libpsys

diff src/psys.c @ 0:1c8eb90a6989

initial commit
author John Tsiombikas <nuclear@mutantstargoat.com>
date Sat, 24 Sep 2011 07:22:07 +0300
parents
children 874a942853ad
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/psys.c	Sat Sep 24 07:22:07 2011 +0300
     1.3 @@ -0,0 +1,374 @@
     1.4 +#include <stdlib.h>
     1.5 +#include <math.h>
     1.6 +#include <assert.h>
     1.7 +#include <pthread.h>
     1.8 +#include <vmath.h>
     1.9 +#include "psys_impl.h"
    1.10 +
    1.11 +static int spawn(struct psys_emitter *em, struct psys_particle *p, void *cls);
    1.12 +static void update_particle(struct psys_emitter *em, struct psys_particle *p, float tm, float dt, void *cls);
    1.13 +
    1.14 +static int init_v3track(struct v3track *v3t);
    1.15 +static void destroy_v3track(struct v3track *v3t);
    1.16 +static void set_v3value(struct v3track *v3t, anm_time_t tm, vec3_t v);
    1.17 +static vec3_t get_v3value(struct v3track *v3t, anm_time_t tm);
    1.18 +
    1.19 +/* particle pool */
    1.20 +static struct psys_particle *ppool;
    1.21 +static int ppool_size;
    1.22 +static pthread_mutex_t pool_lock = PTHREAD_MUTEX_INITIALIZER;
    1.23 +
    1.24 +static struct psys_particle *palloc(void);
    1.25 +static void pfree(struct psys_particle *p);
    1.26 +
    1.27 +/* --- constructors and shit --- */
    1.28 +
    1.29 +struct psys_emitter *psys_create(void)
    1.30 +{
    1.31 +	struct psys_emitter *em;
    1.32 +
    1.33 +	if(!(em = malloc(sizeof *em))) {
    1.34 +		return 0;
    1.35 +	}
    1.36 +	if(psys_init(em) == -1) {
    1.37 +		free(em);
    1.38 +		return 0;
    1.39 +	}
    1.40 +	return em;
    1.41 +}
    1.42 +
    1.43 +void psys_free(struct psys_emitter *em)
    1.44 +{
    1.45 +	psys_destroy(em);
    1.46 +	free(em);
    1.47 +}
    1.48 +
    1.49 +int psys_init(struct psys_emitter *em)
    1.50 +{
    1.51 +	memset(em, 0, sizeof *em);
    1.52 +
    1.53 +	if(anm_init_node(&em->prs) == -1) {
    1.54 +		return -1;
    1.55 +	}
    1.56 +	if(anm_init_track(&em->rate) == -1) {
    1.57 +		anm_destroy_node(&em->prs);
    1.58 +		return -1;
    1.59 +	}
    1.60 +	if(init_v3track(&em->dir) == -1) {
    1.61 +		anm_destroy_node(&em->prs);
    1.62 +		anm_destroy_track(&em->rate);
    1.63 +		return -1;
    1.64 +	}
    1.65 +
    1.66 +	em->spawn = spawn;
    1.67 +	em->update = update_particle;
    1.68 +
    1.69 +	em->draw = psys_gl_draw;
    1.70 +	em->draw_start = psys_gl_draw_start;
    1.71 +	em->draw_end = psys_gl_draw_end;
    1.72 +
    1.73 +	return 0;
    1.74 +}
    1.75 +
    1.76 +void psys_destroy(struct psys_emitter *em)
    1.77 +{
    1.78 +	struct psys_particle *part;
    1.79 +
    1.80 +	part = em->plist;
    1.81 +	while(part) {
    1.82 +		struct psys_particle *tmp = part;
    1.83 +		part = part->next;
    1.84 +		pfree(tmp);
    1.85 +	}
