libanim

diff src/anim.c @ 58:fe017bde08bc

implemented multiple animations per node, and blending between two animations
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 27 Dec 2013 06:28:43 +0200
parents 3c2428cb38f7
children 9758004136f8
line diff
     1.1 --- a/src/anim.c	Mon Dec 09 04:06:30 2013 +0200
     1.2 +++ b/src/anim.c	Fri Dec 27 06:28:43 2013 +0200
     1.3 @@ -8,7 +8,7 @@
     1.4  
     1.5  static void invalidate_cache(struct anm_node *node);
     1.6  
     1.7 -int anm_init_node(struct anm_node *node)
     1.8 +int anm_init_animation(struct anm_animation *anim)
     1.9  {
    1.10  	int i, j;
    1.11  	static const float defaults[] = {
    1.12 @@ -17,20 +17,49 @@
    1.13  		1.0f, 1.0f, 1.0f		/* default scale factor */
    1.14  	};
    1.15  
    1.16 +	anim->name = 0;
    1.17 +
    1.18 +	for(i=0; i<ANM_NUM_TRACKS; i++) {
    1.19 +		if(anm_init_track(anim->tracks + i) == -1) {
    1.20 +			for(j=0; j<i; j++) {
    1.21 +				anm_destroy_track(anim->tracks + i);
    1.22 +			}
    1.23 +		}
    1.24 +		anm_set_track_default(anim->tracks + i, defaults[i]);
    1.25 +	}
    1.26 +	return 0;
    1.27 +}
    1.28 +
    1.29 +void anm_destroy_animation(struct anm_animation *anim)
    1.30 +{
    1.31 +	int i;
    1.32 +	for(i=0; i<ANM_NUM_TRACKS; i++) {
    1.33 +		anm_destroy_track(anim->tracks + i);
    1.34 +	}
    1.35 +	free(anim->name);
    1.36 +}
    1.37 +
    1.38 +/* ---- node implementation ----- */
    1.39 +
    1.40 +int anm_init_node(struct anm_node *node)
    1.41 +{
    1.42  	memset(node, 0, sizeof *node);
    1.43  
    1.44 +	node->cur_anim[1] = -1;
    1.45 +	node->cur_mix = 0;
    1.46 +
    1.47 +	if(!(node->animations = dynarr_alloc(1, sizeof *node->animations))) {
    1.48 +		return -1;
    1.49 +	}
    1.50 +	if(anm_init_animation(node->animations) == -1) {
    1.51 +		dynarr_free(node->animations);
    1.52 +		return -1;
    1.53 +	}
    1.54 +
    1.55  	/* initialize thread-local matrix cache */
    1.56  	pthread_key_create(&node->cache_key, 0);
    1.57  	pthread_mutex_init(&node->cache_list_lock, 0);
    1.58  
    1.59 -	for(i=0; i<ANM_NUM_TRACKS; i++) {
    1.60 -		if(anm_init_track(node->tracks + i) == -1) {
    1.61 -			for(j=0; j<i; j++) {
    1.62 -				anm_destroy_track(node->tracks + i);
    1.63 -			}
    1.64 -		}
    1.65 -		anm_set_track_default(node->tracks + i, defaults[i]);
    1.66 -	}
    1.67  	return 0;
    1.68  }
    1.69  
    1.70 @@ -40,8 +69,9 @@
    1.71  	free(node->name);
    1.72  
    1.73  	for(i=0; i<ANM_NUM_TRACKS; i++) {
    1.74 -		anm_destroy_track(node->tracks + i);
    1.75 +		anm_destroy_animation(node->animations + i);
    1.76  	}
    1.77 +	dynarr_free(node->animations);
    1.78  
    1.79  	/* destroy thread-specific cache */
