nuclear@0: #ifndef LIGHT_H_ nuclear@0: #define LIGHT_H_ nuclear@0: nuclear@0: #include "vmath/vmath.h" nuclear@0: nuclear@0: class Light { nuclear@0: public: nuclear@0: Vector3 pos; nuclear@0: Vector3 color; nuclear@0: nuclear@0: Light(); nuclear@0: nuclear@0: void setup(int idx = 0) const; nuclear@0: }; nuclear@0: nuclear@0: #endif // LIGHT_H_