oculus1

diff libovr/Src/Kernel/OVR_KeyCodes.h @ 3:b069a5c27388

added a couple more stuff, fixed all the LibOVR line endings
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 15 Sep 2013 04:10:05 +0300
parents e2f9e4603129
children
line diff
     1.1 --- a/libovr/Src/Kernel/OVR_KeyCodes.h	Sat Sep 14 17:51:03 2013 +0300
     1.2 +++ b/libovr/Src/Kernel/OVR_KeyCodes.h	Sun Sep 15 04:10:05 2013 +0300
     1.3 @@ -1,1 +1,240 @@
     1.4 -/************************************************************************************
     1.5 
     1.6 PublicHeader:   OVR.h
     1.7 Filename    :   OVR_KeyCodes.h
     1.8 Content     :   Common keyboard constants
     1.9 Created     :   September 19, 2012
    1.10 
    1.11 Copyright   :   Copyright 2012 Oculus VR, Inc. All Rights reserved.
    1.12 
    1.13 Use of this software is subject to the terms of the Oculus license
    1.14 agreement provided at the time of installation or download, or which
    1.15 otherwise accompanies this software in either electronic or hard copy form.
    1.16 
    1.17 ************************************************************************************/
    1.18 
    1.19 #ifndef OVR_KeyCodes_h
    1.20 #define OVR_KeyCodes_h
    1.21 
    1.22 namespace OVR {
    1.23 
    1.24 //-----------------------------------------------------------------------------------
    1.25 // ***** KeyCode
    1.26 
    1.27 // KeyCode enumeration defines platform-independent keyboard key constants.
    1.28 // Note that Key_A through Key_Z are mapped to capital ascii constants.
    1.29 
    1.30 enum KeyCode
    1.31 {
    1.32     // Key_None indicates that no key was specified.
    1.33     Key_None            = 0, 
    1.34 
    1.35     // A through Z and numbers 0 through 9.
    1.36     Key_A               = 65,
    1.37     Key_B,
    1.38     Key_C,
    1.39     Key_D,
    1.40     Key_E,
    1.41     Key_F,
    1.42     Key_G,
    1.43     Key_H,
    1.44     Key_I,
    1.45     Key_J,
    1.46     Key_K,
    1.47     Key_L,
    1.48     Key_M,
    1.49     Key_N,
    1.50     Key_O,
    1.51     Key_P,
    1.52     Key_Q,
    1.53     Key_R,
    1.54     Key_S,
    1.55     Key_T,
    1.56     Key_U,
    1.57     Key_V,
    1.58     Key_W,
    1.59     Key_X,
    1.60     Key_Y,
    1.61     Key_Z,
    1.62     Key_Num0            = 48,
    1.63     Key_Num1,
    1.64     Key_Num2,
    1.65     Key_Num3,
    1.66     Key_Num4,
    1.67     Key_Num5,
    1.68     Key_Num6,
    1.69     Key_Num7,
    1.70     Key_Num8,
    1.71     Key_Num9,
    1.72 
    1.73     // Numeric keypad.
    1.74     Key_KP_0            = 0xa0,
    1.75     Key_KP_1,
    1.76     Key_KP_2,
    1.77     Key_KP_3,
    1.78     Key_KP_4,
    1.79     Key_KP_5,
    1.80     Key_KP_6,
    1.81     Key_KP_7,
    1.82     Key_KP_8,
    1.83     Key_KP_9,
    1.84     Key_KP_Multiply,
    1.85     Key_KP_Add,
    1.86     Key_KP_Enter,
    1.87     Key_KP_Subtract,
    1.88     Key_KP_Decimal,
    1.89     Key_KP_Divide,
    1.90     
    1.91     // Function keys.
    1.92     Key_F1              = 0xb0,
    1.93     Key_F2,
    1.94     Key_F3,
    1.95     Key_F4,
    1.96     Key_F5,
    1.97     Key_F6,
    1.98     Key_F7,
    1.99     Key_F8,
   1.100     Key_F9,
   1.101     Key_F10,
   1.102     Key_F11,
   1.103     Key_F12,
   1.104     Key_F13,
   1.105     Key_F14,
   1.106     Key_F15,
   1.107     
   1.108     // Other keys.