    1.80  	pthread_key_delete(node->cache_key);
    1.81 @@ -123,26 +153,6 @@
    1.82  	return node->name ? node->name : "";
    1.83  }
    1.84  
    1.85 -void anm_set_interpolator(struct anm_node *node, enum anm_interpolator in)
    1.86 -{
    1.87 -	int i;
    1.88 -
    1.89 -	for(i=0; i<ANM_NUM_TRACKS; i++) {
    1.90 -		anm_set_track_interpolator(node->tracks + i, in);
    1.91 -	}
    1.92 -	invalidate_cache(node);
    1.93 -}
    1.94 -
    1.95 -void anm_set_extrapolator(struct anm_node *node, enum anm_extrapolator ex)
    1.96 -{
    1.97 -	int i;
    1.98 -
    1.99 -	for(i=0; i<ANM_NUM_TRACKS; i++) {
   1.100 -		anm_set_track_extrapolator(node->tracks + i, ex);
   1.101 -	}
   1.102 -	invalidate_cache(node);
   1.103 -}
   1.104 -
   1.105  void anm_link_node(struct anm_node *p, struct anm_node *c)
   1.106  {
   1.107  	c->next = p->child;
   1.108 @@ -175,40 +185,284 @@
   1.109  	return -1;
   1.110  }
   1.111  
   1.112 +void anm_set_pivot(struct anm_node *node, vec3_t piv)
   1.113 +{
   1.114 +	node->pivot = piv;
   1.115 +}
   1.116 +
   1.117 +vec3_t anm_get_pivot(struct anm_node *node)
   1.118 +{
   1.119 +	return node->pivot;
   1.120 +}
   1.121 +
   1.122 +
   1.123 +/* animation management */
   1.124 +
   1.125 +int anm_use_node_animation(struct anm_node *node, int aidx)
   1.126 +{
   1.127 +	if(aidx == node->cur_anim[0] && node->cur_anim[1] == -1) {
   1.128 +		return 0;	/* no change, no invalidation */
   1.129 +	}
   1.130 +
   1.131 +	if(aidx < 0 || aidx >= anm_get_animation_count(node)) {
   1.132 +		return -1;
   1.133 +	}
   1.134 +
   1.135 +	node->cur_anim[0] = aidx;
   1.136 +	node->cur_anim[1] = -1;
   1.137 +	node->cur_mix = 0;
   1.138 +
   1.139 +	invalidate_cache(node);
   1.140 +	return 0;
   1.141 +}
   1.142 +
   1.143 +int anm_use_node_animations(struct anm_node *node, int aidx, int bidx, float t)
   1.144 +{
   1.145 +	int num_anim;
   1.146 +
   1.147 +	if(node->cur_anim[0] == aidx && node->cur_anim[1] == bidx &&
   1.148 +			fabs(t - node->cur_mix) < 1e-6) {
   1.149 +		return 0;	/* no change, no invalidation */
   1.150 +	}
   1.151 +
   1.152 +	num_anim = anm_get_animation_count(node);
   1.153 +	if(aidx < 0 || aidx >= num_anim) {
   1.154 +		return anm_use_animation(node, bidx);
   1.155 +	}
   1.156 +	if(bidx < 0 || bidx >= num_anim) {
   1.157 +		return anm_use_animation(node, aidx);
   1.158 +	}
   1.159 +	node->cur_anim[0] = aidx;
   1.160 +	node->cur_anim[1] = bidx;
   1.161 +	node->cur_mix = t;
   1.162 +
   1.163 +	invalidate_cache(node);
   1.164 +	return 0;
   1.165 +}
   1.166 +
   1.167 +int anm_use_animation(struct anm_node *node, int aidx)
   1.168 +{
   1.169 +	struct anm_node *child;
   1.170 +
   1.171 +	if(anm_use_node_animation(node, aidx) == -1) {