    1.86 +
    1.87 +	anm_destroy_node(&em->prs);
    1.88 +	anm_destroy_track(&em->rate);
    1.89 +	destroy_v3track(&em->dir);
    1.90 +}
    1.91 +
    1.92 +void psys_set_pos(struct psys_emitter *em, vec3_t pos, float tm)
    1.93 +{
    1.94 +	anm_set_position(&em->prs, pos, ANM_SEC2TM(tm));
    1.95 +}
    1.96 +
    1.97 +void psys_set_rot(struct psys_emitter *em, quat_t rot, float tm)
    1.98 +{
    1.99 +	anm_set_rotation(&em->prs, rot, ANM_SEC2TM(tm));
   1.100 +}
   1.101 +
   1.102 +void psys_set_pivot(struct psys_emitter *em, vec3_t pivot)
   1.103 +{
   1.104 +	anm_set_pivot(&em->prs, pivot);
   1.105 +}
   1.106 +
   1.107 +void psys_set_rate(struct psys_emitter *em, float rate, float tm)
   1.108 +{
   1.109 +	anm_set_value(&em->rate, ANM_SEC2TM(tm), rate);
   1.110 +}
   1.111 +
   1.112 +void psys_set_dir(struct psys_emitter *em, vec3_t dir, float tm)
   1.113 +{
   1.114 +	set_v3value(&em->dir, ANM_SEC2TM(tm), dir);
   1.115 +}
   1.116 +
   1.117 +
   1.118 +void psys_clear_collision_planes(struct psys_emitter *em)
   1.119 +{
   1.120 +	struct col_plane *plane;
   1.121 +
   1.122 +	plane = em->planes;
   1.123 +	while(plane) {
   1.124 +		struct col_plane *tmp = plane;
   1.125 +		plane = plane->next;
   1.126 +		pfree(tmp);
   1.127 +	}
   1.128 +}
   1.129 +
   1.130 +int psys_add_collision_plane(struct psys_emitter *em, plane_t plane, float elast)
   1.131 +{
   1.132 +	struct col_plane *node;
   1.133 +
   1.134 +	if(!(node = malloc(sizeof *node))) {
   1.135 +		return -1;
   1.136 +	}
   1.137 +	node->p = plane;
   1.138 +	node->elasticity = elast;
   1.139 +	node->next = em->planes;
   1.140 +	em->planes = node;
   1.141 +	return 0;
   1.142 +}
   1.143 +
   1.144 +void psys_add_particle(struct psys_emitter *em, struct psys_particle *p)
   1.145 +{
   1.146 +	p->next = em->plist;
   1.147 +	em->plist = p;
   1.148 +}
   1.149 +
   1.150 +void psys_spawn_func(struct psys_emitter *em, psys_spawn_func_t func, void *cls)
   1.151 +{
   1.152 +	em->spawn = func;
   1.153 +	em->spawn_cls = cls;
   1.154 +}
   1.155 +
   1.156 +void psys_update_func(struct psys_emitter *em, psys_update_func_t func, void *cls)
   1.157 +{
   1.158 +	em->update = func;
   1.159 +	em->upd_cls = cls;
   1.160 +}
   1.161 +
   1.162 +void psys_draw_func(struct psys_emitter *em, psys_draw_func_t draw,
   1.163 +		psys_draw_start_func_t start, psys_draw_end_func_t end, void *cls)
   1.164 +{
   1.165 +	em->draw = draw;
   1.166 +	em->draw_start = start;
   1.167 +	em->draw_end = end;
   1.168 +	em->draw_cls = cls;
   1.169 +}
   1.170 +
   1.171 +/* --- query current state --- */
   1.172 +vec3_t psys_get_pos(struct psys_emitter *em)
   1.173 +{
   1.174 +	return em->cur_pos;
   1.175 +}
   1.176 +
   1.177 +quat_t psys_get_rot(struct psys_emitter *em)
   1.178 +{
   1.179 +	return em->cur_rot;