   1.109     Key_Backspace       = 8,
   1.110     Key_Tab,
   1.111     Key_Clear           = 12,
   1.112     Key_Return,
   1.113     Key_Shift           = 16,
   1.114     Key_Control,
   1.115     Key_Alt,
   1.116     Key_Pause,
   1.117     Key_CapsLock        = 20, // Toggle
   1.118     Key_Escape          = 27,
   1.119     Key_Space           = 32,
   1.120     Key_Quote           = 39,
   1.121     Key_PageUp          = 0xc0,
   1.122     Key_PageDown,
   1.123     Key_End,
   1.124     Key_Home,
   1.125     Key_Left,
   1.126     Key_Up,
   1.127     Key_Right,
   1.128     Key_Down,
   1.129     Key_Insert,
   1.130     Key_Delete,
   1.131     Key_Help,
   1.132     
   1.133     Key_Comma           = 44,
   1.134     Key_Minus,
   1.135     Key_Slash           = 47,
   1.136     Key_Period,
   1.137     Key_NumLock         = 144, // Toggle
   1.138     Key_ScrollLock      = 145, // Toggle
   1.139     
   1.140     Key_Semicolon       = 59,
   1.141     Key_Equal           = 61,
   1.142     Key_Bar             = 192,
   1.143     Key_BracketLeft     = 91,
   1.144     Key_Backslash,
   1.145     Key_BracketRight,
   1.146 
   1.147     Key_OEM_AX          = 0xE1,  //  'AX' key on Japanese AX keyboard
   1.148     Key_OEM_102         = 0xE2,  //  "<>" or "\|" on RT 102-key keyboard.
   1.149     Key_ICO_HELP        = 0xE3,  //  Help key on ICO
   1.150     Key_ICO_00          = 0xE4,  //  00 key on ICO
   1.151 
   1.152     Key_Meta,
   1.153 
   1.154     // Total number of keys.
   1.155     Key_CodeCount
   1.156 };
   1.157 
   1.158 
   1.159 //-----------------------------------------------------------------------------------
   1.160 
   1.161 class KeyModifiers 
   1.162 {
   1.163 public:
   1.164     enum
   1.165     {
   1.166         Key_ShiftPressed    = 0x01,
   1.167         Key_CtrlPressed     = 0x02,
   1.168         Key_AltPressed      = 0x04,
   1.169         Key_MetaPressed     = 0x08,
   1.170         Key_CapsToggled     = 0x10,
   1.171         Key_NumToggled      = 0x20,
   1.172         Key_ScrollToggled   = 0x40,
   1.173 
   1.174         Initialized_Bit     = 0x80,
   1.175         Initialized_Mask    = 0xFF
   1.176     };
   1.177     unsigned char States;
   1.178 
   1.179     KeyModifiers() : States(0) { }
   1.180         KeyModifiers(unsigned char st) : States((unsigned char)(st | Initialized_Bit)) { }
   1.181 
   1.182     void Reset() { States = 0; }
   1.183 
   1.184     bool IsShiftPressed() const { return (States & Key_ShiftPressed) != 0; }
   1.185     bool IsCtrlPressed() const  { return (States & Key_CtrlPressed) != 0; }
   1.186     bool IsAltPressed() const   { return (States & Key_AltPressed) != 0; }
   1.187     bool IsMetaPressed() const  { return (States & Key_MetaPressed) != 0; }
   1.188     bool IsCapsToggled() const  { return (States & Key_CapsToggled) != 0; }
   1.189     bool IsNumToggled() const   { return (States & Key_NumToggled) != 0; }
   1.190     bool IsScrollToggled() const{ return (States & Key_ScrollToggled) != 0; }
   1.191 
   1.192     void SetShiftPressed(bool v = true)  { (v) ? States |= Key_ShiftPressed : States &= ~Key_ShiftPressed; }
   1.193     void SetCtrlPressed(bool v = true)   { (v) ? States |= Key_CtrlPressed  : States &= ~Key_CtrlPressed; }
   1.194     void SetAltPressed(bool v = true)    { (v) ? States |= Key_AltPressed   : States &= ~Key_AltPressed; }
   1.195     void SetMetaPressed(bool v = true)   { (v) ? States |= Key_MetaPressed  : States &= ~Key_MetaPressed; }
   1.196     void SetCapsToggled(bool v = true)   { (v) ? States |= Key_CapsToggled  : States &= ~Key_CapsToggled; }
   1.197     void SetNumToggled(bool v = true)    { (v) ? States |= Key_NumToggled   : States &= ~Key_NumToggled; }
   1.198     void SetScrollToggled(bool v = true) { (v) ? States |= Key_ScrollToggled: States &= ~Key_ScrollToggled; }
   1.199 
   1.200     bool IsInitialized() const { return (States & Initialized_Mask) != 0; }
   1.201 };
   1.202 
   1.203 
   1.204 //-----------------------------------------------------------------------------------
