oculus1

annotate libovr/Src/osx/OVR_OSX_DeviceManager.h @ 15:402cbb6d9ce3

added the shader as a separate header file
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 21 Sep 2013 04:15:20 +0300
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children
rev   line source
nuclear@1 1 /************************************************************************************
nuclear@1 2
nuclear@1 3 Filename : OVR_OSX_DeviceManager.h
nuclear@1 4 Content : OSX specific DeviceManager header.
nuclear@1 5 Created : March 14, 2013
nuclear@1 6 Authors : Lee Cooper
nuclear@1 7
nuclear@1 8 Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
nuclear@1 9
nuclear@1 10 Use of this software is subject to the terms of the Oculus license
nuclear@1 11 agreement provided at the time of installation or download, or which
nuclear@1 12 otherwise accompanies this software in either electronic or hard copy form.
nuclear@1 13
nuclear@1 14 *************************************************************************************/
nuclear@1 15
nuclear@1 16 #ifndef OVR_OSX_DeviceManager_h
nuclear@1 17 #define OVR_OSX_DeviceManager_h
nuclear@1 18
nuclear@1 19 #include "OVR_DeviceImpl.h"
nuclear@1 20
nuclear@1 21 #include "Kernel/OVR_Timer.h"
nuclear@1 22
nuclear@1 23 #include <IOKit/hid/IOHIDManager.h>
nuclear@1 24 #include <CoreGraphics/CGDirectDisplay.h>
nuclear@1 25 #include <CoreGraphics/CGDisplayConfiguration.h>
nuclear@1 26
nuclear@1 27
nuclear@1 28 namespace OVR { namespace OSX {
nuclear@1 29
nuclear@1 30 class DeviceManagerThread;
nuclear@1 31
nuclear@1 32 //-------------------------------------------------------------------------------------
nuclear@1 33 // ***** OSX DeviceManager
nuclear@1 34
nuclear@1 35 class DeviceManager : public DeviceManagerImpl
nuclear@1 36 {
nuclear@1 37 public:
nuclear@1 38 DeviceManager();
nuclear@1 39 ~DeviceManager();
nuclear@1 40
nuclear@1 41 // Initialize/Shutdown manager thread.
nuclear@1 42 virtual bool Initialize(DeviceBase* parent);
nuclear@1 43 virtual void Shutdown();
nuclear@1 44
nuclear@1 45 virtual ThreadCommandQueue* GetThreadQueue();
nuclear@1 46 virtual ThreadId GetThreadId() const;
nuclear@1 47
nuclear@1 48 virtual DeviceEnumerator<> EnumerateDevicesEx(const DeviceEnumerationArgs& args);
nuclear@1 49
nuclear@1 50 virtual bool GetDeviceInfo(DeviceInfo* info) const;
nuclear@1 51
nuclear@1 52 protected:
nuclear@1 53 static void displayReconfigurationCallBack (CGDirectDisplayID display,
nuclear@1 54 CGDisplayChangeSummaryFlags flags,
nuclear@1 55 void *userInfo);
nuclear@1 56
nuclear@1 57 public: // data
nuclear@1 58 Ptr<DeviceManagerThread> pThread;
nuclear@1 59 };
nuclear@1 60
nuclear@1 61 //-------------------------------------------------------------------------------------
nuclear@1 62 // ***** Device Manager Background Thread
nuclear@1 63
nuclear@1 64 class DeviceManagerThread : public Thread, public ThreadCommandQueue
nuclear@1 65 {
nuclear@1 66 friend class DeviceManager;
nuclear@1 67 enum { ThreadStackSize = 32 * 1024 };
nuclear@1 68 public:
nuclear@1 69 DeviceManagerThread();
nuclear@1 70 ~DeviceManagerThread();
nuclear@1 71
nuclear@1 72 virtual int Run();
nuclear@1 73
nuclear@1 74 // ThreadCommandQueue notifications for CommandEvent handling.
nuclear@1 75 virtual void OnPushNonEmpty_Locked()
nuclear@1 76 {
nuclear@1 77 CFRunLoopSourceSignal(CommandQueueSource);
nuclear@1 78 CFRunLoopWakeUp(RunLoop);
nuclear@1 79 }
nuclear@1 80
nuclear@1 81 virtual void OnPopEmpty_Locked() {}
nuclear@1 82
nuclear@1 83
nuclear@1 84 // Notifier used for different updates (EVENT or regular timing or messages).
nuclear@1 85 class Notifier
nuclear@1 86 {
nuclear@1 87 public:
nuclear@1 88
nuclear@1 89 // Called when timing ticks are updated. // Returns the largest number of microseconds
nuclear@1 90 // this function can wait till next call.
nuclear@1 91 virtual UInt64 OnTicks(UInt64 ticksMks)
nuclear@1 92 { OVR_UNUSED1(ticksMks); return Timer::MksPerSecond * 1000; }
nuclear@1 93 };
nuclear@1 94
nuclear@1 95 // Add notifier that will be called at regular intervals.
nuclear@1 96 bool AddTicksNotifier(Notifier* notify);
nuclear@1 97 bool RemoveTicksNotifier(Notifier* notify);
nuclear@1 98
nuclear@1 99 CFRunLoopRef GetRunLoop()
nuclear@1 100 { return RunLoop; }
nuclear@1 101
nuclear@1 102 void Shutdown();
nuclear@1 103 private:
nuclear@1 104 CFRunLoopRef RunLoop;
nuclear@1 105
nuclear@1 106 CFRunLoopSourceRef CommandQueueSource;
nuclear@1 107
nuclear@1 108 static void staticCommandQueueSourceCallback(void* pContext);
nuclear@1 109 void commandQueueSourceCallback();
nuclear@1 110
nuclear@1 111 Event StartupEvent;
nuclear@1 112
nuclear@1 113 // Ticks notifiers. Used for time-dependent events such as keep-alive.
nuclear@1 114 Array<Notifier*> TicksNotifiers;
nuclear@1 115 };
nuclear@1 116
nuclear@1 117 }} // namespace OSX::OVR
nuclear@1 118
nuclear@1 119 #endif // OVR_OSX_DeviceManager_h