oculus1
view .hgignore @ 26:75ab0d4ce2bb
backed out the shaderless oculus distortion method, as it's completely pointless
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Fri, 04 Oct 2013 14:57:33 +0300 |
parents | e2f9e4603129 |
children |
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Fri, 04 Oct 2013 14:57:33 +0300 |
parents | e2f9e4603129 |
children |