oculus1

annotate libovr/Include/OVRVersion.h @ 29:9a973ef0e2a3

fixed the performance issue under MacOSX by replacing glutSolidTeapot (which uses glEvalMesh) with my own teapot generator.
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 27 Oct 2013 06:31:18 +0200
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nuclear@1 1 /************************************************************************************
nuclear@1 2
nuclear@1 3 Filename : OVRVersion.h
nuclear@1 4 Content :
nuclear@1 5
nuclear@1 6 Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
nuclear@1 7
nuclear@1 8 Use of this software is subject to the terms of the Oculus license
nuclear@1 9 agreement provided at the time of installation or download, or which
nuclear@1 10 otherwise accompanies this software in either electronic or hard copy form.
nuclear@1 11
nuclear@1 12 *************************************************************************************/
nuclear@1 13
nuclear@1 14 #ifndef _OVR_VERSION_H
nuclear@1 15 #define _OVR_VERSION_H
nuclear@1 16
nuclear@1 17 #define OVR_MAJOR_VERSION 0
nuclear@1 18 #define OVR_MINOR_VERSION 2
nuclear@1 19 #define OVR_BUILD_VERSION 4
nuclear@1 20 #define OVR_VERSION_STRING "0.2.4"
nuclear@1 21
nuclear@1 22 #endif