ld33_umonster

diff src/room.cc @ 6:3b4460b34d43

progress
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 23 Aug 2015 05:37:09 +0300
parents 93ff21458a16
children
line diff
     1.1 --- a/src/room.cc	Sun Aug 23 04:45:24 2015 +0300
     1.2 +++ b/src/room.cc	Sun Aug 23 05:37:09 2015 +0300
     1.3 @@ -5,25 +5,60 @@
     1.4  #include "object.h"
     1.5  #include "scene.h"
     1.6  #include "meshgen.h"
     1.7 +#include "revol.h"
     1.8  
     1.9  static Scene scn;
    1.10  
    1.11 +static const vec2_t pillar_cp[] = {
    1.12 +	{0.8, 10},
    1.13 +	{1.2, 5.5},
    1.14 +	{1, 0}
    1.15 +};
    1.16 +static const BezCurve pillar_curve = {
    1.17 +	sizeof pillar_cp / sizeof *pillar_cp,
    1.18 +	(vec2_t*)pillar_cp, 1.0
    1.19 +};
    1.20 +
    1.21  bool init_room()
    1.22  {
    1.23  	Matrix4x4 xform;
    1.24  
    1.25  	// generate room
    1.26  	Mesh *mroom = new Mesh;
    1.27 -	gen_box(mroom, 50, 25, 50);
    1.28 -	xform.set_translation(Vector3(0, 12.5, 0));
    1.29 +	gen_box(mroom, ROOM_WIDTH, ROOM_HEIGHT, ROOM_LENGTH);
    1.30 +	xform.set_translation(Vector3(0, ROOM_HEIGHT / 2.0, 0));
    1.31  	mroom->apply_xform(xform);
    1.32  	mroom->flip();
    1.33  
    1.34  	Object *oroom = new Object;
    1.35  	oroom->set_mesh(mroom);
    1.36 +	oroom->mtl.diffuse = Vector3(0.5, 0.5, 0.5);
    1.37  	oroom->rop.cast_shadows = false;
    1.38 +	scn.add_object(oroom);
    1.39  
    1.40 -	scn.add_object(oroom);
    1.41 +	for(int i=0; i<8; i++) {
    1.42 +		float x = (i < 4 ? -1.0 : 1.0) * ROOM_WIDTH * 0.3;
    1.43 +		float z = (float)(i % 4) * 12.5 - 12.5;
    1.44 +
    1.45 +		Mesh *mpillar = new Mesh;
    1.46 +		gen_revol(mpillar, 16, 3, bezier_revol, bezier_revol_normal, (void*)&pillar_curve);
    1.47 +
    1.48 +		Mesh mtorus;
    1.49 +		gen_torus(&mtorus, 1.0, 0.25, 16, 8);
    1.50 +		Matrix4x4 xform;
    1.51 +		xform.set_translation(Vector3(0, 0.1, 0));
    1.52 +		mtorus.apply_xform(xform, Matrix4x4::identity);
    1.53 +		mpillar->append(mtorus);
    1.54 +
    1.55 +		mpillar->texcoord_gen_cylinder();
    1.56 +
    1.57 +		Object *opillar = new Object;
    1.58 +		opillar->set_mesh(mpillar);
    1.59 +		opillar->mtl.diffuse = Vector3(0.6, 0.6, 0.6);
    1.60 +		opillar->xform().set_translation(Vector3(x, 0.0, z));
    1.61 +
    1.62 +		scn.add_object(opillar);
    1.63 +	}
    1.64  	return true;
    1.65  }
    1.66