   1.172 +		return -1;
   1.173 +	}
   1.174 +
   1.175 +	child = node->child;
   1.176 +	while(child) {
   1.177 +		if(anm_use_animation(child, aidx) == -1) {
   1.178 +			return -1;
   1.179 +		}
   1.180 +		child = child->next;
   1.181 +	}
   1.182 +	return 0;
   1.183 +}
   1.184 +
   1.185 +int anm_use_animations(struct anm_node *node, int aidx, int bidx, float t)
   1.186 +{
   1.187 +	struct anm_node *child;
   1.188 +
   1.189 +	if(anm_use_node_animations(node, aidx, bidx, t) == -1) {
   1.190 +		return -1;
   1.191 +	}
   1.192 +
   1.193 +	child = node->child;
   1.194 +	while(child) {
   1.195 +		if(anm_use_animations(child, aidx, bidx, t) == -1) {
   1.196 +			return -1;
   1.197 +		}
   1.198 +		child = child->next;
   1.199 +	}
   1.200 +	return 0;
   1.201 +
   1.202 +}
   1.203 +
   1.204 +int anm_get_active_animation_index(struct anm_node *node, int which)
   1.205 +{
   1.206 +	if(which < 0 || which >= 2) return -1;
   1.207 +	return node->cur_anim[which];
   1.208 +}
   1.209 +
   1.210 +struct anm_animation *anm_get_active_animation(struct anm_node *node, int which)
   1.211 +{
   1.212 +	int idx = anm_get_active_animation_index(node, which);
   1.213 +	if(idx < 0 || idx >= anm_get_animation_count(node)) {
   1.214 +		return 0;
   1.215 +	}
   1.216 +	return node->animations + idx;
   1.217 +}
   1.218 +
   1.219 +float anm_get_active_animation_mix(struct anm_node *node)
   1.220 +{
   1.221 +	return node->cur_mix;
   1.222 +}
   1.223 +
   1.224 +int anm_get_animation_count(struct anm_node *node)
   1.225 +{
   1.226 +	return dynarr_size(node->animations);
   1.227 +}
   1.228 +
   1.229 +int anm_add_node_animation(struct anm_node *node)
   1.230 +{
   1.231 +	struct anm_animation newanim;
   1.232 +	anm_init_animation(&newanim);
   1.233 +
   1.234 +	node->animations = dynarr_push(node->animations, &newanim);
   1.235 +	return 0;
   1.236 +}
   1.237 +
   1.238 +int anm_remove_node_animation(struct anm_node *node, int idx)
   1.239 +{
   1.240 +	fprintf(stderr, "anm_remove_animation: unimplemented!");
   1.241 +	abort();
   1.242 +	return 0;
   1.243 +}
   1.244 +
   1.245 +int anm_add_animation(struct anm_node *node)
   1.246 +{
   1.247 +	struct anm_node *child;
   1.248 +
   1.249 +	if(anm_add_node_animation(node) == -1) {
   1.250 +		return -1;
   1.251 +	}
   1.252 +
   1.253 +	child = node->child;
   1.254 +	while(child) {
   1.255 +		if(anm_add_animation(child)) {
   1.256 +			return -1;
   1.257 +		}
   1.258 +		child = child->next;
   1.259 +	}
   1.260 +	return 0;
   1.261 +}
   1.262 +
   1.263 +int anm_remove_animation(struct anm_node *node, int idx)
   1.264 +{
   1.265 +	struct anm_node *child;
   1.266 +
   1.267 +	if(anm_remove_node_animation(node, idx) == -1) {
   1.268 +		return -1;
