oculus1

view src/sdr.h @ 18:1b107de821c1

fixed the test to work with non-pow2 textures
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 26 Sep 2013 10:33:08 +0300
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1 /*
2 Printblobs - halftoning display hack
3 Copyright (C) 2013 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 #ifndef SDR_H_
19 #define SDR_H_
21 #ifdef __cplusplus
22 extern "C" {
23 #endif /* __cplusplus */
25 /* ---- shaders ---- */
26 unsigned int create_vertex_shader(const char *src);
27 unsigned int create_pixel_shader(const char *src);
28 unsigned int create_tessctl_shader(const char *src);
29 unsigned int create_tesseval_shader(const char *src);
30 unsigned int create_geometry_shader(const char *src);
31 unsigned int create_shader(const char *src, unsigned int sdr_type);
32 void free_shader(unsigned int sdr);
34 unsigned int load_vertex_shader(const char *fname);
35 unsigned int load_pixel_shader(const char *fname);
36 unsigned int load_tessctl_shader(const char *fname);
37 unsigned int load_tesseval_shader(const char *fname);
38 unsigned int load_geometry_shader(const char *fname);
39 unsigned int load_shader(const char *src, unsigned int sdr_type);
41 unsigned int get_vertex_shader(const char *fname);
42 unsigned int get_pixel_shader(const char *fname);
43 unsigned int get_tessctl_shader(const char *fname);
44 unsigned int get_tesseval_shader(const char *fname);
45 unsigned int get_geometry_shader(const char *fname);
46 unsigned int get_shader(const char *fname, unsigned int sdr_type);
48 int add_shader(const char *fname, unsigned int sdr);
49 int remove_shader(const char *fname);
51 /* ---- gpu programs ---- */
52 unsigned int create_program(void);
53 unsigned int create_program_link(unsigned int sdr0, ...);
54 unsigned int create_program_load(const char *vfile, const char *pfile);
55 void free_program(unsigned int sdr);
57 void attach_shader(unsigned int prog, unsigned int sdr);
58 int link_program(unsigned int prog);
59 int bind_program(unsigned int prog);
61 int set_uniform_int(unsigned int prog, const char *name, int val);
62 int set_uniform_float(unsigned int prog, const char *name, float val);
63 int set_uniform_float2(unsigned int prog, const char *name, float x, float y);
64 int set_uniform_float3(unsigned int prog, const char *name, float x, float y, float z);
65 int set_uniform_float4(unsigned int prog, const char *name, float x, float y, float z, float w);
66 int set_uniform_matrix4(unsigned int prog, const char *name, float *mat);
67 int set_uniform_matrix4_transposed(unsigned int prog, const char *name, float *mat);
69 int get_attrib_loc(unsigned int prog, const char *name);
70 void set_attrib_float3(int attr_loc, float x, float y, float z);
72 #ifdef __cplusplus
73 }
74 #endif /* __cplusplus */
76 #endif /* SDR_H_ */