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nuclear@6
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1 #include <stdio.h>
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2 #include <stdlib.h>
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3 #include <string.h>
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4 #include <pthread.h>
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5 #include "threadpool.h"
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6
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7 struct work_item {
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8 int id; /* just for debugging messages */
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9 void *data;
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10 struct work_item *next;
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11 };
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12
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13 struct thread_pool {
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14 pthread_t *workers;
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15 int num_workers;
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16
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17 pthread_mutex_t work_lock;
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18 pthread_cond_t work_cond;
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19
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20 tpool_work_func work_func;
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21 void *cls;
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22
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23 struct work_item *work_list, *work_list_tail;
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24 int work_count;
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25 };
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26
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27
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28 static void *thread_func(void *tp);
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29 static struct work_item *alloc_node(void);
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30 static void free_node(struct work_item *node);
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31 static int get_processor_count(void);
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32
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33
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34
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35 int tpool_init(struct thread_pool *tpool, int num_threads)
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36 {
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37 int i;
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38
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39 memset(tpool, 0, sizeof *tpool);
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40
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41
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42 pthread_mutex_init(&tpool->work_lock, 0);
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43 pthread_cond_init(&tpool->work_cond, 0);
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44
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45
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46 if(num_threads <= 0) {
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47 num_threads = get_processor_count();
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48 }
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49 tpool->num_workers = num_threads;
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50
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51 printf("initializing thread pool with %d worker threads\n", num_threads);
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52
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53 if(!(tpool->workers = malloc(num_threads * sizeof *tpool->workers))) {
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54 fprintf(stderr, "failed to create array of %d threads\n", num_threads);
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55 return -1;
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56 }
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57
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58 for(i=0; i<num_threads; i++) {
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59 if(pthread_create(tpool->workers + i, 0, thread_func, tpool) == -1) {
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60 fprintf(stderr, "%s: failed to create thread %d\n", __FUNCTION__, i);
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61 tpool_destroy(tpool);
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62 return -1;
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63 }
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64 }
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65 return 0;
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66 }
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67
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68 void tpool_destroy(struct thread_pool *tpool)
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69 {
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70 int i;
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71 for(i=0; i<tpool->num_workers; i++) {
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72 void *ret;
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73 pthread_join(tpool->workers[i], &ret);
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74 }
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75
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76 pthread_mutex_destroy(&tpool->work_lock);
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77 pthread_cond_destroy(&tpool->work_cond);
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78 }
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79
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80 struct thread_pool *tpool_create(int num_threads)
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81 {
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82 struct thread_pool *tpool = malloc(sizeof *tpool);
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83 if(!tpool) {
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84 return 0;
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85 }
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86 if(tpool_init(tpool, num_threads) == -1) {
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87 free(tpool);
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88 return 0;
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89 }
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90 return tpool;
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91 }
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92
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93 void tpool_free(struct thread_pool *tpool)
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94 {
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95 if(tpool) {
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96 tpool_destroy(tpool);
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97 free(tpool);
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98 }
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99 }
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100
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101 void tpool_set_work_func(struct thread_pool *tpool, tpool_work_func func, void *cls)
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102 {
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103 tpool->work_func = func;
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104 tpool->cls = cls;
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105 }
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106
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107 int tpool_add_work(struct thread_pool *tpool, void *data)
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108 {
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109 struct work_item *node;
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110 static int jcounter;
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111
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112 if(!(node = alloc_node())) {
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113 fprintf(stderr, "%s: failed to allocate new work item node\n", __FUNCTION__);
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114 return -1;
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115 }
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116 node->data = data;
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117 node->next = 0;
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118
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119 pthread_mutex_lock(&tpool->work_lock);
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120 node->id = jcounter++;
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121
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122 printf("TPOOL: adding work item: %d\n", node->id);
