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view libovr/Include/OVR.h @ 15:402cbb6d9ce3

added the shader as a separate header file
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 21 Sep 2013 04:15:20 +0300
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1 /************************************************************************************
3 Filename : OVR.h
4 Content : This contains references to all OVR-specific headers in Src folder.
5 Should be generated automatically based on PublicHeader tags.
7 Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
9 Use of this software is subject to the terms of the Oculus license
10 agreement provided at the time of installation or download, or which
11 otherwise accompanies this software in either electronic or hard copy form.
13 *************************************************************************************/
15 #ifndef OVR_h
16 #define OVR_h
18 #include "../Src/Kernel/OVR_Allocator.h"
19 #include "../Src/Kernel/OVR_Log.h"
20 #include "../Src/Kernel/OVR_Math.h"
21 #include "../Src/Kernel/OVR_System.h"
22 #include "../Src/Kernel/OVR_Types.h"
23 #include "../Src/OVR_Device.h"
24 #include "../Src/OVR_DeviceConstants.h"
25 #include "../Src/OVR_DeviceHandle.h"
26 #include "../Src/OVR_DeviceMessages.h"
27 #include "../Src/OVR_SensorFusion.h"
28 #include "../Src/OVR_Profile.h"
29 #include "../Src/Util/Util_LatencyTest.h"
30 #include "../Src/Util/Util_Render_Stereo.h"
31 #include "../Src/Util/Util_MagCalibration.h"
33 #endif