   1.180 +}
   1.181 +
   1.182 +float psys_get_rate(struct psys_emitter *em)
   1.183 +{
   1.184 +	return em->cur_rate;
   1.185 +}
   1.186 +
   1.187 +float psys_get_life(struct psys_emitter *em)
   1.188 +{
   1.189 +	return em->cur_life;
   1.190 +}
   1.191 +
   1.192 +vec3_t psys_get_dir(struct psys_emitter *em)
   1.193 +{
   1.194 +	return em->cur_dir;
   1.195 +}
   1.196 +
   1.197 +
   1.198 +/* --- update and render --- */
   1.199 +
   1.200 +void psys_update(struct psys_emitter *em, float tm)
   1.201 +{
   1.202 +	float dt, spawn_dt;
   1.203 +	int i, spawn_count;
   1.204 +	struct psys_particle *p, pdummy;
   1.205 +	anm_time_t atm;
   1.206 +
   1.207 +	assert(em->spawn && em->update);
   1.208 +
   1.209 +	atm = ANM_SEC2TM(tm);
   1.210 +
   1.211 +	em->cur_rate = anm_get_value(&em->rate, atm)
   1.212 +	dt = tm - em->last_update;
   1.213 +
   1.214 +	/* how many particles to spawn for this interval ? */
   1.215 +	spawn_count = em->cur_rate * dt;
   1.216 +
   1.217 +#ifndef SUB_UPDATE_POS
   1.218 +	em->pos = anm_get_position(&em->prs, atm);
   1.219 +#endif
   1.220 +	em->cur_dir = get_v3value(&em->dir, atm);
   1.221 +	em->cur_life = anm_get_value(&em->life, atm);
   1.222 +
   1.223 +	spawn_dt = dt / (float)spawn_count;
   1.224 +	for(i=0; i<spawn_count; i++) {
   1.225 +#ifdef SUB_UPDATE_POS
   1.226 +		/* update emitter position for this spawning */
   1.227 +		em->pos = anm_get_position(&em->prs, ANM_SEC2TM(em->last_update + spawn_dt));
   1.228 +#endif
   1.229 +
   1.230 +		if(!(p = palloc())) {
   1.231 +			return;
   1.232 +		}
   1.233 +		if(em->spawn(em, p, em->spawn_cls) == -1) {
   1.234 +			pfree(p);
   1.235 +		}
   1.236 +	}
   1.237 +
   1.238 +	/* update all particles */
   1.239 +	p = em->plist;
   1.240 +	while(p) {
   1.241 +		em->update(em, p, tm, dt, upd_cls);
   1.242 +		p = p->next;
   1.243 +	}
   1.244 +
   1.245 +	/* cleanup dead particles */
   1.246 +	pdummy.next = em->plist;
   1.247 +	p = &pdummy;
   1.248 +	while(p->next) {
   1.249 +		if(p->next->life <= 0) {
   1.250 +			struct psys_particle *tmp = p->next;
   1.251 +			p->next = p->next->next;
   1.252 +			pfree(tmp);
   1.253 +		} else {
   1.254 +			p = p->next;
   1.255 +		}
   1.256 +	}
   1.257 +	em->plist = pdummy.next;
   1.258 +}
   1.259 +
   1.260 +void psys_draw(struct psys_emitter *em)
   1.261 +{
   1.262 +	struct psys_particle *p;
   1.263 +
   1.264 +	if(em->draw_start) {
   1.265 +		em->draw_start(em, em->cls);
   1.266 +	}
   1.267 +
   1.268 +	p = em->plist;
   1.269 +	while(p) {
   1.270 +		em->draw(em, p, em->cls);
   1.271 +		p = p->next;
   1.272 +	}
   1.273 +
   1.274 +	if(em->draw_end) {
   1.275 +		em->draw_end(em, em->cls);
   1.276 +	}
   1.277 +}
   1.278 +
   1.279 +static int spawn(struct psys_emitter *em, struct psys_particle *p, void *cls)
   1.280 +{