   1.205 
   1.206 /*
   1.207 enum PadKeyCode
   1.208 {
   1.209     Pad_None, // Indicates absence of key code.
   1.210     Pad_Back,
   1.211     Pad_Start,
   1.212     Pad_A,
   1.213     Pad_B,
   1.214     Pad_X,
   1.215     Pad_Y,
   1.216     Pad_R1,  // RightShoulder;
   1.217     Pad_L1,  // LeftShoulder;
   1.218     Pad_R2,  // RightTrigger;
   1.219     Pad_L2,  // LeftTrigger;
   1.220     Pad_Up,
   1.221     Pad_Down,
   1.222     Pad_Right,
   1.223     Pad_Left,
   1.224     Pad_Plus,
   1.225     Pad_Minus,
   1.226     Pad_1,
   1.227     Pad_2,
   1.228     Pad_H,
   1.229     Pad_C,
   1.230     Pad_Z,
   1.231     Pad_O,
   1.232     Pad_T,
   1.233     Pad_S,
   1.234     Pad_Select,
   1.235     Pad_Home,
   1.236     Pad_RT,  // RightThumb;
   1.237     Pad_LT   // LeftThumb;
   1.238 };
   1.239 */
   1.240 
   1.241 } // OVR
   1.242 
   1.243 #endif
   1.244 \ No newline at end of file
   1.245 +/************************************************************************************
   1.246 +
   1.247 +PublicHeader:   OVR.h
   1.248 +Filename    :   OVR_KeyCodes.h
   1.249 +Content     :   Common keyboard constants
   1.250 +Created     :   September 19, 2012
   1.251 +
   1.252 +Copyright   :   Copyright 2012 Oculus VR, Inc. All Rights reserved.
   1.253 +
   1.254 +Use of this software is subject to the terms of the Oculus license
   1.255 +agreement provided at the time of installation or download, or which
   1.256 +otherwise accompanies this software in either electronic or hard copy form.
   1.257 +
   1.258 +************************************************************************************/
   1.259 +
   1.260 +#ifndef OVR_KeyCodes_h
   1.261 +#define OVR_KeyCodes_h
   1.262 +
   1.263 +namespace OVR {
   1.264 +
   1.265 +//-----------------------------------------------------------------------------------
   1.266 +// ***** KeyCode
   1.267 +
   1.268 +// KeyCode enumeration defines platform-independent keyboard key constants.
   1.269 +// Note that Key_A through Key_Z are mapped to capital ascii constants.
   1.270 +
   1.271 +enum KeyCode
   1.272 +{
   1.273 +    // Key_None indicates that no key was specified.
   1.274 +    Key_None            = 0, 
   1.275 +
   1.276 +    // A through Z and numbers 0 through 9.
   1.277 +    Key_A               = 65,
   1.278 +    Key_B,
   1.279 +    Key_C,
   1.280 +    Key_D,
   1.281 +    Key_E,
   1.282 +    Key_F,
   1.283 +    Key_G,
   1.284 +    Key_H,
   1.285 +    Key_I,
   1.286 +    Key_J,
   1.287 +    Key_K,
   1.288 +    Key_L,
   1.289 +    Key_M,
   1.290 +    Key_N,
   1.291 +    Key_O,
   1.292 +    Key_P,
   1.293 +    Key_Q,
   1.294 +    Key_R,
   1.295 +    Key_S,
   1.296 +    Key_T,
   1.297 +    Key_U,
   1.298 +    Key_V,
   1.299 +    Key_W,
   1.300 +    Key_X,
   1.301 +    Key_Y,
   1.302 +    Key_Z,
   1.303 +    Key_Num0            = 48,
   1.304 +    Key_Num1,
   1.305 +    Key_Num2,
   1.306 +    Key_Num3,
   1.307 +    Key_Num4,
   1.308 +    Key_Num5,
   1.309 +    Key_Num6,
   1.310 +    Key_Num7,
   1.311 +    Key_Num8,
   1.312 +    Key_Num9,
   1.313 +
   1.314 +    // Numeric keypad.
