metasurf

view examples/metaballs/sdr/vert.glsl @ 3:52664d3451ad

added volume rendering example
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 25 Oct 2011 13:30:03 +0300
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1 varying vec3 vpos, ldir, norm;
3 void main()
4 {
5 gl_Position = ftransform();
7 vpos = (gl_ModelViewMatrix * gl_Vertex).xyz;
8 norm = gl_NormalMatrix * gl_Normal;
9 ldir = gl_LightSource[0].position.xyz;
10 }