libgoatvr

view libgoatvr.vcxproj @ 3:83292083070b

added USE_LIBOVR to the visual studio project, and fixed the build
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 29 Aug 2014 05:54:26 +0300
parents ded3d0a74e19
children 9ed0f1efd4cd
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 </ItemGroup>
13 <PropertyGroup Label="Globals">
14 <ProjectGuid>{6AD69AF8-6F44-4D45-A59C-A7A07F6E1CE0}</ProjectGuid>
15 <Keyword>Win32Proj</Keyword>
16 <RootNamespace>libgoatvr</RootNamespace>
17 </PropertyGroup>
18 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
19 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
20 <ConfigurationType>DynamicLibrary</ConfigurationType>
21 <UseDebugLibraries>true</UseDebugLibraries>
22 <PlatformToolset>v120</PlatformToolset>
23 <CharacterSet>MultiByte</CharacterSet>
24 </PropertyGroup>
25 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
26 <ConfigurationType>DynamicLibrary</ConfigurationType>
27 <UseDebugLibraries>false</UseDebugLibraries>
28 <PlatformToolset>v120</PlatformToolset>
29 <WholeProgramOptimization>false</WholeProgramOptimization>
30 <CharacterSet>MultiByte</CharacterSet>
31 </PropertyGroup>
32 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
33 <ImportGroup Label="ExtensionSettings">
34 </ImportGroup>
35 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
36 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
37 </ImportGroup>
38 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
39 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
40 </ImportGroup>
41 <PropertyGroup Label="UserMacros" />
42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
43 <LinkIncremental>true</LinkIncremental>
44 </PropertyGroup>
45 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
46 <LinkIncremental>false</LinkIncremental>
47 </PropertyGroup>
48 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
49 <ClCompile>
50 <PrecompiledHeader>
51 </PrecompiledHeader>
52 <WarningLevel>Level3</WarningLevel>
53 <Optimization>Disabled</Optimization>
54 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGOATVR_EXPORTS;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions>
55 <DisableSpecificWarnings>4244;4996</DisableSpecificWarnings>
56 </ClCompile>
57 <Link>
58 <SubSystem>Windows</SubSystem>
59 <GenerateDebugInformation>true</GenerateDebugInformation>
60 <ModuleDefinitionFile>libgoatvr.def</ModuleDefinitionFile>
61 <AdditionalDependencies>opengl32.lib;libovrd.lib;%(AdditionalDependencies);winmm.lib;ws2_32.lib</AdditionalDependencies>
62 </Link>
63 </ItemDefinitionGroup>
64 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
65 <ClCompile>
66 <WarningLevel>Level3</WarningLevel>
67 <PrecompiledHeader>
68 </PrecompiledHeader>
69 <Optimization>MaxSpeed</Optimization>
70 <FunctionLevelLinking>true</FunctionLevelLinking>
71 <IntrinsicFunctions>true</IntrinsicFunctions>
72 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGOATVR_EXPORTS;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions>
73 <DisableSpecificWarnings>4244;4996</DisableSpecificWarnings>
74 </ClCompile>
75 <Link>
76 <SubSystem>Windows</SubSystem>
77 <GenerateDebugInformation>true</GenerateDebugInformation>
78 <EnableCOMDATFolding>true</EnableCOMDATFolding>
79 <OptimizeReferences>true</OptimizeReferences>
80 <ModuleDefinitionFile>libgoatvr.def</ModuleDefinitionFile>
81 <AdditionalDependencies>opengl32.lib;libovr.lib;%(AdditionalDependencies);winmm.lib;ws2_32.lib</AdditionalDependencies>
82 </Link>
83 </ItemDefinitionGroup>
84 <ItemGroup>
85 <ClCompile Include="src\mathutil.c" />
86 <ClCompile Include="src\opt.c" />
87 <ClCompile Include="src\rbtree.c" />
88 <ClCompile Include="src\vr.c" />
89 <ClCompile Include="src\vr_libovr.c" />
90 <ClCompile Include="src\vr_modules.c" />
91 <ClCompile Include="src\vr_null.c" />
92 <ClCompile Include="src\vr_openhmd.c" />
93 </ItemGroup>
94 <ItemGroup>
95 <ClInclude Include="src\mathutil.h" />
96 <ClInclude Include="src\opt.h" />
97 <ClInclude Include="src\rbtree.h" />
98 <ClInclude Include="src\vr.h" />
99 <ClInclude Include="src\vr_impl.h" />
100 </ItemGroup>
101 <ItemGroup>
102 <None Include="libgoatvr.def" />
103 </ItemGroup>
104 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
105 <ImportGroup Label="ExtensionTargets">
106 </ImportGroup>
107 </Project>