libanim

view example/Makefile @ 26:b52f3e23e06f

fixed a crashing bug in anm_destroy_node introduced when I added the multiple animations per node
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 23 Jan 2014 02:53:09 +0200
parents 2fe32e62e2a7
children
line source
1 src = $(wildcard *.c)
2 obj = $(src:.c=.o)
3 bin = test
5 CFLAGS = -pedantic -Wall -g -I../src
6 LDFLAGS = -L.. -lanim -lvmath $(libgl) -lm -lpthread
8 ifeq ($(shell uname -s), Darwin)
9 libgl = -framework OpenGL -framework GLUT
10 else
11 libgl = -lGL -lGLU -lglut
12 endif
14 $(bin): $(obj) ../libanim.a
15 $(CC) -o $@ $(obj) $(LDFLAGS)
17 .PHONY: clean
18 clean:
19 rm -f $(obj) $(bin)