   1.315 +    Key_KP_0            = 0xa0,
   1.316 +    Key_KP_1,
   1.317 +    Key_KP_2,
   1.318 +    Key_KP_3,
   1.319 +    Key_KP_4,
   1.320 +    Key_KP_5,
   1.321 +    Key_KP_6,
   1.322 +    Key_KP_7,
   1.323 +    Key_KP_8,
   1.324 +    Key_KP_9,
   1.325 +    Key_KP_Multiply,
   1.326 +    Key_KP_Add,
   1.327 +    Key_KP_Enter,
   1.328 +    Key_KP_Subtract,
   1.329 +    Key_KP_Decimal,
   1.330 +    Key_KP_Divide,
   1.331 +    
   1.332 +    // Function keys.
   1.333 +    Key_F1              = 0xb0,
   1.334 +    Key_F2,
   1.335 +    Key_F3,
   1.336 +    Key_F4,
   1.337 +    Key_F5,
   1.338 +    Key_F6,
   1.339 +    Key_F7,
   1.340 +    Key_F8,
   1.341 +    Key_F9,
   1.342 +    Key_F10,
   1.343 +    Key_F11,
   1.344 +    Key_F12,
   1.345 +    Key_F13,
   1.346 +    Key_F14,
   1.347 +    Key_F15,
   1.348 +    
   1.349 +    // Other keys.
   1.350 +    Key_Backspace       = 8,
   1.351 +    Key_Tab,
   1.352 +    Key_Clear           = 12,
   1.353 +    Key_Return,
   1.354 +    Key_Shift           = 16,
   1.355 +    Key_Control,
   1.356 +    Key_Alt,
   1.357 +    Key_Pause,
   1.358 +    Key_CapsLock        = 20, // Toggle
   1.359 +    Key_Escape          = 27,
   1.360 +    Key_Space           = 32,
   1.361 +    Key_Quote           = 39,
   1.362 +    Key_PageUp          = 0xc0,
   1.363 +    Key_PageDown,
   1.364 +    Key_End,
   1.365 +    Key_Home,
   1.366 +    Key_Left,
   1.367 +    Key_Up,
   1.368 +    Key_Right,
   1.369 +    Key_Down,
   1.370 +    Key_Insert,
   1.371 +    Key_Delete,
   1.372 +    Key_Help,
   1.373 +    
   1.374 +    Key_Comma           = 44,
   1.375 +    Key_Minus,
   1.376 +    Key_Slash           = 47,
   1.377 +    Key_Period,
   1.378 +    Key_NumLock         = 144, // Toggle
   1.379 +    Key_ScrollLock      = 145, // Toggle
   1.380 +    
   1.381 +    Key_Semicolon       = 59,
   1.382 +    Key_Equal           = 61,
   1.383 +    Key_Bar             = 192,
   1.384 +    Key_BracketLeft     = 91,
   1.385 +    Key_Backslash,
   1.386 +    Key_BracketRight,
   1.387 +
   1.388 +    Key_OEM_AX          = 0xE1,  //  'AX' key on Japanese AX keyboard
   1.389 +    Key_OEM_102         = 0xE2,  //  "<>" or "\|" on RT 102-key keyboard.
   1.390 +    Key_ICO_HELP        = 0xE3,  //  Help key on ICO
   1.391 +    Key_ICO_00          = 0xE4,  //  00 key on ICO
   1.392 +
   1.393 +    Key_Meta,
   1.394 +
   1.395 +    // Total number of keys.
