miniassimp

diff src/Importer.h @ 0:879c81d94345

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 28 Jan 2019 18:19:26 +0200
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/Importer.h	Mon Jan 28 18:19:26 2019 +0200
     1.3 @@ -0,0 +1,247 @@
     1.4 +/*
     1.5 +Open Asset Import Library (assimp)
     1.6 +----------------------------------------------------------------------
     1.7 +
     1.8 +Copyright (c) 2006-2018, assimp team
     1.9 +
    1.10 +
    1.11 +All rights reserved.
    1.12 +
    1.13 +Redistribution and use of this software in source and binary forms,
    1.14 +with or without modification, are permitted provided that the
    1.15 +following conditions are met:
    1.16 +
    1.17 +* Redistributions of source code must retain the above
    1.18 +  copyright notice, this list of conditions and the
    1.19 +  following disclaimer.
    1.20 +
    1.21 +* Redistributions in binary form must reproduce the above
    1.22 +  copyright notice, this list of conditions and the
    1.23 +  following disclaimer in the documentation and/or other
    1.24 +  materials provided with the distribution.
    1.25 +
    1.26 +* Neither the name of the assimp team, nor the names of its
    1.27 +  contributors may be used to endorse or promote products
    1.28 +  derived from this software without specific prior
    1.29 +  written permission of the assimp team.
    1.30 +
    1.31 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    1.32 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    1.33 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    1.34 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    1.35 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    1.36 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    1.37 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    1.38 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    1.39 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    1.40 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    1.41 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.42 +
    1.43 +----------------------------------------------------------------------
    1.44 +*/
    1.45 +
    1.46 +/** @file Importer.h mostly internal stuff for use by #Assimp::Importer */
    1.47 +#pragma once
    1.48 +#ifndef INCLUDED_AI_IMPORTER_H
    1.49 +#define INCLUDED_AI_IMPORTER_H
    1.50 +
    1.51 +#include <map>
    1.52 +#include <vector>
    1.53 +#include <string>
    1.54 +#include <miniassimp/matrix4x4.h>
    1.55 +
    1.56 +struct aiScene;
    1.57 +
    1.58 +namespace Assimp    {
    1.59 +    class ProgressHandler;
    1.60 +    class IOSystem;
    1.61 +    class BaseImporter;
    1.62 +    class BaseProcess;
    1.63 +    class SharedPostProcessInfo;
    1.64 +
    1.65 +
    1.66 +//! @cond never
    1.67 +// ---------------------------------------------------------------------------
    1.68 +/** @brief Internal PIMPL implementation for Assimp::Importer
    1.69 + *
    1.70 + *  Using this idiom here allows us to drop the dependency from
    1.71 + *  std::vector and std::map in the public headers. Furthermore we are dropping
    1.72 + *  any STL interface problems caused by mismatching STL settings. All
    1.73 + *  size calculation are now done by us, not the app heap. */
    1.74 +class ImporterPimpl {
    1.75 +public:
    1.76 +    // Data type to store the key hash
    1.77 +    typedef unsigned int KeyType;
    1.78 +
    1.79 +    // typedefs for our four configuration maps.
    1.80 +    // We don't need more, so there is no need for a generic solution
    1.81 +    typedef std::map<KeyType, int> IntPropertyMap;
    1.82 +    typedef std::map<KeyType, ai_real> FloatPropertyMap;
    1.83 +    typedef std::map<KeyType, std::string> StringPropertyMap;
    1.84 +    typedef std::map<KeyType, aiMatrix4x4> MatrixPropertyMap;
    1.85 +
    1.86 +    /** IO handler to use for all file accesses. */
    1.87 +    IOSystem* mIOHandler;
    1.88 +    bool mIsDefaultHandler;
    1.89 +
    1.90 +    /** Progress handler for feedback. */
    1.91 +    ProgressHandler* mProgressHandler;
    1.92 +    bool mIsDefaultProgressHandler;
    1.93 +
    1.94 +    /** Format-specific importer worker objects - one for each format we can read.*/
    1.95 +    std::vector< BaseImporter* > mImporter;
    1.96 +
    1.97 +    /** Post processing steps we can apply at the imported data. */
    1.98 +    std::vector< BaseProcess* > mPostProcessingSteps;
    1.99 +
   1.100 +    /** The imported data, if ReadFile() was successful, NULL otherwise. */
   1.101 +    aiScene* mScene;
   1.102 +
   1.103 +    /** The error description, if there was one. */
   1.104 +    std::string mErrorString;
   1.105 +
   1.106 +    /** List of integer properties */
   1.107 +    IntPropertyMap mIntProperties;
   1.108 +
   1.109 +    /** List of floating-point properties */
   1.110 +    FloatPropertyMap mFloatProperties;
   1.111 +
   1.112 +    /** List of string properties */
   1.113 +    StringPropertyMap mStringProperties;
   1.114 +
   1.115 +    /** List of Matrix properties */
   1.116 +    MatrixPropertyMap mMatrixProperties;
   1.117 +
   1.118 +    /** Used for testing - extra verbose mode causes the ValidateDataStructure-Step
   1.119 +     *  to be executed before and after every single post-process step */
   1.120 +    bool bExtraVerbose;
   1.121 +
   1.122 +    /** Used by post-process steps to share data */
   1.123 +    SharedPostProcessInfo* mPPShared;
   1.124 +
   1.125 +    /// The default class constructor.