   1.269 +	}
   1.270 +
   1.271 +	child = node->child;
   1.272 +	while(child) {
   1.273 +		if(anm_remove_animation(child, idx) == -1) {
   1.274 +			return -1;
   1.275 +		}
   1.276 +		child = child->next;
   1.277 +	}
   1.278 +	return 0;
   1.279 +}
   1.280 +
   1.281 +struct anm_animation *anm_get_animation(struct anm_node *node, int idx)
   1.282 +{
   1.283 +	if(idx < 0 || idx > anm_get_animation_count(node)) {
   1.284 +		return 0;
   1.285 +	}
   1.286 +	return node->animations + idx;
   1.287 +}
   1.288 +
   1.289 +struct anm_animation *anm_get_animation_by_name(struct anm_node *node, const char *name)
   1.290 +{
   1.291 +	return anm_get_animation(node, anm_find_animation(node, name));
   1.292 +}
   1.293 +
   1.294 +int anm_find_animation(struct anm_node *node, const char *name)
   1.295 +{
   1.296 +	int i, count = anm_get_animation_count(node);
   1.297 +	for(i=0; i<count; i++) {
   1.298 +		if(strcmp(node->animations[i].name, name) == 0) {
   1.299 +			return i;
   1.300 +		}
   1.301 +	}
   1.302 +	return -1;
   1.303 +}
   1.304 +
   1.305 +/* all the rest act on the current animation(s) */
   1.306 +
   1.307 +void anm_set_interpolator(struct anm_node *node, enum anm_interpolator in)
   1.308 +{
   1.309 +	int i;
   1.310 +	struct anm_animation *anim = anm_get_active_animation(node, 0);
   1.311 +	if(!anim) return;
   1.312 +
   1.313 +	for(i=0; i<ANM_NUM_TRACKS; i++) {
   1.314 +		anm_set_track_interpolator(anim->tracks + i, in);
   1.315 +	}
   1.316 +	invalidate_cache(node);
   1.317 +}
   1.318 +
   1.319 +void anm_set_extrapolator(struct anm_node *node, enum anm_extrapolator ex)
   1.320 +{
   1.321 +	int i;
   1.322 +	struct anm_animation *anim = anm_get_active_animation(node, 0);
   1.323 +	if(!anim) return;
   1.324 +
   1.325 +	for(i=0; i<ANM_NUM_TRACKS; i++) {
   1.326 +		anm_set_track_extrapolator(anim->tracks + i, ex);
   1.327 +	}
   1.328 +	invalidate_cache(node);
   1.329 +}
   1.330 +
   1.331  void anm_set_position(struct anm_node *node, vec3_t pos, anm_time_t tm)
   1.332  {
   1.333 -	anm_set_value(node->tracks + ANM_TRACK_POS_X, tm, pos.x);
   1.334 -	anm_set_value(node->tracks + ANM_TRACK_POS_Y, tm, pos.y);
   1.335 -	anm_set_value(node->tracks + ANM_TRACK_POS_Z, tm, pos.z);
   1.336 +	struct anm_animation *anim = anm_get_active_animation(node, 0);
   1.337 +	if(!anim) return;
   1.338 +
   1.339 +	anm_set_value(anim->tracks + ANM_TRACK_POS_X, tm, pos.x);
   1.340 +	anm_set_value(anim->tracks + ANM_TRACK_POS_Y, tm, pos.y);
   1.341 +	anm_set_value(anim->tracks + ANM_TRACK_POS_Z, tm, pos.z);
   1.342  	invalidate_cache(node);
   1.343  }
   1.344  
   1.345  vec3_t anm_get_node_position(struct anm_node *node, anm_time_t tm)
   1.346  {
   1.347  	vec3_t v;
