oculus1

diff libovr/Src/OVR_Profile.h @ 1:e2f9e4603129

added LibOVR and started a simple vr wrapper.
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 14 Sep 2013 16:14:59 +0300
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libovr/Src/OVR_Profile.h	Sat Sep 14 16:14:59 2013 +0300
     1.3 @@ -0,0 +1,189 @@
     1.4 +/************************************************************************************
     1.5 +
     1.6 +PublicHeader:   OVR.h
     1.7 +Filename    :   OVR_Profile.h
     1.8 +Content     :   Structs and functions for loading and storing device profile settings
     1.9 +Created     :   February 14, 2013
    1.10 +Notes       :
    1.11 +   Profiles are used to store per-user settings that can be transferred and used
    1.12 +   across multiple applications.  For example, player IPD can be configured once 
    1.13 +   and reused for a unified experience across games.  Configuration and saving of profiles
    1.14 +   can be accomplished in game via the Profile API or by the official Oculus Configuration
    1.15 +   Utility.
    1.16 +
    1.17 +Copyright   :   Copyright 2013 Oculus VR, Inc. All Rights reserved.
    1.18 +
    1.19 +Use of this software is subject to the terms of the Oculus license
    1.20 +agreement provided at the time of installation or download, or which
    1.21 +otherwise accompanies this software in either electronic or hard copy form.
    1.22 +
    1.23 +************************************************************************************/
    1.24 +
    1.25 +#ifndef OVR_Profile_h
    1.26 +#define OVR_Profile_h
    1.27 +
    1.28 +#include "Kernel/OVR_String.h"
    1.29 +#include "Kernel/OVR_RefCount.h"
    1.30 +#include "Kernel/OVR_Array.h"
    1.31 +
    1.32 +namespace OVR {
    1.33 +
    1.34 +// Defines the profile object for each device type
    1.35 +enum ProfileType
    1.36 +{
    1.37 +    Profile_Unknown       = 0,
    1.38 +    Profile_RiftDK1       = 1,
    1.39 +    Profile_RiftDKHD      = 2,
    1.40 +};
    1.41 +
    1.42 +class Profile;
    1.43 +
    1.44 +// -----------------------------------------------------------------------------
    1.45 +// ***** ProfileManager
    1.46 +
    1.47 +// Profiles are interfaced through a ProfileManager object.  Applications should
    1.48 +// create a ProfileManager each time they intend to read or write user profile data.
    1.49 +// The scope of the ProfileManager object defines when disk I/O is performed.  Disk
    1.50 +// reads are performed on the first profile access and disk writes are performed when
    1.51 +// the ProfileManager goes out of scope.  All profile interactions between these times
    1.52 +// are performed in local memory and are fast.  A typical profile interaction might
    1.53 +// look like this:
    1.54 +//
    1.55 +// {
    1.56 +//     Ptr<ProfileManager> pm      = *ProfileManager::Create();
    1.57 +//     Ptr<Profile>        profile = pm->LoadProfile(Profile_RiftDK1,
    1.58 +//                                                   pm->GetDefaultProfileName(Profile_RiftDK1));
    1.59 +//     if (profile)
    1.60 +//     {   // Retrieve the current profile settings
    1.61 +//     }
    1.62 +// }   // Profile will be destroyed and any disk I/O completed when going out of scope
    1.63 +
    1.64 +class ProfileManager : public RefCountBase<ProfileManager>
    1.65 +{
    1.66 +protected:
    1.67 +    // Synchronize ProfileManager access since it may be accessed from multiple threads,
    1.68 +    // as it's shared through DeviceManager.
    1.69 +    Lock                    ProfileLock;
    1.70 +    Array<Ptr<Profile> >    ProfileCache;
    1.71 +    ProfileType             CacheDevice;
    1.72 +    String                  DefaultProfile;
    1.73 +    bool                    Changed;
    1.74 +    char                    NameBuff[32];
    1.75 +    
    1.76 +public:
    1.77 +    static ProfileManager* Create();
    1.78 +
    1.79 +    // Static interface functions
    1.80 +    int                 GetProfileCount(ProfileType device);
    1.81 +    const char*         GetProfileName(ProfileType device, unsigned int index);
    1.82 +    bool                HasProfile(ProfileType device, const char* name);
    1.83 +    Profile*            LoadProfile(ProfileType device, unsigned int index);
    1.84 +    Profile*            LoadProfile(ProfileType device, const char* name);
    1.85 +    Profile*            GetDeviceDefaultProfile(ProfileType device);
    1.86 +    const char*         GetDefaultProfileName(ProfileType device);
    1.87 +    bool                SetDefaultProfileName(ProfileType device, const char* name);
    1.88 +    bool                Save(const Profile* profile);
    1.89 +    bool                Delete(const Profile* profile);
    1.90 +
    1.91 +protected:
    1.92 +    ProfileManager();
    1.93 +    ~ProfileManager();
    1.94 +    void                LoadCache(ProfileType device);
    1.95 +    void                SaveCache();
    1.96 +    void                ClearCache();
    1.97 +    Profile*            CreateProfileObject(const char* user,
    1.98 +                                            ProfileType device,
    1.99 +                                            const char** device_name);
   1.100 +};
   1.101 +
   1.102 +//-------------------------------------------------------------------
   1.103 +// ***** Profile
   1.104 +
   1.105 +// The base profile for all HMD devices.  This object is never created directly.
