oculus1

view libovr/Include/OVR.h @ 21:ef4c9d8eeca7

added shaderless distortion method
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 02 Oct 2013 04:09:37 +0300
parents
children
line source
1 /************************************************************************************
3 Filename : OVR.h
4 Content : This contains references to all OVR-specific headers in Src folder.
5 Should be generated automatically based on PublicHeader tags.
7 Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
9 Use of this software is subject to the terms of the Oculus license
10 agreement provided at the time of installation or download, or which
11 otherwise accompanies this software in either electronic or hard copy form.
13 *************************************************************************************/
15 #ifndef OVR_h
16 #define OVR_h
18 #include "../Src/Kernel/OVR_Allocator.h"
19 #include "../Src/Kernel/OVR_Log.h"
20 #include "../Src/Kernel/OVR_Math.h"
21 #include "../Src/Kernel/OVR_System.h"
22 #include "../Src/Kernel/OVR_Types.h"
23 #include "../Src/OVR_Device.h"
24 #include "../Src/OVR_DeviceConstants.h"
25 #include "../Src/OVR_DeviceHandle.h"
26 #include "../Src/OVR_DeviceMessages.h"
27 #include "../Src/OVR_SensorFusion.h"
28 #include "../Src/OVR_Profile.h"
29 #include "../Src/Util/Util_LatencyTest.h"
30 #include "../Src/Util/Util_Render_Stereo.h"
31 #include "../Src/Util/Util_MagCalibration.h"
33 #endif