f(10, -1, 10); 3.75 + glVertex3f(10, -1, -10); 3.76 + glVertex3f(-10, -1, -10); 3.77 + glEnd(); 3.78 3.79 glutSwapBuffers(); 3.80 assert(glGetError() == GL_NO_ERROR); 3.81 @@ -129,7 +143,65 @@ 3.82 switch(key) { 3.83 case 27: 3.84 exit(0); 3.85 + 3.86 + case 'm': 3.87 + mouselook = !mouselook; 3.88 + if(mouselook) { 3.89 + glutPassiveMotionFunc(passive); 3.90 + glutSetCursor(GLUT_CURSOR_NONE); 3.91 + glutWarpPointer(width / 2, height / 2); 3.92 + } else { 3.93 + glutPassiveMotionFunc(0); 3.94 + glutSetCursor(GLUT_CURSOR_INHERIT); 3.95 + } 3.96 + break; 3.97 } 3.98 + 3.99 + keystate[key] = true; 3.100 + glutPostRedisplay(); 3.101 +} 3.102 + 3.103 +static void keyup(unsigned char key, int x, int y) 3.104 +{ 3.105 + keystate[key] = false; 3.106 + glutPostRedisplay(); 3.107 +} 3.108 + 3.109 +static bool bnstate[32]; 3.110 +static int prev_x, prev_y; 3.111 + 3.112 +static void mouse(int bn, int st, int x, int y) 3.113 +{ 3.114 + prev_x = x; 3.115 + prev_y = y; 3.116 + bnstate[bn - GLUT_LEFT_BUTTON] = st == GLUT_DOWN; 3.117 +} 3.118 + 3.119 +static void motion(int x, int y) 3.120 +{ 3.121 + if(mouselook) { 3.122 + // just call passive, it does what we need 3.123 + passive(x, y); 3.124 + } 3.125 +} 3.126 + 3.127 +static void passive(int x, int y) 3.128 +{ 3.129 + // no need to test mouselook; this callback is only set when mouselook is enabled 3.130 + int center_x = width / 2; 3.131 + int center_y = height / 2; 3.132 + 3.133 + int dx = x - center_x; 3.134 + int dy = y - center_y; 3.135 + 3.136 + if(!dx && !dy) { 3.137 + return; 3.138 + } 3.139 + 3.140 + cam.input_rotate(dy * 0.1, dx * 0.1, 0.0); 3.141 + glutPostRedisplay(); 3.142 + 3.143 + glutWarpPointer(center_x, center_y); 3.144 } 3.145 3.146 static void sball_rotate(int rx, int ry, int rz)
4.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 4.2 +++ b/src/opengl.cc Wed Sep 18 22:15:04 2013 +0300 4.3 @@ -0,0 +1,29 @@ 4.4 +#include "opengl.h" 4.5 + 4.6 +void init_opengl() 4.7 +{ 4.8 +#ifdef __GLEW_H__ 4.9 + glewInit(); 4.10 +#endif 4.11 +} 4.12 + 4.13 +const char *strglerr(int err) 4.14 +{ 4.15 + static const char *errnames[] = { 4.16 + "GL_INVALID_ENUM", 4.17 + "GL_INVALID_VALUE", 4.18 + "GL_INVALID_OPERATION", 4.19 + "GL_STACK_OVERFLOW", 4.20 + "GL_STACK_UNDERFLOW", 4.21 + "GL_OUT_OF_MEMORY", 4.22 + "GL_INVALID_FRAMEBUFFER_OPERATION" 4.23 + }; 4.24 + 4.25 + if(!err) { 4.26 + return "GL_NO_ERROR"; 4.27 + } 4.28 + if(err < GL_INVALID_ENUM || err > GL_OUT_OF_MEMORY) { 4.29 + return "<invalid gl error>"; 4.30 + } 4.31 + return errnames[err - GL_INVALID_ENUM]; 4.32 +}
5.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 5.2 +++ b/src/opengl.h Wed Sep 18 22:15:04 2013 +0300 5.3 @@ -0,0 +1,71 @@ 5.4 +#ifndef OPENGL_H_ 5.5 +#define OPENGL_H_ 5.6 + 5.7 +#include <stdlib.h> 5.8 + 5.9 +#ifdef __APPLE__ 5.10 +#include "TargetConditionals.h" 5.11 + 5.12 +#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR 5.13 +/* iOS */ 5.14 +#include <OpenGLES/ES2/gl.h> 5.15 +#include <OpenGLES/ES2/glext.h> 5.16 + 5.17 +#define GL_CLAMP GL_CLAMP_TO_EDGE 5.18 +#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES 5.19 + 5.20 +#undef USE_OLDGL 5.21 + 5.22 +#define GL_WRITE_ONLY GL_WRITE_ONLY_OES 5.23 +#define glMapBuffer glMapBufferOES 5.24 +#define glUnmapBuffer glUnmapBufferOES 5.25 + 5.26 +#else 5.27 +/* MacOS X */ 5.28 +#include <GL/glew.h> 5.29 +#include <GLUT/glut.h> 5.30 + 5.31 +#define USE_OLDGL 5.32 +#endif 5.33 + 5.34 +#else 5.35 +/* UNIX or Windows */ 5.36 +#include <GL/glew.h> 5.37 +#include <GL/glut.h> 5.38 + 5.39 +#define USE_OLDGL 5.40 +#endif 5.41 + 5.42 +#ifndef GL_RGB16F 5.43 +#define GL_RGB16F 0x881b 5.44 +#endif 5.45 +#ifndef GL_RGBA16F 5.46 +#define GL_RGBA16F 0x881a 5.47 +#endif 5.48 +#ifndef GL_RGB32F 5.49 +#define GL_RGB32F 0x8815 5.50 +#endif 5.51 +#ifndef GL_RGBA32F 5.52 +#define GL_RGBA32F 0x8814 5.53 +#endif 5.54 +#ifndef GL_LUMINANCE16F 5.55 +#define GL_LUMINANCE16F 0x881e 5.56 +#endif 5.57 +#ifndef GL_LUMINANCE32F 5.58 +#define GL_LUMINANCE32F 0x8818 5.59 +#endif 5.60 + 5.61 +#define CHECKGLERR \ 5.62 + do { \ 5.63 + int err = glGetError(); \ 5.64 + if(err) { \ 5.65 + fprintf(stderr, "%s:%d: OpenGL error 0x%x: %s\n", __FILE__, __LINE__, err, strglerr(err)); \ 5.66 + abort(); \ 5.67 + } \ 5.68 + } while(0) 5.69 + 5.70 +void init_opengl(); 5.71 + 5.72 +const char *strglerr(int err); 5.73 + 5.74 +#endif // OPENGL_H_
6.1 --- a/src/vr.cc Wed Sep 18 17:26:38 2013 +0300 6.2 +++ b/src/vr.cc Wed Sep 18 22:15:04 2013 +0300 6.3 @@ -21,7 +21,7 @@ 6.4 6.5 static bool init_ovr() 6.6 { 6.7 - LogMaskConstants log_level; 6.8 + LogMaskConstants log_level = LogMask_All; 6.9 // initialize Oculus SDK 6.10 const char *logenv = getenv("VR_LOGLEVEL"); 6.11 if(logenv) {