   1.106 +// Instead derived objects provide specific data implementations.  Some settings
   1.107 +// such as IPD will be tied to a specific user and be consistent between ,
   1.108 +// implementations but other settings like optical distortion may vary between devices.
   1.109 +
   1.110 +class Profile : public RefCountBase<Profile>
   1.111 +{
   1.112 +public:
   1.113 +    enum { MaxNameLen    = 32 };
   1.114 +
   1.115 +    enum GenderType
   1.116 +    {
   1.117 +        Gender_Unspecified  = 0,
   1.118 +        Gender_Male         = 1,
   1.119 +        Gender_Female       = 2
   1.120 +    };
   1.121 +
   1.122 +    ProfileType Type;              // The type of device profile
   1.123 +    char        Name[MaxNameLen];  // The name given to this profile
   1.124 +
   1.125 +protected:
   1.126 +    GenderType  Gender;            // The gender of the user
   1.127 +    float       PlayerHeight;      // The height of the user in meters
   1.128 +    float       IPD;               // Distance between eyes in meters
   1.129 +
   1.130 +public:
   1.131 +    // These are properties which are intrinsic to the user and affect scene setup
   1.132 +    GenderType      GetGender()                     { return Gender; };
   1.133 +    float           GetPlayerHeight()               { return PlayerHeight; };
   1.134 +    float           GetIPD()                        { return IPD; };
   1.135 +    float           GetEyeHeight();    
   1.136 +    
   1.137 +    void            SetGender(GenderType gender)    { Gender = gender; };
   1.138 +    void            SetPlayerHeight(float height)   { PlayerHeight = height; };
   1.139 +    void            SetIPD(float ipd)               { IPD = ipd; };
   1.140 +
   1.141 +
   1.142 +protected:
   1.143 +    Profile(ProfileType type, const char* name);
   1.144 +
   1.145 +    virtual Profile*     Clone() const = 0;
   1.146 +    virtual bool         ParseProperty(const char* prop, const char* sval);
   1.147 +    
   1.148 +    friend class ProfileManager;
   1.149 +};
   1.150 +
   1.151 +
   1.152 +//-----------------------------------------------------------------------------
   1.153 +// ***** RiftDK1Profile
   1.154 +
   1.155 +// This profile is specific to the Rift Dev Kit 1 and contains overrides specific 
   1.156 +// to that device and lens cup settings.
   1.157 +class RiftDK1Profile : public Profile
   1.158 +{
   1.159 +public:
   1.160 +    enum EyeCupType
   1.161 +    {
   1.162 +        EyeCup_A = 0,
   1.163 +        EyeCup_B = 1,
   1.164 +        EyeCup_C = 2
   1.165 +    };
   1.166 +
   1.167 +protected:
   1.168 +    EyeCupType  EyeCups;            // Which eye cup does the player use
   1.169 +    int         LL;                 // Configuration Utility IPD setting
   1.170 +    int         LR;                 // Configuration Utility IPD setting
   1.171 +    int         RL;                 // Configuration Utility IPD setting
   1.172 +    int         RR;                 // Configuration Utility IPD setting
   1.173 +
   1.174 +public:
   1.175 +    EyeCupType          GetEyeCup() { return EyeCups; };
   1.176 +    void                SetEyeCup(EyeCupType cup) { EyeCups = cup; };
   1.177 +
   1.178 +protected:
   1.179 +    RiftDK1Profile(const char* name);
   1.180 +
   1.181 +    virtual Profile*    Clone() const;
   1.182 +    virtual bool        ParseProperty(const char* prop, const char* sval);
   1.183 +
   1.184 +    friend class ProfileManager;
   1.185 +};
   1.186 +
   1.187 +
   1.188 +String GetBaseOVRPath(bool create_dir);
   1.189 +
   1.190 +}
   1.191 +
   1.192 +#endif // OVR_Profile_h
   1.193 \ No newline at end of file