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123
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124 if(!tpool->work_list) {
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125 tpool->work_list = tpool->work_list_tail = node;
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126 } else {
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127 tpool->work_list_tail->next = node;
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128 tpool->work_list_tail = node;
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129 }
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130 pthread_mutex_unlock(&tpool->work_lock);
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131
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132 /* wakeup all threads, there's work to do */
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133 pthread_cond_broadcast(&tpool->work_cond);
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134 return 0;
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135 }
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136
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137
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138 static void *thread_func(void *tp)
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139 {
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140 int i, tidx = -1;
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141 struct work_item *job;
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142 struct thread_pool *tpool = tp;
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143 pthread_t tid = pthread_self();
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144
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145 for(i=0; i<tpool->num_workers; i++) {
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146 if(tpool[i].workers[i] == tid) {
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147 tidx = i;
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148 break;
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149 }
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150 }
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151
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152 pthread_mutex_lock(&tpool->work_lock);
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153 for(;;) {
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154 /* while there aren't any work items to do go to sleep on the condvar */
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155 pthread_cond_wait(&tpool->work_cond, &tpool->work_lock);
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156 if(!tpool->work_list) {
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157 continue; /* spurious wakeup, go back to sleep */
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158 }
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159
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160 printf("TPOOL: worker %d start job: %d\n", tidx, job->id);
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161
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162 job = tpool->work_list;
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163 tpool->work_list = tpool->work_list->next;
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164
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165 tpool->work_func(job->data, tpool->cls);
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166
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167 printf("TPOOL: worker %d completed job: %d\n", tidx, job->id);
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168 free_node(job);
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169 }
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170 pthread_mutex_unlock(&tpool->work_lock);
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171 return 0;
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172 }
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173
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174 /* TODO: custom allocator */
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175 static struct work_item *alloc_node(void)
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176 {
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177 return malloc(sizeof(struct work_item));
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178 }
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179
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180 static void free_node(struct work_item *node)
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181 {
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182 free(node);
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183 }
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184
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185 /* The following highly platform-specific code detects the number
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186 * of processors available in the system. It's used by the thread pool
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187 * to autodetect how many threads to spawn.
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188 * Currently works on: Linux, BSD, Darwin, and Windows.
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189 */
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190
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191 #if defined(__APPLE__) && defined(__MACH__)
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192 # ifndef __unix__
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193 # define __unix__ 1
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194 # endif /* unix */
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195 # ifndef __bsd__
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196 # define __bsd__ 1
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197 # endif /* bsd */
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198 #endif /* apple */
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199
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200 #if defined(unix) || defined(__unix__)
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201 #include <unistd.h>
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202
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203 # ifdef __bsd__
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204 # include <sys/sysctl.h>
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205 # endif
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206 #endif
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207
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208 #if defined(WIN32) || defined(__WIN32__)
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209 #include <windows.h>
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210 #endif
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211
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212
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213 static int get_processor_count(void)
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214 {
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215 #if defined(unix) || defined(__unix__)
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216 # if defined(__bsd__)
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217 /* BSD systems provide the num.processors through sysctl */
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218 int num, mib[] = {CTL_HW, HW_NCPU};
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219 size_t len = sizeof num;
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220
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221 sysctl(mib, 2, &num, &len, 0, 0);
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222 return num;
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223
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224 # elif defined(__sgi)
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225 /* SGI IRIX flavour of the _SC_NPROC_ONLN sysconf */
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226 return sysconf(_SC_NPROC_ONLN);
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227 # else
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228 /* Linux (and others?) have the _SC_NPROCESSORS_ONLN sysconf */
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229 return sysconf(_SC_NPROCESSORS_ONLN);
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230 # endif /* bsd/sgi/other */
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231
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232 #elif defined(WIN32) || defined(__WIN32__)
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233 /* under windows we need to call GetSystemInfo */
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234 SYSTEM_INFO info;
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235 GetSystemInfo(&info);
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236 return info.dwNumberOfProcessors;
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237 #endif
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238 }
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