   1.396 +    Key_CodeCount
   1.397 +};
   1.398 +
   1.399 +
   1.400 +//-----------------------------------------------------------------------------------
   1.401 +
   1.402 +class KeyModifiers 
   1.403 +{
   1.404 +public:
   1.405 +    enum
   1.406 +    {
   1.407 +        Key_ShiftPressed    = 0x01,
   1.408 +        Key_CtrlPressed     = 0x02,
   1.409 +        Key_AltPressed      = 0x04,
   1.410 +        Key_MetaPressed     = 0x08,
   1.411 +        Key_CapsToggled     = 0x10,
   1.412 +        Key_NumToggled      = 0x20,
   1.413 +        Key_ScrollToggled   = 0x40,
   1.414 +
   1.415 +        Initialized_Bit     = 0x80,
   1.416 +        Initialized_Mask    = 0xFF
   1.417 +    };
   1.418 +    unsigned char States;
   1.419 +
   1.420 +    KeyModifiers() : States(0) { }
   1.421 +        KeyModifiers(unsigned char st) : States((unsigned char)(st | Initialized_Bit)) { }
   1.422 +
   1.423 +    void Reset() { States = 0; }
   1.424 +
   1.425 +    bool IsShiftPressed() const { return (States & Key_ShiftPressed) != 0; }
   1.426 +    bool IsCtrlPressed() const  { return (States & Key_CtrlPressed) != 0; }
   1.427 +    bool IsAltPressed() const   { return (States & Key_AltPressed) != 0; }
   1.428 +    bool IsMetaPressed() const  { return (States & Key_MetaPressed) != 0; }
   1.429 +    bool IsCapsToggled() const  { return (States & Key_CapsToggled) != 0; }
   1.430 +    bool IsNumToggled() const   { return (States & Key_NumToggled) != 0; }
   1.431 +    bool IsScrollToggled() const{ return (States & Key_ScrollToggled) != 0; }
   1.432 +
   1.433 +    void SetShiftPressed(bool v = true)  { (v) ? States |= Key_ShiftPressed : States &= ~Key_ShiftPressed; }
   1.434 +    void SetCtrlPressed(bool v = true)   { (v) ? States |= Key_CtrlPressed  : States &= ~Key_CtrlPressed; }
   1.435 +    void SetAltPressed(bool v = true)    { (v) ? States |= Key_AltPressed   : States &= ~Key_AltPressed; }
   1.436 +    void SetMetaPressed(bool v = true)   { (v) ? States |= Key_MetaPressed  : States &= ~Key_MetaPressed; }
   1.437 +    void SetCapsToggled(bool v = true)   { (v) ? States |= Key_CapsToggled  : States &= ~Key_CapsToggled; }
   1.438 +    void SetNumToggled(bool v = true)    { (v) ? States |= Key_NumToggled   : States &= ~Key_NumToggled; }
   1.439 +    void SetScrollToggled(bool v = true) { (v) ? States |= Key_ScrollToggled: States &= ~Key_ScrollToggled; }
   1.440 +
   1.441 +    bool IsInitialized() const { return (States & Initialized_Mask) != 0; }
   1.442 +};
   1.443 +
   1.444 +
   1.445 +//-----------------------------------------------------------------------------------
   1.446 +
   1.447 +/*
   1.448 +enum PadKeyCode
   1.449 +{
   1.450 +    Pad_None, // Indicates absence of key code.
   1.451 +    Pad_Back,
   1.452 +    Pad_Start,
   1.453 +    Pad_A,
   1.454 +    Pad_B,
   1.455 +    Pad_X,
   1.456 +    Pad_Y,
   1.457 +    Pad_R1,  // RightShoulder;
   1.458 +    Pad_L1,  // LeftShoulder;
   1.459 +    Pad_R2,  // RightTrigger;
   1.460 +    Pad_L2,  // LeftTrigger;
   1.461 +    Pad_Up,
   1.462 +    Pad_Down,
   1.463 +    Pad_Right,
   1.464 +    Pad_Left,
   1.465 +    Pad_Plus,
   1.466 +    Pad_Minus,
   1.467 +    Pad_1,
   1.468 +    Pad_2,
   1.469 +    Pad_H,
   1.470 +    Pad_C,
   1.471 +    Pad_Z,
   1.472 +    Pad_O,
   1.473 +    Pad_T,
   1.474 +    Pad_S,
   1.475 +    Pad_Select,
   1.476 +    Pad_Home,
   1.477 +    Pad_RT,  // RightThumb;
   1.478 +    Pad_LT   // LeftThumb;
   1.479 +};
   1.480 +*/
   1.481 +
   1.482 +} // OVR
   1.483 +
   1.484 +#endif