oculus1
changeset 22:251bc9e2e4a1
made mouselook only affect horizontal movement in VR mode
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 28 Sep 2013 04:13:09 +0300 |
parents | cfe4979ab3eb |
children | 0c76f70fb7e9 |
files | src/main.cc |
diffstat | 1 files changed, 5 insertions(+), 1 deletions(-) [+] |
line diff
1.1 --- a/src/main.cc Sat Sep 21 07:09:48 2013 +0300 1.2 +++ b/src/main.cc Sat Sep 28 04:13:09 2013 +0300 1.3 @@ -400,9 +400,9 @@ 1.4 } 1.5 } 1.6 1.7 +static bool fullscreen; 1.8 static void toggle_fullscreen() 1.9 { 1.10 - static bool fullscreen; 1.11 static int prev_x, prev_y; 1.12 static int prev_xsz, prev_ysz; 1.13 1.14 @@ -528,6 +528,10 @@ 1.15 int dx = x - center_x; 1.16 int dy = y - center_y; 1.17 1.18 + if(use_vr && fullscreen) { 1.19 + dy = 0; 1.20 + } 1.21 + 1.22 if(!dx && !dy) { 1.23 return; 1.24 }