nuclear@5: #ifndef VR_OPENGL_H_ nuclear@5: #define VR_OPENGL_H_ nuclear@5: nuclear@5: #ifdef WIN32 nuclear@5: #define WIN32_LEAN_AND_MEAN 1 nuclear@5: #include nuclear@5: #endif nuclear@5: nuclear@5: #ifdef __APPLE__ nuclear@5: #include nuclear@23: #include nuclear@5: #else nuclear@5: #include nuclear@5: #endif nuclear@5: nuclear@30: #include "glext.h" nuclear@30: nuclear@5: #ifdef __unix__ nuclear@5: #include nuclear@5: #endif nuclear@5: nuclear@8: void vrimp_swap_buffers(void); nuclear@8: nuclear@30: #if defined(__unix__) nuclear@30: #define vrimp_glfunc(n) glXGetProcAddress(n) nuclear@30: #elif defined(WIN32) nuclear@30: #define vrimp_glfunc(n) wglGetProcAddress(n) nuclear@30: #endif nuclear@5: nuclear@5: #endif /* VR_OPENGL_H_ */