   1.348 -	v.x = anm_get_value(node->tracks + ANM_TRACK_POS_X, tm);
   1.349 -	v.y = anm_get_value(node->tracks + ANM_TRACK_POS_Y, tm);
   1.350 -	v.z = anm_get_value(node->tracks + ANM_TRACK_POS_Z, tm);
   1.351 +	struct anm_animation *anim0 = anm_get_active_animation(node, 0);
   1.352 +	struct anm_animation *anim1 = anm_get_active_animation(node, 1);
   1.353 +
   1.354 +	if(!anim0) {
   1.355 +		return v3_cons(0, 0, 0);
   1.356 +	}
   1.357 +
   1.358 +	v.x = anm_get_value(anim0->tracks + ANM_TRACK_POS_X, tm);
   1.359 +	v.y = anm_get_value(anim0->tracks + ANM_TRACK_POS_Y, tm);
   1.360 +	v.z = anm_get_value(anim0->tracks + ANM_TRACK_POS_Z, tm);
   1.361 +
   1.362 +	if(anim1) {
   1.363 +		vec3_t v1;
   1.364 +		v1.x = anm_get_value(anim1->tracks + ANM_TRACK_POS_X, tm);
   1.365 +		v1.y = anm_get_value(anim1->tracks + ANM_TRACK_POS_Y, tm);
   1.366 +		v1.z = anm_get_value(anim1->tracks + ANM_TRACK_POS_Z, tm);
   1.367 +
   1.368 +		v.x = v.x + (v1.x - v.x) * node->cur_mix;
   1.369 +		v.y = v.y + (v1.y - v.y) * node->cur_mix;
   1.370 +		v.z = v.z + (v1.z - v.z) * node->cur_mix;
   1.371 +	}
   1.372 +
   1.373  	return v;
   1.374  }
   1.375  
   1.376  void anm_set_rotation(struct anm_node *node, quat_t rot, anm_time_t tm)
   1.377  {
   1.378 -	anm_set_value(node->tracks + ANM_TRACK_ROT_X, tm, rot.x);
   1.379 -	anm_set_value(node->tracks + ANM_TRACK_ROT_Y, tm, rot.y);
   1.380 -	anm_set_value(node->tracks + ANM_TRACK_ROT_Z, tm, rot.z);
   1.381 -	anm_set_value(node->tracks + ANM_TRACK_ROT_W, tm, rot.w);
   1.382 +	struct anm_animation *anim = anm_get_active_animation(node, 0);
   1.383 +	if(!anim) return;
   1.384 +
   1.385 +	anm_set_value(anim->tracks + ANM_TRACK_ROT_X, tm, rot.x);
   1.386 +	anm_set_value(anim->tracks + ANM_TRACK_ROT_Y, tm, rot.y);
   1.387 +	anm_set_value(anim->tracks + ANM_TRACK_ROT_Z, tm, rot.z);
   1.388 +	anm_set_value(anim->tracks + ANM_TRACK_ROT_W, tm, rot.w);
   1.389  	invalidate_cache(node);
   1.390  }
   1.391  
   1.392 -quat_t anm_get_node_rotation(struct anm_node *node, anm_time_t tm)
   1.393 +static quat_t get_node_rotation(struct anm_node *node, anm_time_t tm, struct anm_animation *anim)
   1.394  {
   1.395  #ifndef ROT_USE_SLERP
   1.396  	quat_t q;
   1.397 -	q.x = anm_get_value(node->tracks + ANM_TRACK_ROT_X, tm);
   1.398 -	q.y = anm_get_value(node->tracks + ANM_TRACK_ROT_Y, tm);
   1.399 -	q.z = anm_get_value(node->tracks + ANM_TRACK_ROT_Z, tm);
   1.400 -	q.w = anm_get_value(node->tracks + ANM_TRACK_ROT_W, tm);
   1.401 +	q.x = anm_get_value(anim->tracks + ANM_TRACK_ROT_X, tm);
   1.402 +	q.y = anm_get_value(anim->tracks + ANM_TRACK_ROT_Y, tm);
   1.403 +	q.z = anm_get_value(anim->tracks + ANM_TRACK_ROT_Z, tm);
   1.404 +	q.w = anm_get_value(anim->tracks + ANM_TRACK_ROT_W, tm);
