oculus1
diff libovr/Src/Util/Util_LatencyTest.h @ 1:e2f9e4603129
added LibOVR and started a simple vr wrapper.
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 14 Sep 2013 16:14:59 +0300 |
parents | |
children | b069a5c27388 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libovr/Src/Util/Util_LatencyTest.h Sat Sep 14 16:14:59 2013 +0300 1.3 @@ -0,0 +1,1 @@ 1.4 +/************************************************************************************ 1.5 1.6 PublicHeader: OVR.h 1.7 Filename : Util_LatencyTest.h 1.8 Content : Wraps the lower level LatencyTesterDevice and adds functionality. 1.9 Created : February 14, 2013 1.10 Authors : Lee Cooper 1.11 1.12 Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved. 1.13 1.14 Use of this software is subject to the terms of the Oculus license 1.15 agreement provided at the time of installation or download, or which 1.16 otherwise accompanies this software in either electronic or hard copy form. 1.17 1.18 *************************************************************************************/ 1.19 1.20 #ifndef OVR_Util_LatencyTest_h 1.21 #define OVR_Util_LatencyTest_h 1.22 1.23 #include "../OVR_Device.h" 1.24 1.25 #include "../Kernel/OVR_String.h" 1.26 #include "../Kernel/OVR_List.h" 1.27 1.28 namespace OVR { namespace Util { 1.29 1.30 1.31 //------------------------------------------------------------------------------------- 1.32 // ***** LatencyTest 1.33 // 1.34 // LatencyTest utility class wraps the low level LatencyTestDevice and manages the scheduling 1.35 // of a latency test. A single test is composed of a series of individual latency measurements 1.36 // which are used to derive min, max, and an average latency value. 1.37 // 1.38 // Developers are required to call the following methods: 1.39 // SetDevice - Sets the LatencyTestDevice to be used for the tests. 1.40 // ProcessInputs - This should be called at the same place in the code where the game engine 1.41 // reads the headset orientation from LibOVR (typically done by calling 1.42 // 'GetOrientation' on the SensorFusion object). Calling this at the right time 1.43 // enables us to measure the same latency that occurs for headset orientation 1.44 // changes. 1.45 // DisplayScreenColor - The latency tester works by sensing the color of the pixels directly 1.46 // beneath it. The color of these pixels can be set by drawing a small 1.47 // quad at the end of the rendering stage. The quad should be small 1.48 // such that it doesn't significantly impact the rendering of the scene, 1.49 // but large enough to be 'seen' by the sensor. See the SDK 1.50 // documentation for more information. 1.51 // GetResultsString - Call this to get a string containing the most recent results. 1.52 // If the string has already been gotten then NULL will be returned. 1.53 // The string pointer will remain valid until the next time this 1.54 // method is called. 1.55 // 1.56 1.57 class LatencyTest : public NewOverrideBase 1.58 { 1.59 public: 1.60 LatencyTest(LatencyTestDevice* device = NULL); 1.61 ~LatencyTest(); 1.62 1.63 // Set the Latency Tester device that we'll use to send commands to and receive 1.64 // notification messages from. 1.65 bool SetDevice(LatencyTestDevice* device); 1.66 1.67 // Returns true if this LatencyTestUtil has a Latency Tester device. 1.68 bool HasDevice() const 1.69 { return Handler.IsHandlerInstalled(); } 1.70 1.71 void ProcessInputs(); 1.72 bool DisplayScreenColor(Color& colorToDisplay); 1.73 const char* GetResultsString(); 1.74 1.75 // Begin test. Equivalent to pressing the button on the latency tester. 1.76 void BeginTest(); 1.77 1.78 private: 1.79 LatencyTest* getThis() { return this; } 1.80 1.81 enum LatencyTestMessageType 1.82 { 1.83 LatencyTest_None, 1.84 LatencyTest_Timer, 1.85 LatencyTest_ProcessInputs, 1.86 }; 1.87 1.88 UInt32 getRandomComponent(UInt32 range); 1.89 void handleMessage(const Message& msg, LatencyTestMessageType latencyTestMessage = LatencyTest_None); 1.90 void reset(); 1.91 void setTimer(UInt32 timeMilliS); 1.92 void clearTimer(); 1.93 1.94 class LatencyTestHandler : public MessageHandler 1.95 { 1.96 LatencyTest* pLatencyTestUtil; 1.97 public: 1.98 LatencyTestHandler(LatencyTest* latencyTester) : pLatencyTestUtil(latencyTester) { } 1.99 ~LatencyTestHandler(); 1.100 1.101 virtual void OnMessage(const Message& msg); 1.102 }; 1.103 1.104 bool areResultsComplete(); 1.105 void processResults(); 1.106 void updateForTimeouts(); 1.107 1.108 Ptr<LatencyTestDevice> Device; 1.109 LatencyTestHandler Handler; 1.110 1.111 enum TesterState 1.112 { 1.113 State_WaitingForButton, 1.114 State_WaitingForSettlePreCalibrationColorBlack, 1.115 State_WaitingForSettlePostCalibrationColorBlack, 1.116 State_WaitingForSettlePreCalibrationColorWhite, 1.117 State_WaitingForSettlePostCalibrationColorWhite, 1.118 State_WaitingToTakeMeasurement, 1.119 State_WaitingForTestStarted, 1.120 State_WaitingForColorDetected, 1.121 State_WaitingForSettlePostMeasurement 1.122 }; 1.123 TesterState State; 1.124 1.125 bool HaveOldTime; 1.126 UInt32 OldTime; 1.127 UInt32 ActiveTimerMilliS; 1.128 1.129 Color RenderColor; 1.130 1.131 struct MeasurementResult : public ListNode<MeasurementResult>, public NewOverrideBase 1.132 { 1.133 MeasurementResult() 1.134 : DeviceMeasuredElapsedMilliS(0), 1.135 TimedOutWaitingForTestStarted(false), 1.136 TimedOutWaitingForColorDetected(false), 1.137 StartTestTicksMicroS(0), 1.138 TestStartedTicksMicroS(0) 1.139 {} 1.140 1.141 Color TargetColor; 1.142 1.143 UInt32 DeviceMeasuredElapsedMilliS; 1.144 1.145 bool TimedOutWaitingForTestStarted; 1.146 bool TimedOutWaitingForColorDetected; 1.147 1.148 UInt64 StartTestTicksMicroS; 1.149 UInt64 TestStartedTicksMicroS; 1.150 }; 1.151 1.152 List<MeasurementResult> Results; 1.153 void clearMeasurementResults(); 1.154 1.155 MeasurementResult* getActiveResult(); 1.156 1.157 StringBuffer ResultsString; 1.158 String ReturnedResultString; 1.159 }; 1.160 1.161 }} // namespace OVR::Util 1.162 1.163 #endif // OVR_Util_LatencyTest_h 1.164 \ No newline at end of file