oculus1

view libovr/Src/OVR_HIDDeviceBase.h @ 26:75ab0d4ce2bb

backed out the shaderless oculus distortion method, as it's completely pointless
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 04 Oct 2013 14:57:33 +0300
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1 /************************************************************************************
3 PublicHeader: OVR.h
4 Filename : OVR_HIDDeviceBase.h
5 Content : Definition of HID device interface.
6 Created : March 11, 2013
7 Authors : Lee Cooper
9 Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
11 Use of this software is subject to the terms of the Oculus license
12 agreement provided at the time of installation or download, or which
13 otherwise accompanies this software in either electronic or hard copy form.
15 *************************************************************************************/
17 #ifndef OVR_HIDDeviceBase_h
18 #define OVR_HIDDeviceBase_h
20 #include "Kernel/OVR_Types.h"
22 namespace OVR {
24 //-------------------------------------------------------------------------------------
25 // ***** HIDDeviceBase
27 // Base interface for HID devices.
28 class HIDDeviceBase
29 {
30 public:
32 virtual ~HIDDeviceBase() { }
34 virtual bool SetFeatureReport(UByte* data, UInt32 length) = 0;
35 virtual bool GetFeatureReport(UByte* data, UInt32 length) = 0;
36 };
38 } // namespace OVR
40 #endif