   1.126 +    ImporterPimpl() AI_NO_EXCEPT;
   1.127 +};
   1.128 +
   1.129 +inline
   1.130 +ImporterPimpl::ImporterPimpl() AI_NO_EXCEPT
   1.131 +: mIOHandler( 0 )
   1.132 +, mIsDefaultHandler( false )
   1.133 +, mProgressHandler( 0 )
   1.134 +, mIsDefaultProgressHandler( false )
   1.135 +, mImporter()
   1.136 +, mPostProcessingSteps()
   1.137 +, mScene( 0 )
   1.138 +, mErrorString()
   1.139 +, mIntProperties()
   1.140 +, mFloatProperties()
   1.141 +, mStringProperties()
   1.142 +, mMatrixProperties()
   1.143 +, bExtraVerbose( false )
   1.144 +, mPPShared( 0 ) {
   1.145 +    // empty
   1.146 +}
   1.147 +//! @endcond
   1.148 +
   1.149 +
   1.150 +struct BatchData;
   1.151 +
   1.152 +// ---------------------------------------------------------------------------
   1.153 +/** FOR IMPORTER PLUGINS ONLY: A helper class to the pleasure of importers
   1.154 + *  that need to load many external meshes recursively.
   1.155 + *
   1.156 + *  The class uses several threads to load these meshes (or at least it
   1.157 + *  could, this has not yet been implemented at the moment).
   1.158 + *
   1.159 + *  @note The class may not be used by more than one thread*/
   1.160 +class ASSIMP_API BatchLoader
   1.161 +{
   1.162 +    // friend of Importer
   1.163 +
   1.164 +public:
   1.165 +    //! @cond never
   1.166 +    // -------------------------------------------------------------------
   1.167 +    /** Wraps a full list of configuration properties for an importer.
   1.168 +     *  Properties can be set using SetGenericProperty */
   1.169 +    struct PropertyMap
   1.170 +    {
   1.171 +        ImporterPimpl::IntPropertyMap     ints;
   1.172 +        ImporterPimpl::FloatPropertyMap   floats;
   1.173 +        ImporterPimpl::StringPropertyMap  strings;
   1.174 +        ImporterPimpl::MatrixPropertyMap  matrices;
   1.175 +
   1.176 +        bool operator == (const PropertyMap& prop) const {
   1.177 +            // fixme: really isocpp? gcc complains
   1.178 +            return ints == prop.ints && floats == prop.floats && strings == prop.strings && matrices == prop.matrices;
   1.179 +        }
   1.180 +
   1.181 +        bool empty () const {
   1.182 +            return ints.empty() && floats.empty() && strings.empty() && matrices.empty();
   1.183 +        }
   1.184 +    };
   1.185 +    //! @endcond
   1.186 +
   1.187 +public:
   1.188 +    // -------------------------------------------------------------------
   1.189 +    /** Construct a batch loader from a given IO system to be used
   1.190 +     *  to access external files 
   1.191 +     */
   1.192 +    explicit BatchLoader(IOSystem* pIO, bool validate = false );
   1.193 +
   1.194 +    // -------------------------------------------------------------------
   1.195 +    /** The class destructor.
   1.196 +     */
   1.197 +    ~BatchLoader();
   1.198 +
   1.199 +    // -------------------------------------------------------------------
   1.200 +    /** Sets the validation step. True for enable validation during postprocess.
   1.201 +     *  @param  enable  True for validation.
   1.202 +     */
   1.203 +    void setValidation( bool enabled );
   1.204 +    
   1.205 +    // -------------------------------------------------------------------
   1.206 +    /** Returns the current validation step.
   1.207 +     *  @return The current validation step.
   1.208 +     */
   1.209 +    bool getValidation() const;
   1.210 +    
   1.211 +    // -------------------------------------------------------------------
   1.212 +    /** Add a new file to the list of files to be loaded.
   1.213 +     *  @param file File to be loaded
   1.214 +     *  @param steps Post-processing steps to be executed on the file
   1.215 +     *  @param map Optional configuration properties
   1.216 +     *  @return 'Load request channel' - an unique ID that can later
   1.217 +     *    be used to access the imported file data.
   1.218 +     *  @see GetImport */
   1.219 +    unsigned int AddLoadRequest (
   1.220 +        const std::string& file,
   1.221 +        unsigned int steps = 0,
   1.222 +        const PropertyMap* map = NULL
   1.223 +        );
   1.224 +
   1.225 +    // -------------------------------------------------------------------
   1.226 +    /** Get an imported scene.
   1.227 +     *  This polls the import from the internal request list.
   1.228 +     *  If an import is requested several times, this function
   1.229 +     *  can be called several times, too.
   1.230 +     *
   1.231 +     *  @param which LRWC returned by AddLoadRequest().
   1.232 +     *  @return NULL if there is no scene with this file name
   1.233 +     *  in the queue of the scene hasn't been loaded yet. */
   1.234 +    aiScene* GetImport(
   1.235 +        unsigned int which
   1.236 +        );
   1.237 +
   1.238 +    // -------------------------------------------------------------------
   1.239 +    /** Waits until all scenes have been loaded. This returns
   1.240 +     *  immediately if no scenes are queued.*/
   1.241 +    void LoadAll();
   1.242 +
   1.243 +private:
   1.244 +    // No need to have that in the public API ...
   1.245 +    BatchData *m_data;
   1.246 +};
   1.247 +
   1.248 +} // Namespace Assimp
   1.249 +
   1.250 +#endif // INCLUDED_AI_IMPORTER_H