   1.405  	return q;
   1.406  #else
   1.407  	int idx0, idx1, last_idx;
   1.408 @@ -217,10 +471,10 @@
   1.409  	struct anm_track *track_x, *track_y, *track_z, *track_w;
   1.410  	quat_t q, q1, q2;
   1.411  
   1.412 -	track_x = node->tracks + ANM_TRACK_ROT_X;
   1.413 -	track_y = node->tracks + ANM_TRACK_ROT_Y;
   1.414 -	track_z = node->tracks + ANM_TRACK_ROT_Z;
   1.415 -	track_w = node->tracks + ANM_TRACK_ROT_W;
   1.416 +	track_x = anim->tracks + ANM_TRACK_ROT_X;
   1.417 +	track_y = anim->tracks + ANM_TRACK_ROT_Y;
   1.418 +	track_z = anim->tracks + ANM_TRACK_ROT_Z;
   1.419 +	track_w = anim->tracks + ANM_TRACK_ROT_W;
   1.420  
   1.421  	if(!track_x->count) {
   1.422  		q.x = track_x->def_val;
   1.423 @@ -277,20 +531,62 @@
   1.424  #endif
   1.425  }
   1.426  
   1.427 +quat_t anm_get_node_rotation(struct anm_node *node, anm_time_t tm)
   1.428 +{
   1.429 +	quat_t q;
   1.430 +	struct anm_animation *anim0 = anm_get_active_animation(node, 0);
   1.431 +	struct anm_animation *anim1 = anm_get_active_animation(node, 1);
   1.432 +
   1.433 +	if(!anim0) {
   1.434 +		return quat_identity();
   1.435 +	}
   1.436 +
   1.437 +	q = get_node_rotation(node, tm, anim0);
   1.438 +
   1.439 +	if(anim1) {
   1.440 +		quat_t q1 = get_node_rotation(node, tm, anim1);
   1.441 +
   1.442 +		q = quat_slerp(q, q1, node->cur_mix);
   1.443 +	}
   1.444 +	return q;
   1.445 +}
   1.446 +
   1.447  void anm_set_scaling(struct anm_node *node, vec3_t scl, anm_time_t tm)
   1.448  {
   1.449 -	anm_set_value(node->tracks + ANM_TRACK_SCL_X, tm, scl.x);
   1.450 -	anm_set_value(node->tracks + ANM_TRACK_SCL_Y, tm, scl.y);
   1.451 -	anm_set_value(node->tracks + ANM_TRACK_SCL_Z, tm, scl.z);
   1.452 +	struct anm_animation *anim = anm_get_active_animation(node, 0);
   1.453 +	if(!anim) return;
   1.454 +
   1.455 +	anm_set_value(anim->tracks + ANM_TRACK_SCL_X, tm, scl.x);
   1.456 +	anm_set_value(anim->tracks + ANM_TRACK_SCL_Y, tm, scl.y);
   1.457 +	anm_set_value(anim->tracks + ANM_TRACK_SCL_Z, tm, scl.z);
   1.458  	invalidate_cache(node);
   1.459  }
   1.460  
   1.461  vec3_t anm_get_node_scaling(struct anm_node *node, anm_time_t tm)
   1.462  {
   1.463  	vec3_t v;
   1.464 -	v.x = anm_get_value(node->tracks + ANM_TRACK_SCL_X, tm);
   1.465 -	v.y = anm_get_value(node->tracks + ANM_TRACK_SCL_Y, tm);
   1.466 -	v.z = anm_get_value(node->tracks + ANM_TRACK_SCL_Z, tm);
   1.467 +	struct anm_animation *anim0 = anm_get_active_animation(node, 0);
   1.468 +	struct anm_animation *anim1 = anm_get_active_animation(node, 1);
   1.469 +
   1.470 +	if(!anim0) {
   1.471 +		return v3_cons(1, 1, 1);
   1.472 +	}
   1.473 +
   1.474 +	v.x = anm_get_value(anim0->tracks + ANM_TRACK_SCL_X, tm);
   1.475 +	v.y = anm_get_value(anim0->tracks + ANM_TRACK_SCL_Y, tm);
