oculus1
view libovr/Include/OVR.h @ 18:1b107de821c1
fixed the test to work with non-pow2 textures
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Thu, 26 Sep 2013 10:33:08 +0300 |
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1 /************************************************************************************
3 Filename : OVR.h
4 Content : This contains references to all OVR-specific headers in Src folder.
5 Should be generated automatically based on PublicHeader tags.
7 Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
9 Use of this software is subject to the terms of the Oculus license
10 agreement provided at the time of installation or download, or which
11 otherwise accompanies this software in either electronic or hard copy form.
13 *************************************************************************************/
15 #ifndef OVR_h
16 #define OVR_h
18 #include "../Src/Kernel/OVR_Allocator.h"
19 #include "../Src/Kernel/OVR_Log.h"
20 #include "../Src/Kernel/OVR_Math.h"
21 #include "../Src/Kernel/OVR_System.h"
22 #include "../Src/Kernel/OVR_Types.h"
23 #include "../Src/OVR_Device.h"
24 #include "../Src/OVR_DeviceConstants.h"
25 #include "../Src/OVR_DeviceHandle.h"
26 #include "../Src/OVR_DeviceMessages.h"
27 #include "../Src/OVR_SensorFusion.h"
28 #include "../Src/OVR_Profile.h"
29 #include "../Src/Util/Util_LatencyTest.h"
30 #include "../Src/Util/Util_Render_Stereo.h"
31 #include "../Src/Util/Util_MagCalibration.h"
33 #endif