   1.281 +	p->pos = em->cur_pos;
   1.282 +	p->vel = em->cur_dir;
   1.283 +	p->size = 1.0;
   1.284 +	p->life = em->cur_life;
   1.285 +
   1.286 +	psys_add_particle(em, p);
   1.287 +	return 0;
   1.288 +}
   1.289 +
   1.290 +static void update_particle(struct psys_emitter *em, struct psys_particle *p, float tm, float dt, void *cls)
   1.291 +{
   1.292 +	vec3_t forces;
   1.293 +
   1.294 +	forces.x = em->cur_grav.x * p->mass - p->vel.x * em->drag;
   1.295 +	forces.y = em->cur_grav.y * p->mass - p->vel.y * em->drag;
   1.296 +	forces.z = em->cur_grav.z * p->mass - p->vel.z * em->drag;
   1.297 +
   1.298 +	p->pos.x += p->vel.x * dt;
   1.299 +	p->pos.y += p->vel.y * dt;
   1.300 +	p->pos.z += p->vel.z * dt;
   1.301 +
   1.302 +
   1.303 +}
   1.304 +
   1.305 +/* --- v3track helper --- */
   1.306 +
   1.307 +int init_v3track(struct v3track *v3t)
   1.308 +{
   1.309 +	if(anm_init_track(&v3t->x) == -1) {
   1.310 +		return -1;
   1.311 +	}
   1.312 +	if(anm_init_track(&v3t->y) == -1) {
   1.313 +		anm_destroy_track(&v3t->x);
   1.314 +		return -1;
   1.315 +	}
   1.316 +	if(anm_init_track(&v3t->z) == -1) {
   1.317 +		anm_destroy_track(&v3t->x);
   1.318 +		anm_destroy_track(&v3t->y);
   1.319 +		return -1;
   1.320 +	}
   1.321 +	return 0;
   1.322 +}
   1.323 +
   1.324 +static void destroy_v3track(struct v3track *v3t)
   1.325 +{
   1.326 +	anm_destroy_track(&v3t->x);
   1.327 +	anm_destroy_track(&v3t->y);
   1.328 +	anm_destroy_track(&v3t->z);
   1.329 +}
   1.330 +
   1.331 +static void set_v3value(struct v3track *v3t, anm_time_t tm, vec3_t v)
   1.332 +{
   1.333 +	anm_set_value(&v3t->x, tm, v.x);
   1.334 +	anm_set_value(&v3t->y, tm, v.y);
   1.335 +	anm_set_value(&v3t->z, tm, v.z);
   1.336 +}
   1.337 +
   1.338 +static vec3_t get_v3value(struct v3track *v3t, anm_time_t tm)
   1.339 +{
   1.340 +	vec3_t v;
   1.341 +	v.x = anm_get_value(&v3t->x, tm);
   1.342 +	v.y = anm_get_value(&v3t->y, tm);
   1.343 +	v.z = anm_get_value(&v3t->z, tm);
   1.344 +	return v;
   1.345 +}
   1.346 +
   1.347 +/* --- particle allocation pool --- */
   1.348 +
   1.349 +static struct psys_particle *palloc(void)
   1.350 +{
   1.351 +	struct psys_particle *p;
   1.352 +
   1.353 +	pthread_mutex_lock(&pool_lock);
   1.354 +	if(ppool) {
   1.355 +		p = ppool;
   1.356 +		ppool = ppool->next;
   1.357 +		ppool_size--;
   1.358 +	} else {
   1.359 +		p = malloc(sizeof *p);
   1.360 +	}
   1.361 +	pthread_mutex_unlock(&pool_lock);
   1.362 +
   1.363 +	if(p) {
   1.364 +		memset(p, 0, sizeof *p);
   1.365 +		reset_pattr(&p->attr);
   1.366 +	}
   1.367 +	return p;
   1.368 +}
   1.369 +
   1.370 +static void pfree(struct psys_particle *p)
   1.371 +{
   1.372 +	pthread_mutex_lock(&pool_lock);
   1.373 +	p->next = ppool;
   1.374 +	ppool = p;
   1.375 +	ppool_size++;
   1.376 +	pthread_mutex_unlock(&pool_lock);
   1.377 +}