   1.476 +	v.z = anm_get_value(anim0->tracks + ANM_TRACK_SCL_Z, tm);
   1.477 +
   1.478 +	if(anim1) {
   1.479 +		vec3_t v1;
   1.480 +		v1.x = anm_get_value(anim1->tracks + ANM_TRACK_SCL_X, tm);
   1.481 +		v1.y = anm_get_value(anim1->tracks + ANM_TRACK_SCL_Y, tm);
   1.482 +		v1.z = anm_get_value(anim1->tracks + ANM_TRACK_SCL_Z, tm);
   1.483 +
   1.484 +		v.x = v.x + (v1.x - v.x) * node->cur_mix;
   1.485 +		v.y = v.y + (v1.y - v.y) * node->cur_mix;
   1.486 +		v.z = v.z + (v1.z - v.z) * node->cur_mix;
   1.487 +	}
   1.488 +
   1.489  	return v;
   1.490  }
   1.491  
   1.492 @@ -334,16 +630,6 @@
   1.493  	return v3_mul(s, ps);
   1.494  }
   1.495  
   1.496 -void anm_set_pivot(struct anm_node *node, vec3_t piv)
   1.497 -{
   1.498 -	node->pivot = piv;
   1.499 -}
   1.500 -
   1.501 -vec3_t anm_get_pivot(struct anm_node *node)
   1.502 -{
   1.503 -	return node->pivot;
   1.504 -}
   1.505 -
   1.506  void anm_get_node_matrix(struct anm_node *node, mat4_t mat, anm_time_t tm)
   1.507  {
   1.508  	int i;
   1.509 @@ -463,15 +749,20 @@
   1.510  
   1.511  anm_time_t anm_get_start_time(struct anm_node *node)
   1.512  {
   1.513 -	int i;
   1.514 +	int i, j;
   1.515  	struct anm_node *c;
   1.516  	anm_time_t res = LONG_MAX;
   1.517  
   1.518 -	for(i=0; i<ANM_NUM_TRACKS; i++) {
   1.519 -		if(node->tracks[i].count) {
   1.520 -			anm_time_t tm = node->tracks[i].keys[0].time;
   1.521 -			if(tm < res) {
   1.522 -				res = tm;
   1.523 +	for(j=0; j<2; j++) {
   1.524 +		struct anm_animation *anim = anm_get_active_animation(node, j);
   1.525 +		if(!anim) break;
   1.526 +
   1.527 +		for(i=0; i<ANM_NUM_TRACKS; i++) {
   1.528 +			if(anim->tracks[i].count) {
   1.529 +				anm_time_t tm = anim->tracks[i].keys[0].time;
   1.530 +				if(tm < res) {
   1.531 +					res = tm;
   1.532 +				}
   1.533  			}
   1.534  		}
   1.535  	}
   1.536 @@ -489,15 +780,20 @@
   1.537  
   1.538  anm_time_t anm_get_end_time(struct anm_node *node)
   1.539  {
   1.540 -	int i;
   1.541 +	int i, j;
   1.542  	struct anm_node *c;
   1.543  	anm_time_t res = LONG_MIN;
   1.544  
   1.545 -	for(i=0; i<ANM_NUM_TRACKS; i++) {
   1.546 -		if(node->tracks[i].count) {
   1.547 -			anm_time_t tm = node->tracks[i].keys[node->tracks[i].count - 1].time;
   1.548 -			if(tm > res) {
   1.549 -				res = tm;
   1.550 +	for(j=0; j<2; j++) {
   1.551 +		struct anm_animation *anim = anm_get_active_animation(node, j);
   1.552 +		if(!anim) break;
   1.553 +
   1.554 +		for(i=0; i<ANM_NUM_TRACKS; i++) {
   1.555 +			if(anim->tracks[i].count) {
   1.556 +				anm_time_t tm = anim->tracks[i].keys[anim->tracks[i].count - 1].time;
   1.557 +				if(tm > res) {
   1.558 +					res = tm;
   1.559 +				}
   1.560  			}
   1.561  		}
   1.562  	}